This is fantastic! Customizing your character model is much more fleshed out and accessible. I just really hope you can fix the legs when they're scaled down. Having my character's legs spread apart like two little chopsticks looks silly. Other than that I'm impressed and have loved this mod ever since the start. Keep up the good work, Noppes!
Idk about anyone else, but with these taken at night, it makes them very hard to see what we're supposed to be looking at? >.> Maybe it's just me?
Ah, my apologies. On the bottom of my head, it's also drawing the "ears" from the top hat layer of my skin. This only applied to the "solid headwear" option. Normal headwear does not have this problem.
Also, equipping a helmet seems to also render the chestplate as well.
EDIT: The helmet issue seems to work vise-verse, too. Using a chestplate will also render the helmet.
I love the fact that the wings move when you walk/fly around. Makes them feel less stiff on the player. ^.^
however the player options for many things i don't quite understand what part of the skin file they are pulling from?
Would it be possible to give us an example of what areas would need to be textured to get say a personal tail in our menu? I'm afraid the tabby, white and the spotty leftovers from my skin's old setup from V1 just don't go well with my Neon Green. XD
Also have the furry ears been implemented yet, or am I missing something? I see the helm option can be made into 3D and that's great for like Elf ears, but I'm not too sure how well that'd work for canid, rabbit, or feline ears.
Im also pretty happy with how the wing animation turned out.
Most of the current player option pull it from the same part as they used to in v1. Ill make a proper template later if the mod is a bit more done.
Havent added the ears yet. Not entirely sure what todo with them yet. They used to be broken up and scattered on the texture. Probably wont have that again.
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Another bug report. When using the smallest size on everything, try pressing Shift and looking at it in F5 mode. The body displaces massively from the legs!
I've seen this mod on the forums for the longest time but never thought to check it out.So thank you Noppes and to all the hardcore modders out there that are dedicated to their craft who bring new and exciting things to mincraft.
Alpha v02 seems to have completely broken for me. None of the body parts will scale anymore, I can't see any added features, like tails or wings, and for some strange reason, my character no longer looks like he's sneaking when I hold down shift (he kind of just sinks into the ground some). Solid headwear is no longer solid, either.
the new legs and things seem to be working just fine! However the snouts are now displaying funny ingame
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Alpha v02 seems to have completely broken for me. None of the body parts will scale anymore, I can't see any added features, like tails or wings, and for some strange reason, my character no longer looks like he's sneaking when I hold down shift (he kind of just sinks into the ground some). Solid headwear is no longer solid, either.
That is weird. What other mods do you use?
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Will you be implementing a change in the camera like you did in 1.5? I remember shorter or taller players their view point could adjust with their character height. This would be nice if it could do it again. Feel wierd when I shrunk myself as small as possible but still see myself as the normal height in first person view.
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Ah, my apologies. On the bottom of my head, it's also drawing the "ears" from the top hat layer of my skin. This only applied to the "solid headwear" option. Normal headwear does not have this problem.
Also, equipping a helmet seems to also render the chestplate as well.
EDIT: The helmet issue seems to work vise-verse, too. Using a chestplate will also render the helmet.
Will you be implementing a change in the camera like you did in 1.5? I remember shorter or taller players their view point could adjust with their character height. This would be nice if it could do it again. Feel wierd when I shrunk myself as small as possible but still see myself as the normal height in first person view.
Why hello there mod developer that I have not heard of besides for this mod. I have made a video for you, the person I do not know.
Here, have a look won't you.
You are a very good mod developer, I hope to see more from you soon. Keep up the good work [Insert developer here]!
Oh hello there, youtuber I have not seen your videos before. Thank you for your video.
I appareciate the support [insert youtuber name]. You should keep making videos, you have obvious talent and one day you will have many subscribers, you have great potential.
I have quite a list of mods. The only other mod I could think of that would cause it is the backpack mod, which confuses me, because alpha version 1 worked just fine with the mod installed.
List of mods:
MatMos Presence Footsteps Battle Music RPG Damage Indicator Rei's Minimap Minegicka 2.0 Twilight Forest Optifine Better Farming BiblioCraft Copious Dogs Dungeon Pack Mr Crayfish's Furniture mod More Health Enhanced Millenaire Friends4Minecraft NBTEditor Infernal Mobs Lots of Food Magical Crops Minaptics More Bows QuickThirdPerson (This does not edit the player model, to my knowledge.) Shoulder Surfing Still Hungry TooManyItems Useful Food Zyins HUD Inventory Tweaks Backpack mod (Alpha v01 worked just fine with this mod)
V02 will still let me play as other mobs, it just won't let me edit the player model in any way.
Am I the only one having issues loading this via Magic Launcher? Magic Launcher doesn't detect it as a mod for some reason. (Not sure why, but thought I'd post as I do not see the issue with anyone else.) I know it'd be easy to install, but I am le lazy, like many others, and would like to see it compatible with Magic Launcher. ^3^
Ah, my apologies. On the bottom of my head, it's also drawing the "ears" from the top hat layer of my skin. This only applied to the "solid headwear" option. Normal headwear does not have this problem.
Also, equipping a helmet seems to also render the chestplate as well.
EDIT: The helmet issue seems to work vise-verse, too. Using a chestplate will also render the helmet.
Such a complex mod, so easy to install!
Thank you very much Noppes.
Will do some alpha testing and share the findings asap
MINECRAFT needs World-edit like tools in the creative mode.
Im also pretty happy with how the wing animation turned out.
Most of the current player option pull it from the same part as they used to in v1. Ill make a proper template later if the mod is a bit more done.
Havent added the ears yet. Not entirely sure what todo with them yet. They used to be broken up and scattered on the texture. Probably wont have that again.
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Oh my fault. Should be fixed if you redownload.
That is weird. What other mods do you use?
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Seems he already fixed it though.
Here, have a look won't you.
You are a very good mod developer, I hope to see more from you soon. Keep up the good work [Insert developer here]!
Next update will have it again.
Oh hello there, youtuber I have not seen your videos before. Thank you for your video.
I appareciate the support [insert youtuber name]. You should keep making videos, you have obvious talent and one day you will have many subscribers, you have great potential.
Want to support me? Become one of my patrons:
u have a modded server how can I join
I have quite a list of mods. The only other mod I could think of that would cause it is the backpack mod, which confuses me, because alpha version 1 worked just fine with the mod installed.
List of mods:
MatMos
Presence Footsteps
Battle Music
RPG Damage Indicator
Rei's Minimap
Minegicka 2.0
Twilight Forest
Optifine
Better Farming
BiblioCraft
Copious Dogs
Dungeon Pack
Mr Crayfish's Furniture mod
More Health Enhanced
Millenaire
Friends4Minecraft
NBTEditor
Infernal Mobs
Lots of Food
Magical Crops
Minaptics
More Bows
QuickThirdPerson (This does not edit the player model, to my knowledge.)
Shoulder Surfing
Still Hungry
TooManyItems
Useful Food
Zyins HUD
Inventory Tweaks
Backpack mod (Alpha v01 worked just fine with this mod)
V02 will still let me play as other mobs, it just won't let me edit the player model in any way.
Keep up the great work!
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