Great mod but later on could you do a static gun like where you place them on top of a block and it increases accuracy
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No, try it without any other mods. If it shows all the items, It must be an ID compatibility issue...
Also remember the mod is 1.6.4
Yes I know it is for 1.6.4. Any ways I'll try that. What I am confused about is that the IDFix mod should have made it so that wouldn't happen. Also a request to make said mod have an ID config instead of just an empty config.
Grenades are functional, they have no texture while threw though.
Yes I know the grenades work as in they are throwable. And the frag grenade explodes like it is supposed to. However the smoke grenades don't do anything when they are thrown. That is what I was talking about.
Flan's mod is only out for MCForge.
I've been thinking about it, but I'd rather finish the packs in 2D first.
I'm actually using it. I have started out today and I have already made the M3A7.The problem is not really the content to make, it's time...
Alright another problem now is choosing what guns to add for release.
I'm planning to add all the weapons... lol
I will make special bullet types for the guns not shooting bullets. It's impossible to make needler spikes cause a combinated explosion though.
I meant for initial release. And also even the ones that don't actually have images? (like the hard sound rifle)
Can't do that with flan's mod you can however make it so each round explodes with a tiny amount of damage achieving the same effect.
I don't know if I'll make a preview of this pack. But if I do, it'll be primarily consisted of UNSC weaponry.
Got it.
Anything is possible with the right: http://thesaurus.com/browse/way of thinking
^ not an advertise its thesaurus - kind of like a dictionary for antonyms and synonyms .
I planned to work on that before the vehicles, when I start with modeling
No, try it without any other mods. If it shows all the items, It must be an ID compatibility issue...
Also remember the mod is 1.6.4
Yes I know it is for 1.6.4. Any ways I'll try that. What I am confused about is that the IDFix mod should have made it so that wouldn't happen. Also a request to make said mod have an ID config instead of just an empty config.
Grenades are functional, they have no texture while threw though.
Yes I know the grenades work as in they are throwable. And the frag grenade explodes like it is supposed to. However the smoke grenades don't do anything when they are thrown. That is what I was talking about.