Like tell the truth? hes already doing that. THATS RIGHT IM BACK. I will post a minimum of once a page from now on.
Don't you people have anything better to do. You Don't like, it Don't play it. There is NO reason to be rude about anything.
I suggest you put this somewhere on your OP:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hey Everyone, I'm Jaryt, an Aether Developer, I speak for our entire team when I say this;
This mod is not a ripoff, it's just a result of an inspiration from the Aether.
In my perspective the view of this mod author was to revive the idea of the Aether thinking it has been abandoned, not knowing the Aether II was in development, and trying to make his own mod into a mod Aether themed for this community to enjoy.
If you have enjoyed this mod in place of Aether prior and maybe even after the Aether II came out, then you should be thanking this author, and not whining saying he's been copying.
This developer will have completely different ideas as King, Saspirion, and I, therefore they will end up going in completely different directions in updates to come, being same genre, but entirely different mods, which they may be already.
You need to understand, a good mod like this takes time, and effort. It's not easy, which is a reason why the Aether II has taken a long time to release, but just because it has, doesn't mean this mod has to be hated, and flamed for "copying".
Minecraft was an inspiration of Dwarf Fortress, Dungeon Keeper, and Infiminer, is that going to stop you from playing it? Don't judge this mod until you haven't played it, and be nice.
Thanks
To the creator of this forum;
I feel as if I must apologize for the ignorance that some people have, if you would like to proceed with the development of this mod, do it, and avoid all the hateful comments that people post, because in the long run, the Aether team doesn't hate you We understand it's your mod, I've tried to throw off the people that do not support this mod and to tell them it's perfectly fine that this exist and that they shouldn't be rude. I hope you decide to continue your mod. Thanks
i tried this mod out, and it was a great mod, especially since i cant play aether 2 because its in 1.5.1! I wish you good luck at finalizing the mod completely.
Can you make more mobs or legit-spawned bosses for 1.5.2 because its hard for 1.6 please make a similar version for 1.5.2
If you think its hard to install, go to www.skydaz.com They have an installer for this mod in 1.6.2 there. all you do is download it, and run it. Hope this helps
Why is there not a config file generated for this? I am having an ID conflict error but changing the other one crashes the game.
+1, I Really want to play this mod, but the other Mods i have give me ID errors, how can i change the ID´s of this Mod???
Is there an alternative for ID Solver, for 1.6.2
---- Minecraft Crash Report ----
// the embryology
Time: 9-8-13 18:26
Description: Initializing game
java.lang.IllegalArgumentException: Slot 255 is already occupied by ether.blocks.BlockFreezer@4bb8d481 when adding biomesoplenty.blocks.BlockBOPGeneric@538787fd
at net.minecraft.block.Block.<init>(Block.java:348)
at biomesoplenty.blocks.BlockBOPGeneric.<init>(BlockBOPGeneric.java:24)
at biomesoplenty.configuration.BOPBlocks.initializeBlocks(BOPBlocks.java:157)
at biomesoplenty.configuration.BOPBlocks.init(BOPBlocks.java:86)
at biomesoplenty.BiomesOPlenty.preInit(BiomesOPlenty.java:68)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.block.Block.<init>(Block.java:348)
at biomesoplenty.blocks.BlockBOPGeneric.<init>(BlockBOPGeneric.java:24)
at biomesoplenty.configuration.BOPBlocks.initializeBlocks(BOPBlocks.java:157)
at biomesoplenty.configuration.BOPBlocks.init(BOPBlocks.java:86)
at biomesoplenty.BiomesOPlenty.preInit(BiomesOPlenty.java:68)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
java.lang.IllegalArgumentException: Slot 255 is already occupied by ether.blocks.BlockFreezer@4bb8d481 when adding biomesoplenty.blocks.BlockBOPGeneric@538787fd
at net.minecraft.block.Block.<init>(Block.java:348)
The Ether has no config file yet, so you'll have to change Biomes o Plenty blocks. Expect more, I had lots of ID conflicts and without a config file for the Ether it can get quite frustrating. (i actually gave up till I see a config. or at least a 'read me' text telling me what Ether is going to use so I can adjust other mods accordingly)
java.lang.IllegalArgumentException: Slot 255 is already occupied by ether.blocks.BlockFreezer@4bb8d481 when adding biomesoplenty.blocks.BlockBOPGeneric@538787fd
at net.minecraft.block.Block.<init>(Block.java:348)
The Ether has no config file yet, so you'll have to change Biomes o Plenty blocks. Expect more, I had lots of ID conflicts and without a config file for the Ether it can get quite frustrating. (i actually gave up till I see a config. or at least a 'read me' text telling me what Ether is going to use so I can adjust other mods accordingly)
Spoilers please:
[spoiler] TEXT(crashes/logs)IN HERE! [/spoiler]
I think I'm going to have to give this a pass as well until there is a config.
Hi =) I am trying to make this mod run without interaction with my other mods,
Currently the server crashes because it wants to override existing ID's
Where can i change the item ID's in the ether mod?
Thanks =)
It's the one thing everyone still wants - a block/item ID config... or at least a list of what ID numbers are being used so we can make changes in other mods.
Rollback Post to RevisionRollBack
The config files are your friends! Get to know them, and shape your world!
+1, I Really want to play this mod, but the other Mods i have give me ID errors, how can i change the ID´s of this Mod???
Is there an alternative for ID Solver, for 1.6.2
Don't you people have anything better to do. You Don't like, it Don't play it. There is NO reason to be rude about anything.
These are from the Aether team themselves
Sounds very cool. They are going to be huge buildings?
Will be considerably large, I'll put some pictures beyond.
Damn! it look really awesome! Can't wait for it and the others dungeons.
If you think its hard to install, go to www.skydaz.com They have an installer for this mod in 1.6.2 there. all you do is download it, and run it. Hope this helps
+1, I Really want to play this mod, but the other Mods i have give me ID errors, how can i change the ID´s of this Mod???
Is there an alternative for ID Solver, for 1.6.2
The Ether has no config file yet, so you'll have to change Biomes o Plenty blocks. Expect more, I had lots of ID conflicts and without a config file for the Ether it can get quite frustrating. (i actually gave up till I see a config. or at least a 'read me' text telling me what Ether is going to use so I can adjust other mods accordingly)
Spoilers please:
I think I'm going to have to give this a pass as well until there is a config.
Other than that you did a tremendous job
It's the one thing everyone still wants - a block/item ID config... or at least a list of what ID numbers are being used so we can make changes in other mods.
Look in ur mods folder or ur minecraft folder