The Fobwatch would be a very cool feature, i.e. you could use it to store your "inner timelord", therefor making it possible to sneak past the doctor who mobs ( not the regular ones i.e. creepers) without them trying to kill you (with the exception of the mobs that go for any old human anyway i.e. Cybermen.
This is altogehter a great mod
keep up the good work
Major flaw that always seemed to happen with the fob watch.... IT ERASES YOUR MEMORY AS WELL....Use the fobwatch you change your biology and memories, you arent the doctor any more.... if we were to add it to the game it doesnt really matter if you use it or not because we cant change a persons memory in a game. Thats also the reason the silence arent being added
i got an idea for the power thing that if you run out of power you cant go anywhere but a rift even if you have no enrgy left
KINDA defeats the whole purpose of needing to keep the TARDIS fueled doesnt it? Removes the threat of running out of power. Dont worry there will be some sort of "Short term energy boost" method soon. Right now we are switching from the Tardis flight gui and now working on the time vortex, as well as leprechauns.
This mod is by far the best mod I have seen.
I bet this mod will make it up there along with mo'creatures and the Aether.
This mod is like a whole pack, not just a single mod.
You should add companions that you have a certain chance of meeting every time you visit specific planets
The possibilities for multiplayer with this mod are endless, i.e. one could be The Doctor, and the other could be companion( WARNING: May cause massive fights)
The idea of having a sonic screwdriver and the Tardis in-game is mind-blowing, but different planets? AMAZING!!!!!!
I am a massive doctor who fan and will most likely download this mod and use it tons.
THANK YOU FOR MAKING THIS MOD
1) Thanks A bunch :smile.gif: love comments like that
2) Well, from our point of view, the Doctor Who client mod far surpasses anything that mods in minecraft have done before, but we still respect the creators of those mods for setting the standards for us to exceed :smile.gif:
3) Its a single mod just a BUNCH of features and new things never before seen in minecraft or minecraft mods
4) Companions are something we havent delved into very much as of yet but we have a GUI in the works for something we are calling Companion Mobs (which are part of the smart entity system) K9 is the first prototype in the companion mob system and hes working out quite nicely
5) While we would like to make this mod SMP compatible we arent going to be thinking about any possible SMP features until the SSP version is out.
KINDA defeats the whole purpose of needing to keep the TARDIS fueled doesnt it? Removes the threat of running out of power. Dont worry there will be some sort of "Short term energy boost" method soon. Right now we are switching from the Tardis flight gui and now working on the time vortex, as well as leprechauns.
k just make sure i dont run out of fuel on a planet with daleks.
just 1 question? can i do that?
are there going to be krafayis?
No they are cloked and the amount of time to create a system for mirrors just to see them isnt worth it. Another reason for them not being added is their lack of known characteristics.
You know what would be cool? Time Cracks. Items, mobs, and the player would be slowly pulled into it, and they would be destroyed (if the player goes in, world deleted, like hardcore?).
It may be too impractical to add, but I think it would be fun.
You know what would be cool? Time Cracks. Items, mobs, and the player would be slowly pulled into it, and they would be destroyed (if the player goes in, world deleted, like hardcore?).
It may be too impractical to add, but I think it would be fun.
Not impossible to add but it is pointless and highly inaccurate
We thought about it and they are absolutly impossible to add into sandbox nature of the game, their very nature of being would be impossible
i thought of something that would make it possible, every time there is one near you marks appear on you arm and when you go into your inventory there are marks on your face, say near is 1 block through walls so have you thought about that idea
(sorry if i sound rushed) :steve_csi:p.s why do i have a warn status bar
also i do think that you need to explain the tardis...
really your not telling us if we just fly around or if we go to planets. it changes the whole mod scope.
also i do think that you need to explain the tardis...
really your not telling us if we just fly around or if we go to planets. it changes the whole mod scope.
AND around how close ar you to finshing it?
....you really dont pay attention to thepost do you? Go back about a page and read yesterdays daily report....... until that i give a big facepalm meme to you good sir
Major flaw that always seemed to happen with the fob watch.... IT ERASES YOUR MEMORY AS WELL....Use the fobwatch you change your biology and memories, you arent the doctor any more.... if we were to add it to the game it doesnt really matter if you use it or not because we cant change a persons memory in a game. Thats also the reason the silence arent being added
KINDA defeats the whole purpose of needing to keep the TARDIS fueled doesnt it? Removes the threat of running out of power. Dont worry there will be some sort of "Short term energy boost" method soon. Right now we are switching from the Tardis flight gui and now working on the time vortex, as well as leprechauns.
1) Thanks A bunch :smile.gif: love comments like that
2) Well, from our point of view, the Doctor Who client mod far surpasses anything that mods in minecraft have done before, but we still respect the creators of those mods for setting the standards for us to exceed :smile.gif:
3) Its a single mod just a BUNCH of features and new things never before seen in minecraft or minecraft mods
4) Companions are something we havent delved into very much as of yet but we have a GUI in the works for something we are calling Companion Mobs (which are part of the smart entity system) K9 is the first prototype in the companion mob system and hes working out quite nicely
5) While we would like to make this mod SMP compatible we arent going to be thinking about any possible SMP features until the SSP version is out.
6) Your very welcome :smile.gif:
k just make sure i dont run out of fuel on a planet with daleks.
No they are cloked and the amount of time to create a system for mirrors just to see them isnt worth it. Another reason for them not being added is their lack of known characteristics.
It may be too impractical to add, but I think it would be fun.
Not impossible to add but it is pointless and highly inaccurate
i thought of something that would make it possible, every time there is one near you marks appear on you arm and when you go into your inventory there are marks on your face, say near is 1 block through walls so have you thought about that idea
(sorry if i sound rushed) :steve_csi:p.s why do i have a warn status bar
so we get it a bit early.
Sorry ...but no.
Not even going to respond to that with anything other than READ THE ORIGINAL POST IN THE BEGINNING IT DESCRIBES EXACTLY WHY WE ARENT
hell i even said it 2 pages ago
which one are you replying to
Already declined vashta narada.
If we knew we would say :smile.gif:
both
:sad.gif: I would have liked the silence
really your not telling us if we just fly around or if we go to planets. it changes the whole mod scope.
AND around how close ar you to finshing it?
....you really dont pay attention to thepost do you? Go back about a page and read yesterdays daily report....... until that i give a big facepalm meme to you good sir
also...again....if we knew....we would say.
The hell you talking about? we have nearly 1000 posts......
Its coming later today, im struggling with which topic im going to go with today lol
How about more pics of the interior of the TARDIS? Or k-9 zapping a creeper? :tongue.gif:
those arent the topics that im having issues deciding on...those are small potatoes compared tot he topics im choosing between