So, question for you mod people. I recently just started using mods; started with the Better Than Wolves mod, and loving it so far. But I want to mod my game further. I want to add in Millenaire and ExtrabiomesXL. Does anyone know if these are compatible? If not, are any two of the three compatible with eachother? Any help would be appreciated. I'm running Minecraft 1.3.2.
Here are the threads regarding the mods in question, if that will help anyone.
So, question for you mod people. I recently just started using mods; started with the Better Than Wolves mod, and loving it so far. But I want to mod my game further. I want to add in Millenaire and ExtrabiomesXL. Does anyone know if these are compatible? If not, are any two of the three compatible with eachother? Any help would be appreciated. I'm running Minecraft 1.3.2.
Here are the threads regarding the mods in question, if that will help anyone.
EDIT: having trouble getting magic launcher to work with these. the status on the launcher for these mods always shows up as "No Mods Found." Any advice? I'm assuming you know magic launcher a bit. better than me at least, haha. if you don't have an answer, it's totally cool, i don't mind going into the .jar with 7zip. that's something i'm pretty comfortable with.
EDIT: having trouble getting magic launcher to work with these. the status on the launcher for these mods always shows up as "No Mods Found." Any advice? I'm assuming you know magic launcher a bit. better than me at least, haha. if you don't have an answer, it's totally cool, i don't mind going into the .jar with 7zip. that's something i'm pretty comfortable with.
There's no need to Configure the Jar Folder when you're using Magic Launcher, it may actually cause some Mods to crash. Several Mods show up as ''No Mods Found'' but when you run the game, they work fine, so put them in the Mods Folder and run it.
Here are the threads regarding the mods in question, if that will help anyone.
http://www.minecraft...14-upd-sept-22/
http://www.minecraft...inor-bug-fixes/
http://www.minecraft...-300-universal/
They should work fine with one another. Also, using Magic Launcher for these Mods is a fairy good choice.
There's no need to Configure the Jar Folder when you're using Magic Launcher, it may actually cause some Mods to crash. Several Mods show up as ''No Mods Found'' but when you run the game, they work fine, so put them in the Mods Folder and run it.