Traffic Stuff Mod adds various blocks to make in-game roads more realistic. It adds fully functional traffic lights, cones, barriers, sidewalks and more in the future. Version 3.0.0 is actually it's first official release, which means this mod is very new and will get regural updates. It is made for Minecraft 1.9/1.10 and versions for 1.8.9 and below aren't planned nor supported.
Traffic lights work just like in real life - THEY SWITCH COLORS!!! You can either place them vertically or horizontally [PRESS CONTROL] and then add some poles around them and voilà!
[/header]
Did one of your friends just fall in the whole you dug to the bedrock just to find diamonds but then epically failed and now the whole is just at a random place in the world? Well fear no more (not you, your friend (if you have one)) as this mod adds cones. Marks those long holes with cones. You can either place them in the center of the block, on the edge [PRESS SHIFT] or in the corner of the block [PRESS CONTROL]! They also come in 5 colors!!!
Did a creeper just explode on the road and people are blind so they can't see those bloody cones, well you now have barriers! They connect to each other like fences and help you making barriers to isolate yourself from those nasty creatures. They come in 3 variants.
We all know we can make those medieval-age-looking-like paths in Minecraft but none of us thinks those are cool in cities. If you think so, I gotcha fam. These sidewalks look like real life sidewalks and come in 16 different heights [PRESS CONTROL AND SCROLL UP OR DOWN] and someone told me if you PRESS SHIFT they change somehow. I don't know how, but you should definitely check it out.
Traffic Stuff Mod comes with 2 creative tabs - one for sidewalk blocks and the other for traffic stuff. It also features a Version Checker - every time you play you will be notified whether the version you're playing is up to date or not. The mod does not include crafting recipes so it's a creative-only mod but they are planned.
I hope you enjoy playing this mod as I made it with love. There are number of planned features such as survival support roads and many more. If there are any suggestions you have, please either go to my Facebook page or leave them in replies. For any found bugs or glitches, report them on my Facebook page or here in replies. Happy Minecrafting!!!
TERMS AND CONDITIONS 0. USED TERMS MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities. MOJANG - Mojang AB OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code. USER - End user of the mod, person installing the mod.
1. LIABILITY THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Hey there. Ran a quick test of the mod and am now adding it to the modlist. A link to which can be found in my signature. If you have any concerns in that regard or would rather not have the mod listed, please send me a PM or quote this post to inform me.
Good day!
Rollback Post to RevisionRollBack
I used to maintain the Minecraft Forums Mod List. However, life has stepped in the way of that. Perhaps later...
Looks nice! You definitely worked hard on this, 1+ to you!
Rollback Post to RevisionRollBack
Click the above image for science! Some people think it's a scam. But it's not. Why else would I put this in my sig?
Paper Mario The Thousand Year Door is by far the world's best Nintendo game ever made.
Do you want a cookie? Yes:
Hey there. Ran a quick test of the mod and am now adding it to the modlist. A link to which can be found in my signature. If you have any concerns in that regard or would rather not have the mod listed, please send me a PM or quote this post to inform me.
Good day!
I would really be happy to see my mod on your mod list. I will mean so much to me! :3
Hey mate, I'm really keen to use this, but I just can't get it to work. I have the latest Forge. I copy and paste the zip file but when I open up minecraft and click Play, it goes through the normal Mojang window then gives me this error report:
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 30/09/13 2:22 PM
Description: Initializing game
java.lang.NoSuchFieldError: e
at asphaltMod.common.AsphaltMod.<clinit>(AsphaltMod.java:32)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at asphaltMod.common.AsphaltMod.<clinit>(AsphaltMod.java:32)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.6.0_31, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 133994712 bytes (127 MB) / 279642112 bytes (266 MB) up to 920911872 bytes (878 MB)
JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.20.900 Minecraft Forge 9.11.0.900 Optifine OptiFine_1.6.4_HD_U_C4 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.20.900} [Forge Mod Loader] (minecraftforge-9.11.0.900.jar) Unloaded->Constructed
Forge{9.11.0.900} [Minecraft Forge] (minecraftforge-9.11.0.900.jar) Unloaded->Constructed
AsphaltMod{1.1.0} [Asphalt Mod] (Asphalt Mod [1.1.0] (3).zip) Unloaded
TC{4.1.2_002} [Traincraft] (traincraft-4.1.2_001.jar) Unloaded
Launched Version: 1.6.4-Forge9.11.0.900
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6370M GL version 4.0.10183 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
If you have any idea what could be wrong and could help, that'd be great. Thanks either way
I don't know what the problem is. I think I will release the next update soon to fix this bug, but tell me, dou you have any mods installed except this one?
I have Traincraft installed with no problems, and Optifine through Forge...otherwise that's it. I can get rid of Traincraft and try it with that gone but god knows Optifine was hard enough to install. Your mod looks like the best road mod I've seen so would be very keen to be able to install it
I think it's something with Optifine but I really don't know. Anyway go to my facebook page if you haven't and you'll see what is going to be released this week + the bug with forge and Optifine.
Traffic Stuff Mod adds various blocks to make in-game roads more realistic. It adds fully functional traffic lights, cones, barriers, sidewalks and more in the future. Version 3.0.0 is actually it's first official release, which means this mod is very new and will get regural updates. It is made for Minecraft 1.9/1.10 and versions for 1.8.9 and below aren't planned nor supported.
Traffic lights work just like in real life - THEY SWITCH COLORS!!! You can either place them vertically or horizontally [PRESS CONTROL] and then add some poles around them and voilà!
[/header]
Did one of your friends just fall in the whole you dug to the bedrock just to find diamonds but then epically failed and now the whole is just at a random place in the world? Well fear no more (not you, your friend (if you have one)) as this mod adds cones. Marks those long holes with cones. You can either place them in the center of the block, on the edge [PRESS SHIFT] or in the corner of the block [PRESS CONTROL]! They also come in 5 colors!!!
Did a creeper just explode on the road and people are blind so they can't see those bloody cones, well you now have barriers! They connect to each other like fences and help you making barriers to isolate yourself from those nasty creatures. They come in 3 variants.
We all know we can make those medieval-age-looking-like paths in Minecraft but none of us thinks those are cool in cities. If you think so, I gotcha fam. These sidewalks look like real life sidewalks and come in 16 different heights [PRESS CONTROL AND SCROLL UP OR DOWN] and someone told me if you PRESS SHIFT they change somehow. I don't know how, but you should definitely check it out.
Traffic Stuff Mod comes with 2 creative tabs - one for sidewalk blocks and the other for traffic stuff. It also features a Version Checker - every time you play you will be notified whether the version you're playing is up to date or not. The mod does not include crafting recipes so it's a creative-only mod but they are planned.
Latest version: Traffic Stuff Mod [3.0.0]:
http://www.mediafire.com/download/m3es4w8wdc3kx2k/Traffic_Stuff_Mod_[3.0.0].jar
Previous versions not available duo to number of incompatibilities!
Special thanks to MCP Coder Pack, Forge and FML teams for making modding for Minecraft easier and to NICK96894 for the beautiful map: Varenburg
Facebook page: www.facebook.com/TheTroIIguy
I hope you enjoy playing this mod as I made it with love. There are number of planned features such as survival support roads and many more. If there are any suggestions you have, please either go to my Facebook page or leave them in replies. For any found bugs or glitches, report them on my Facebook page or here in replies. Happy Minecrafting!!!
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Good day!
Click the above image for science! Some people think it's a scam. But it's not. Why else would I put this in my sig?
Paper Mario The Thousand Year Door is by far the world's best Nintendo game ever made.
Do you want a cookie? Yes:
thanks and thanks!
I did!
also you should check out Link Removed
Thanks
What do you mean?
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 30/09/13 2:22 PM
Description: Initializing game
java.lang.NoSuchFieldError: e
at asphaltMod.common.AsphaltMod.<clinit>(AsphaltMod.java:32)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at asphaltMod.common.AsphaltMod.<clinit>(AsphaltMod.java:32)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.6.0_31, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 133994712 bytes (127 MB) / 279642112 bytes (266 MB) up to 920911872 bytes (878 MB)
JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.20.900 Minecraft Forge 9.11.0.900 Optifine OptiFine_1.6.4_HD_U_C4 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.20.900} [Forge Mod Loader] (minecraftforge-9.11.0.900.jar) Unloaded->Constructed
Forge{9.11.0.900} [Minecraft Forge] (minecraftforge-9.11.0.900.jar) Unloaded->Constructed
AsphaltMod{1.1.0} [Asphalt Mod] (Asphalt Mod [1.1.0] (3).zip) Unloaded
TC{4.1.2_002} [Traincraft] (traincraft-4.1.2_001.jar) Unloaded
Launched Version: 1.6.4-Forge9.11.0.900
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6370M GL version 4.0.10183 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
If you have any idea what could be wrong and could help, that'd be great. Thanks either way
Fixed.