Well, part of the game is knowing how to work around those things. Vechs can be a giant **** sometimes, but everything is doable somehow. When something doesn't work, you shouldn't rage, but take a new view on it, and use a new strategy. At least, that's how I roll on these maps.
Within a five chunk radius of spawn there are over 600000 silverfish. I am not exaggerating. I stopped counting at that point and exited out an deleted Kaizo 2.x as a Vechs failure. The maps get played for the challenge of solving problems and overcoming adversity while being entertained. Silverfish and that many of them are not entertaining. It's something I would expect from some juvenile wannabe CTM map maker. There is no new strategy. It's nonsense. 600000 silverfish immediatly around the start is just stupid.
Or, you know, you could not mine out every silverfish block ever and just use the natural caverns as they are...
Edit: Also, instead of digging into the rock to make a room, try finding an open area and making your own room out of your own materials... Okay, no more hints now. Part of the fun is figuring this stuff out on your own. Oh, and raging a bit. Map working as intended.
Or you could not turn honest stone into garbage mobs. Part of playing the maps is solving the problems you present by thinking outside the box. Being forced to play in a narrow predefined path is boring as hell and nothing but frustrating knowing there is a better way than just bending over while someone does you up the ....
I'm not playing dumb maps. I'm not playing juvenile maps. Silverfish used as extensively as you have done in Kaizo 2.x is just indicative of a lack of imagination. It felt exactly like some sort of purile prank was being forced upon me, not an evening's entertainment of battling against adversity. Just a bloody stupid grind or assinine forced scripting of events.
Being forced to play in a narrow predefined path is boring as hell and nothing but frustrating knowing there is a better way just bending over while someone does you up the ....
But you're not forced to play in a narrow predefined path. You're just so angry at Vechs that you don't realize just because a block is a silverfish stone doesn't mean you can't dig it up.
After all a silverfish stone is not bedrock.
(In case you still don't get the point, all the silverfish stone is part of the challenge...)
But you're not forced to play in a narrow predefined path. You're just so angry at Vechs that you don't realize just because a block is a silverfish stone doesn't mean you can't dig it up.
After all a silverfish stone is not bedrock.
(In case you still don't get the point, all the silverfish stone is part of the challenge...)
600000 silverfish blocks within a five chunk radius of spawn. We're not talking about the odd little pocket of silverfish, there's more silverfish blocks than air blocks. I kid you not.
And Silverfish are no challenge. It's not a challenge, it's a mindless grind.
Within a five chunk radius of spawn there are over 600000 silverfish. I am not exaggerating. I stopped counting at that point and exited out an deleted Kaizo 2.x as a Vechs failure. The maps get played for the challenge of solving problems and overcoming adversity while being entertained. Silverfish and that many of them are not entertaining. It's something I would expect from some juvenile wannabe CTM map maker. There is no new strategy. It's nonsense. 600000 silverfish immediatly around the start is just stupid.
The Silverfish aren't so much there to pose as a challenge, I assume, but rather to deter tunnel ratting the entire map. I ran into the same issue going into Legacy of Contempt in Intersection 1 just because I wanted to go through the wall rather than around it. Silverfish galore. Still, I turned a problem into a solution, and began farming them for experience. Sweet, delicious levels~
The Silverfish vs tunnel ratting is exactly what I was commenting on with the 'lack of immagination' and 'pre-defined scripted' posts.
Look. In Legendary, I had a working nether portal before leaving Humble Start. In the 'Caves of Confusion' I continued the start tunnel straight on through to the exit, avoiding any 'confusion'. Turns out they line up albeit about 15 levels different in height.
In the Black Desert, before the TNT update I removed all the tnt in the spawn Sand Fort by removing the underlying sand and detonating them one by one. That fort remained my safe haven for the entire rest of the map.
Most of the 'challenges' aren't really.
Silverfish certainly aren't. They're just tedious annoyances. A cheap and easy way to attempt to discourage thinking outside the box. A penalty to being smart or innovative or lateral.
I could easily (but won't) do that myself. I counted the silverfish blocks with MCEdit.
did you actually encounter an issue with the silverfish, or did you just run the test? The silverfish, I assume, are just added to 'whitenoise' kind of areas that you shouldn't be in the first place. I've been watching an LP of Kaizo 2.0, and I haven't even seen a silverfish yet.
Rollback Post to RevisionRollBack
If at first you don't succeed, keep dying in fires until you do.
Silverfish are only an annoyance if you don't know how to deal with them.
If you absolutely don't want to deal with silverfish anyway, THEN DON'T. Try actually thinking outside the box and being innovative. Tunnel ratting is neither of those.
did you actually encounter an issue with the silverfish, or did you just run the test? The silverfish, I assume, are just added to 'whitenoise' kind of areas that you shouldn't be in the first place. I've been watching an LP of Kaizo 2.0, and I haven't even seen a silverfish yet.
My guess is that he didn't even attempt the map (or immediately went with 'innovative' tunneling) before checking it in mcedit. If he actually played the map for more than 5 minutes he would know that there is no reason to be freaking out so much.
Within a five chunk radius of spawn there are over 600000 silverfish. I am not exaggerating. I stopped counting at that point and exited out an deleted Kaizo 2.x as a Vechs failure. The maps get played for the challenge of solving problems and overcoming adversity while being entertained. Silverfish and that many of them are not entertaining. It's something I would expect from some juvenile wannabe CTM map maker. There is no new strategy. It's nonsense. 600000 silverfish immediatly around the start is just stupid.
Or you could not turn honest stone into garbage mobs. Part of playing the maps is solving the problems you present by thinking outside the box. Being forced to play in a narrow predefined path is boring as hell and nothing but frustrating knowing there is a better way than just bending over while someone does you up the ....
I'm not playing dumb maps. I'm not playing juvenile maps. Silverfish used as extensively as you have done in Kaizo 2.x is just indicative of a lack of imagination. It felt exactly like some sort of purile prank was being forced upon me, not an evening's entertainment of battling against adversity. Just a bloody stupid grind or assinine forced scripting of events.
http://www.youtube.com/user/BlueSheepInAMinecart?feature=mhee
But you're not forced to play in a narrow predefined path. You're just so angry at Vechs that you don't realize just because a block is a silverfish stone doesn't mean you can't dig it up.
After all a silverfish stone is not bedrock.
(In case you still don't get the point, all the silverfish stone is part of the challenge...)
600000 silverfish blocks within a five chunk radius of spawn. We're not talking about the odd little pocket of silverfish, there's more silverfish blocks than air blocks. I kid you not.
And Silverfish are no challenge. It's not a challenge, it's a mindless grind.
Thank you King_Triumph for making that your signature.
Wow, I did not think that you could add enchantments beyond level 10... LOL
You just lost the game.
why do you have to be hatin on Vechs
I'm not particularly.
I'm not a 'yessman' nor do I engage in gratuitous ego stroking.
I'm sure he prefers an honest opinion, at least every now and again.
You can theoretically push up to 32767, but I think that's a little overkill.
I'm just imagining something with a high level knockback on it... Could be better than a TNT cannon.
You just lost the game.
The Silverfish vs tunnel ratting is exactly what I was commenting on with the 'lack of immagination' and 'pre-defined scripted' posts.
Look. In Legendary, I had a working nether portal before leaving Humble Start. In the 'Caves of Confusion' I continued the start tunnel straight on through to the exit, avoiding any 'confusion'. Turns out they line up albeit about 15 levels different in height.
In the Black Desert, before the TNT update I removed all the tnt in the spawn Sand Fort by removing the underlying sand and detonating them one by one. That fort remained my safe haven for the entire rest of the map.
Most of the 'challenges' aren't really.
Silverfish certainly aren't. They're just tedious annoyances. A cheap and easy way to attempt to discourage thinking outside the box. A penalty to being smart or innovative or lateral.
If you hate it so much, with Vechs' permission I'd be happy to convert all silverfish back to stone and post a no-silverfish version for you.
Sadly after some testing I realize it only goes up to 127. *sigh* well I made a short video on it, will upload soon.
I could easily (but won't) do that myself. I counted the silverfish blocks with MCEdit.
did you actually encounter an issue with the silverfish, or did you just run the test? The silverfish, I assume, are just added to 'whitenoise' kind of areas that you shouldn't be in the first place. I've been watching an LP of Kaizo 2.0, and I haven't even seen a silverfish yet.
If you absolutely don't want to deal with silverfish anyway, THEN DON'T. Try actually thinking outside the box and being innovative. Tunnel ratting is neither of those.
My guess is that he didn't even attempt the map (or immediately went with 'innovative' tunneling) before checking it in mcedit. If he actually played the map for more than 5 minutes he would know that there is no reason to be freaking out so much.
SHOCKING