The Meaning of Life, the Universe, and Everything.
Join Date:
10/1/2011
Posts:
45
Minecraft:
DoubleRainbow
Member Details
Why does my crash report say
Mods loaded: 2
ModLoader Beta 1.8.1
mod_Builders 0.63 Beta 1.73
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 49c18838 --------
Generated 11/10/01 11:53
Minecraft: Minecraft Beta 1.8.1
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_27, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9300M GS/PCI/SSE2 version 3.2.0, NVIDIA Corporation
java.lang.NoClassDefFoundError: de/matthiasmann/twl/model/ButtonModel
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1583)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromModFolder(ModLoader.java:1179)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: de.matthiasmann.twl.model.ButtonModel
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 14 more
--- END ERROR REPORT f8ad60f2 ----------
mod_Builders 0.63 Beta 1.73? im using 1.8.1 and using ur newest one need help
Mods loaded: 2
ModLoader Beta 1.8.1
mod_Builders 0.63 Beta 1.73
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 49c18838 --------
Generated 11/10/01 11:53
Minecraft: Minecraft Beta 1.8.1
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_27, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9300M GS/PCI/SSE2 version 3.2.0, NVIDIA Corporation
java.lang.NoClassDefFoundError: de/matthiasmann/twl/model/ButtonModel
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1583)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromModFolder(ModLoader.java:1179)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: de.matthiasmann.twl.model.ButtonModel
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 14 more
--- END ERROR REPORT f8ad60f2 ----------
mod_Builders 0.63 Beta 1.73? im using 1.8.1 and using ur newest one need help
Do you have any old mods in your .minecraft/mods folder? Is my mod the only mod that you installed?
Due to real life issues, I have been severly delayed in the next update for this mod. I probably will not be able to continue coding until Saturday. Sorry for the wait.
Hi i have to say nice work on this mod its really cool! But i'm currently having issues, i have downloaded everything (on mac) and installed as said and i even looked it up on youtube. But my builders are not building anything at all they just walk around and do nothing all they did was build town hall thingy with the mayor and thats it. does it usually take this long for them to build?
This is my favorite mod in all of minecraft.
I especially like your explorer NPC. He is a kick ass fighter, has excellent path finding and can be respawned, no-questions-asked, unlike some of the other helper NPCs out there.
To honor the explorer, I created these skins for his three types: private, sergent, captain,
based on my memory of the British Paratroopers from the movie A Bridge Too Far.
The bottom skins are for the Baker and Sandbuilder(Ranchero) NPCs.
A video of them:
I'd share the skins with this forum but I don't know how to do that here.
Hi i have to say nice work on this mod its really cool! But i'm currently having issues, i have downloaded everything (on mac) and installed as said and i even looked it up on youtube. But my builders are not building anything at all they just walk around and do nothing all they did was build town hall thingy with the mayor and thats it. does it usually take this long for them to build?
I have the same thing when i start it up it says builder folder not in .minecraft/bin but i put it there. also when i try to right click on someone with a stick it crashes. by the way i am on mac with 1.8.1 pls help!
I use this site regularly to keep track of the mods I'm interested in and to find new ones. I have no idea of the popularity of the site, but since it's advertised here on minecraftforum in a sticked thread in the forums section I would think it does pretty well for itself.
I say this because I think you should try to figure out why you're not showing up there. Perhaps it's the "1.81" in the title of the thread instead of "1.8.1"?
I wish you the best, OgreSean and thanks for the mod. :smile.gif:
This is my favorite mod in all of minecraft.
I especially like your explorer NPC. He is a kick ass fighter, has excellent path finding and can be respawned, no-questions-asked, unlike some of the other helper NPCs out there.
To honor the explorer, I created these skins for his three types: private, sergent, captain,
based on my memory of the British Paratroopers from the movie A Bridge Too Far.
The bottom skins are for the Baker and Sandbuilder(Ranchero) NPCs.
A video of them:
I'd share the skins with this forum but I don't know how to do that here.
I use this site regularly to keep track of the mods I'm interested in and to find new ones. I have no idea of the popularity of the site, but since it's advertised here on minecraftforum in a sticked thread in the forums section I would think it does pretty well for itself.
I say this because I think you should try to figure out why you're not showing up there. Perhaps it's the "1.81" in the title of the thread instead of "1.8.1"?
I wish you the best, OgreSean and thanks for the mod. :smile.gif:
Oh right. I keep forgetting to change that in the title. I'll do that now.
I notice you're still not listed on http://mods.simplaza.net/ . Maybe it takes a while for them to update.
OgreSean, I'm a longtime lurker and love the mod. I love the way that it makes the world feel so much more alive, as buildiings are going up all the time. There's one thing, though, that has always bothered me and that's how many of your builders spawn in or walk into the water and stay there. Is there something I'm missing? Is there a toggle I could flip to say "stay out of the freaking water"? Or is there some advantage I'm missing wherein they can build something in water that I haven't chosen to turn on?
If there's nothing I'm missing, is it possible for you to tell these builders to stay on land? I've experimented with many other mob-related mods and it seems like others have some sort of "this mob should stay on land" switch. I know nearly nothing about modding, or the effort involved in it, so I just try to default to being thankful. :biggrin.gif: I'd love to know if there's some way to do this thing I'm saying. Thanks in advance for any time you spend answering me or solving my problem.
<3
mod_Builders 0.63 Beta 1.73? im using 1.8.1 and using ur newest one need help
Quite welcome man!
Woah dude, that's amazing.
Do you have any old mods in your .minecraft/mods folder? Is my mod the only mod that you installed?
Due to real life issues, I have been severly delayed in the next update for this mod. I probably will not be able to continue coding until Saturday. Sorry for the wait.
Builder Mobs 0.53
My Other Mods Here
just one thing, why are so many mobs animals all of a sudden?
It may be because SandBuilders spawn herds of animals. I will probably have to tone that down or something.
Builder Mobs 0.53
My Other Mods Here
Case: In Win GT1
Processer: AMD 8320 8-Core
Motherboard: MSI 970 Gaming
Graphics Card: MSI GTX 970 Gaming 4GB
Memory: 16 GB G.Skill Sniper Series
Storage: 1TB Seagate Hybrid Hard Drive
Power Supply: Corsair 500W
I especially like your explorer NPC. He is a kick ass fighter, has excellent path finding and can be respawned, no-questions-asked, unlike some of the other helper NPCs out there.
To honor the explorer, I created these skins for his three types: private, sergent, captain,
based on my memory of the British Paratroopers from the movie A Bridge Too Far.
The bottom skins are for the Baker and Sandbuilder(Ranchero) NPCs.
A video of them:
I'd share the skins with this forum but I don't know how to do that here.
I have the same thing when i start it up it says builder folder not in .minecraft/bin but i put it there. also when i try to right click on someone with a stick it crashes. by the way i am on mac with 1.8.1 pls help!
I use this site regularly to keep track of the mods I'm interested in and to find new ones. I have no idea of the popularity of the site, but since it's advertised here on minecraftforum in a sticked thread in the forums section I would think it does pretty well for itself.
I say this because I think you should try to figure out why you're not showing up there. Perhaps it's the "1.81" in the title of the thread instead of "1.8.1"?
I wish you the best, OgreSean and thanks for the mod. :smile.gif:
The download link is right after all the YouTube videos, about 3/4's through the OP.
Awesome! Thanks for sharing!
Oh right. I keep forgetting to change that in the title. I'll do that now.
Builder Mobs 0.53
My Other Mods Here
OgreSean, I'm a longtime lurker and love the mod. I love the way that it makes the world feel so much more alive, as buildiings are going up all the time. There's one thing, though, that has always bothered me and that's how many of your builders spawn in or walk into the water and stay there. Is there something I'm missing? Is there a toggle I could flip to say "stay out of the freaking water"? Or is there some advantage I'm missing wherein they can build something in water that I haven't chosen to turn on?
If there's nothing I'm missing, is it possible for you to tell these builders to stay on land? I've experimented with many other mob-related mods and it seems like others have some sort of "this mob should stay on land" switch. I know nearly nothing about modding, or the effort involved in it, so I just try to default to being thankful. :biggrin.gif: I'd love to know if there's some way to do this thing I'm saying. Thanks in advance for any time you spend answering me or solving my problem.