O.K. last thing how do I uninstall 1.7.4 and install 1.6.4 when I installed 1.6.4 it auto updated I think back to 1.7.4
1. Open the MInecraft launcher
2. On the left of the bottom gray bar, hit "edit profile"
3. Find the dropdown box next to "Use Version"
4. Scroll all the way down, and select the version "Version 1.6.4 Forge"
5. Close the Edit Profile window, and hit play.
does anyone know (and please take no offense to this mod developers ;~P) if there is a way to turn off the weeping angels in this mod?
I ask because I would like to have only the ones from the weeping angels mod because, and correct me if I am incorrect, but these angels do not have the teleport feature, and as that is a prime function (more or less) of the weeping angels, I would much rather all of the angels in my game had it as opposed to having to decipher between textures to know if it is a possibility ;~)
Come on some one help i cant install the Christmas days its not working and no ones really being a big help iv placed the files everywhere come on people at lest help a Whoovian out
Come on some one help i cant install the Christmas days its not working and no ones really being a big help iv placed the files everywhere come on people at lest help a Whoovian out
Downloading all features together:
1. Download folder containing advent days 1-23
2. Open folder containing advent days 1-23 (the zip files)
3. Move all of said files directly into mod folder, as you would with any other mod
Just a little bug report. If you install some mods (e.g. Orespawn), you WILL get this crash upon loading a world. Something got to do with Mob Spawning. Also, the Advent Calendar features that add a mob will cause this crash with a wider range of mods. Please crush this bug.
Here is the report:
---- Minecraft Crash Report ----
// I blame Dinnerbone.
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:956)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1967)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:956)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
Alright, I have explored youtube and this what I found.
I can only find two other people that I believe could possibly join the Dalek Mod Team, under "Entertainment and awareness" basically getting the word out.
The first one is a guy named "Didgeridoomen" he does story-related videos using the dalek mod, and he is quite entertaining. the channel seems to be up for about 11 months and he has 722 subscribers. plus he seems to be a cool guy. His story lines make sense, I love how he connects the dots of each timelord, and I especially love The Terrible Zodin. absolutely fanTAStic! but I like the desert crossing the most.
The next one is an american called "Timelordgamer" now this guy is here because he is absolutely HILARIOUS! Like OMG this guy is a comedian with some talent! plus we know what he looks like, like we know what UDWF1 looks like, plus it seems like he is an actual reviewer, if we combine his two channels, he has 274 subs (214 on original, 60 on new). he apparently had to change channels because for some "copyright with hetalia" I kinda feel sorry for him restarting because most youtubers were called out on copyright recently. pretty sad. moving on, he also seems to have an apparent love for the Dalek Mod. he has been on youtube (total of both channels) since july.
Alright ladies I took a look into this forum, and all the videos he posted do not work anymore because he moved them to another channel.
Second, his videos are not loathsome, how ironic because I took a look at your videos and your posts to timelordgamer, and I can see that you are the one that is loathsome, you act like a *****, you treat everyone like garbage, you think your better than everyone else, yet your own work in less than amutuer, and his videos are great! the are fantastic! HILARIOUS even. and you are calling him such bad names? for what? are you racist towards americans? you disgust me.
third of all who would not want to to part of the Dalek mod?
Fourth of all I even heard he helped build the original Dalek Mod server, he brought thousands of viewers to be aware of the dalek mod, and he speaks highly of the Dalek mod team, and because of that you insult him? despicable.
by the way you cuss in your videos he doesn't
Yeah... He isn't so bad anymore. Well he didn't get very bad at all IMO
Off Topic: Someone go on Whoville server.. I'm so bored alone.
OK, I have 2 requests for this mod (yes, my opinion, I know there is no reason you have to even give it a thought but...) and I understand the 1st is probably a bit complicated but...:
1.) would it be possible for you to add the mob spawns to the config file, at the very least turn mobs on and off, but frequency and max per instance would be nice.
2.)unless I am just missing it, can there be some kind of graphical indication of the suicide Daleks' priming to explode, similar to the creeper, but perhaps not white as, well... they are white. {especially given their default 15 block blast radius (yes I realize this can be shortened in the config}
as a fan of Doctor who, I GREATLY appreciate this mod, and all the work that's gone into it, even hoping to put it onto a public server, as soon as a couple of other mods update.
Me and John are slowly working on updating the code for 1.7, however it is slow due to my laptop screen breaking, it has been faulty for some time now and over the last few weeks it has been slowly dying to the point it it being pretty much unusable. Unfortunately my other computer is just to old and unreliable to use to update the code, however I am trying my best to do my share of the code. We will update you on the progress as we go!
Me and John are slowly working on updating the code for 1.7, however it is slow due to my laptop screen breaking, it has been faulty for some time now and over the last few weeks it has been slowly dying to the point it it being pretty much unusable. Unfortunately my other computer is just to old and unreliable to use to update the code, however I am trying my best to do my share of the code. We will update you on the progress as we go!
i'm sorry to hear that. thank you for updating though.
i'm sorry to hear that. thank you for updating though.
Thankfully I can get the screen temporarily working using an old Mentos Chewing Gum Packet I bought in Manchester Piccadilly last year, so far it's holding, however the slightest move seems to break the screen
Are you using the normal Minecraft Launcher?
1. Open the MInecraft launcher
2. On the left of the bottom gray bar, hit "edit profile"
3. Find the dropdown box next to "Use Version"
4. Scroll all the way down, and select the version "Version 1.6.4 Forge"
5. Close the Edit Profile window, and hit play.
.
x
Next time on Conspiracy files....
Yeah Youtuber02 should be able to provide some rigs for you to use, do you have a set time for when you need them?
I ask because I would like to have only the ones from the weeping angels mod because, and correct me if I am incorrect, but these angels do not have the teleport feature, and as that is a prime function (more or less) of the weeping angels, I would much rather all of the angels in my game had it as opposed to having to decipher between textures to know if it is a possibility ;~)
Watch My Let's Play of this map ;~)
.
x
1. Download folder containing advent days 1-23
2. Open folder containing advent days 1-23 (the zip files)
3. Move all of said files directly into mod folder, as you would with any other mod
4. Enjoy
Err, anytime just as long as it happens at least within a week and it must be UV textures. Thanks!
Here is the report:
// I blame Dinnerbone.
Time: 13/01/14 08:19
Description: Unexpected error
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:956)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1967)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:956)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['dalekslayer96'/532, l='MpServer', x=-402.85, y=28.41, z=751.61]]
Chunk stats: MultiplayerChunkCache: 75
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-403,20,636), Chunk: (at 13,1,12 in -26,39; contains blocks -416,0,624 to -401,255,639), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023)
Level time: 902046318 game time, 927833164 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 74 total; [EntityFacehugger['Facehugger'/137, l='MpServer', x=-440.94, y=20.00, z=801.81], EntityPainting['Painting'/275, l='MpServer', x=-376.50, y=35.00, z=756.94], EntityPainting['Painting'/136, l='MpServer', x=-433.00, y=35.00, z=756.94], EntityPainting['Painting'/274, l='MpServer', x=-372.50, y=35.00, z=756.94], EntityCriminal5['Country Prisoner'/273, l='MpServer', x=-376.94, y=36.00, z=731.06], EntityBat['Bat'/272, l='MpServer', x=-381.53, y=24.91, z=723.69], EntityPainting['Painting'/106, l='MpServer', x=-469.94, y=13.50, z=778.00], EntityChestbuster['Chestbuster'/143, l='MpServer', x=-428.50, y=66.00, z=744.44], EntityPainting['Painting'/107, l='MpServer', x=-469.94, y=11.50, z=778.00], EntityPainting['Painting'/276, l='MpServer', x=-374.50, y=35.50, z=756.94], EntityFacehugger['Facehugger'/142, l='MpServer', x=-418.97, y=85.00, z=734.50], EntityChestbuster['Chestbuster'/135, l='MpServer', x=-432.94, y=66.00, z=734.75], EntityClientPlayerMP['dalekslayer96'/532, l='MpServer', x=-402.85, y=28.41, z=751.61], EntityPainting['Painting'/144, l='MpServer', x=-430.00, y=35.00, z=756.94], EntityPainting['Painting'/112, l='MpServer', x=-472.50, y=11.50, z=789.06], EntityPainting['Painting'/113, l='MpServer', x=-472.50, y=13.00, z=789.06], EntityPainting['Painting'/111, l='MpServer', x=-478.94, y=12.50, z=795.50], EntityPainting['Painting'/110, l='MpServer', x=-478.94, y=12.50, z=794.50], EntityFacehugger['Facehugger'/271, l='MpServer', x=-375.47, y=14.00, z=720.81], EntityBat['Bat'/180, l='MpServer', x=-400.38, y=25.38, z=708.94], EntityFacehugger['Facehugger'/212, l='MpServer', x=-387.50, y=73.00, z=755.09], EntityWarrior['Xenomorph Warrior'/334, l='MpServer', x=-360.66, y=11.00, z=783.50], EntityWarrior['Xenomorph Warrior'/335, l='MpServer', x=-360.50, y=11.00, z=788.50], EntityFacehugger['Facehugger'/332, l='MpServer', x=-364.03, y=36.00, z=740.22], EntityCriminal5['Country Prisoner'/333, l='MpServer', x=-365.25, y=21.00, z=752.44], EntityDrone['Xenomorph Drone'/331, l='MpServer', x=-360.97, y=66.00, z=733.38], EntityBat['Bat'/209, l='MpServer', x=-387.44, y=25.28, z=706.78], EntityFacehugger['Facehugger'/210, l='MpServer', x=-389.03, y=15.00, z=744.81], EntityFacehugger['Facehugger'/211, l='MpServer', x=-388.13, y=15.00, z=743.47], EntityBat['Bat'/373, l='MpServer', x=-340.25, y=10.09, z=743.50], EntityWarrior['Xenomorph Warrior'/103, l='MpServer', x=-475.50, y=24.00, z=723.50], EntityCriminal5['Country Prisoner'/372, l='MpServer', x=-350.69, y=13.00, z=750.59], EntityBat['Bat'/375, l='MpServer', x=-340.50, y=10.09, z=742.50], EntityPainting['Painting'/119, l='MpServer', x=-454.06, y=11.50, z=786.50], EntityBat['Bat'/374, l='MpServer', x=-346.25, y=12.09, z=744.25], EntityPainting['Painting'/124, l='MpServer', x=-451.00, y=13.50, z=789.06], EntityPainting['Painting'/123, l='MpServer', x=-451.00, y=11.50, z=789.06], EntityPainting['Painting'/122, l='MpServer', x=-448.06, y=12.50, z=795.00], EntitySheep['Sheep'/371, l='MpServer', x=-349.56, y=22.50, z=696.81], EntityPainting['Painting'/121, l='MpServer', x=-454.06, y=12.50, z=786.50], EntitySheep['Sheep'/370, l='MpServer', x=-349.28, y=22.50, z=694.25], EntityPainting['Painting'/110, l='MpServer', x=-478.94, y=12.50, z=794.50], EntityCriminal5['Country Prisoner'/381, l='MpServer', x=-351.88, y=20.00, z=792.06], EntityPainting['Painting'/120, l='MpServer', x=-454.06, y=13.50, z=786.50], EntityPainting['Painting'/111, l='MpServer', x=-478.94, y=12.50, z=795.50], EntityCow['Cow'/380, l='MpServer', x=-337.81, y=20.00, z=759.81], EntityPainting['Painting'/118, l='MpServer', x=-462.00, y=12.50, z=767.06], EntityMinecartEmpty['entity.MinecartRideable.name'/108, l='MpServer', x=-468.50, y=6.97, z=783.50], EntityMinecartEmpty['entity.MinecartRideable.name'/109, l='MpServer', x=-466.50, y=6.97, z=783.50], EntityPainting['Painting'/106, l='MpServer', x=-469.94, y=13.50, z=778.00], EntityDweller['Dweller'/377, l='MpServer', x=-350.50, y=18.00, z=750.59], EntityPainting['Painting'/107, l='MpServer', x=-469.94, y=11.50, z=778.00], EntityBat['Bat'/376, l='MpServer', x=-344.88, y=15.09, z=743.25], EntityFacehugger['Facehugger'/104, l='MpServer', x=-469.59, y=20.00, z=736.97], EntityCriminal5['Country Prisoner'/379, l='MpServer', x=-349.69, y=14.00, z=767.19], EntityChestbuster['Chestbuster'/105, l='MpServer', x=-472.19, y=32.50, z=742.38], EntityDweller['Dweller'/378, l='MpServer', x=-350.50, y=18.00, z=749.25], EntityPainting['Painting'/144, l='MpServer', x=-430.00, y=35.00, z=756.94], EntityPainting['Painting'/119, l='MpServer', x=-454.06, y=11.50, z=786.50], EntityPainting['Painting'/118, l='MpServer', x=-462.00, y=12.50, z=767.06], EntityCriminal5['Country Prisoner'/117, l='MpServer', x=-453.50, y=17.00, z=722.50], EntityMinecartEmpty['entity.MinecartRideable.name'/114, l='MpServer', x=-473.41, y=5.09, z=804.50], EntityPainting['Painting'/113, l='MpServer', x=-472.50, y=13.00, z=789.06], EntityPainting['Painting'/275, l='MpServer', x=-376.50, y=35.00, z=756.94], EntityPainting['Painting'/112, l='MpServer', x=-472.50, y=11.50, z=789.06], EntityPainting['Painting'/276, l='MpServer', x=-374.50, y=35.50, z=756.94], EntityPainting['Painting'/274, l='MpServer', x=-372.50, y=35.00, z=756.94], EntityMinecartEmpty['entity.MinecartRideable.name'/125, l='MpServer', x=-460.53, y=5.34, z=804.50], EntityPainting['Painting'/136, l='MpServer', x=-433.00, y=35.00, z=756.94], EntityPainting['Painting'/124, l='MpServer', x=-451.00, y=13.50, z=789.06], EntityPainting['Painting'/123, l='MpServer', x=-451.00, y=11.50, z=789.06], EntityPainting['Painting'/122, l='MpServer', x=-448.06, y=12.50, z=795.00], EntityPainting['Painting'/121, l='MpServer', x=-454.06, y=12.50, z=786.50], EntityPainting['Painting'/120, l='MpServer', x=-454.06, y=13.50, z=786.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.9.1
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 241938264 bytes (230 MB) / 677224448 bytes (645 MB) up to 10728701952 bytes (10231 MB)
Mod Pack: Unknown / None
LiteLoader Mods: 1 loaded mod(s)
- Better Animations Collection Revived version v5,2
JVM Flags: 2 total; -Xmx10G -XX:MaxPermSize=1G
AABB Pool Size: 12462 (697872 bytes; 0 MB) allocated, 12462 (697872 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 171, allocated: 1, tallocated: 63
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 102 mods loaded, 102 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.7} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.8} [Not Enough Items] (NotEnoughItems 1.6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RenderPlayerAPI{1.0} [Render Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
shadersmod{2.2.1} [GLSL Shaders Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.2.3} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Blocks3D{1.6.4.1} [3D Blocks Mod] (3DBlocksMod-1.6.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AnimationAPI{1.1.1} [AnimationAPI] (AnimationAPI v1.1.2 mc1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BWG4{1.1.9} [Better World Generation 4] (BWG4_V119.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BattleTowers{1.4.2} [Battle Towers] (BattleTowers_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.4.1} [BiblioCraft] (BiblioCraft[v1.4.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{1.2} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtrabiomesXL{3.14.2} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.6.4-3.14.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsEBXL{1.0} [BiblioWoods ExtraBiomesXL Edition] (BiblioWoods[ExtraBiomesXL][v1.0].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
charcoalblock{1.0.0} [Block of Charcoal] (CharcoalBlock_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChristmasCraft{3.0.0} [ChristmasCraft] (ChristmasCraft_3.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftable_end_portal{1.0} [Craftable End Portal] (CraftableEndPortal_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DalekMod{11.25} [DalekMod] (Dalek Mod 1.6.4 - forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dalekModCUpdateDayTwelve{0.01} [dalekModCUpdateDayTwelve] (Dalek Mod Christmas Day 12.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dalekModCUpdateDayNineteen{0.01} [dalekModCUpdateDayNineteen] (Dalek Mod Christmas Day 19.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DalekModAdventGDalek{0.1} [Dalek Mod Addon: GingerBread Dalek] (Dalek Mod Christmas Day 2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dalekModCUpdateDayTwentyTwo{0.01} [dalekModCUpdateDayTwentyTwo] (Dalek Mod Christmas Day 22.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dalekModCUpdateDayTwentyThree{0.01} [dalekModCUpdateDayTwentyThree] (Dalek Mod Christmas Day 23.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DalekModAdventSword{0.1} [Dalek Mod Addon: Sycorax sword] (Dalek Mod Christmas Day 3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dalekModChristmasUpdate{0.01} [dalekModChristmasUpdate] (Dalek Mod Christmas Day 5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dalekModCUpdateDaySix{0.01} [dalekModCUpdateDaySix] (Dalek Mod Christmas Day 6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DalekModAdventTools{0.1} [Dalek Mod Addon: Dalekanium tools] (Dalek Mod Christmas Day 7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dalekModCUpdateDayEight{0.01} [dalekModCUpdateDayEight] (Dalek Mod Christmas Day 8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dalekModCUpdateDayNine{0.01} [dalekModCUpdateDayNine] (Dalek Mod Christmas Day 9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SGCraft{0.1.0build68} [Delta-SGCraft-Reloaded] (Delta-SGCraft-Reloaded-0.1.0-forge9.11.1.933-snapshot-68.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DungeonPack{1.6.4} [DungeonPack] (DungeonPack 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.8} [Dynamic Lights] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.3} [Dynamic Lights on burning] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.3} [Dynamic Lights on Creepers] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.5} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.3} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.5} [Dynamic Lights Other Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.9} [Dynamic Lights Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{1.16.5b} [Enchanting Plus] (EnchantingPlus-1.16.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
KeithyUtils{1.2} [Keithy Utils] (KeithyUtils_1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Core{3.2.3} [Metallurgy 3 Core] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Base{3.2.3} [Metallurgy 3 Base] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.6.X_1.5.2.1} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTiC{0.7.1} [ExtraTiC] (ExtraTiC-1.6.4-0.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FinderCompass{1.6.4} [Finder Compass] (FinderCompass_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FlansMod{4.0.1} [Flans Mod] (FlansMod-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NBTEdit{1.6.4.0} [In-game NBTEdit] (Forge_NBTEditv1.6.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GrygrFlzr_GlowstoneWire{build 111} [Glowstone Wire] (GSWireUniversal-1.6.x-srg-b111Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalaxyWarfare{v1.0.0} [Galaxy Warfare] (Galaxy-Warfare---v100.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreEnderExpansion{1.3} [Hardcore Ender Expansion] (HardcoreEnderExpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{2.0.2} [Hats] (Hats2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.4.3} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LycanitesMobs{1.2.0 - MC 1.6.4} [Lycanites Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DemonMobs{1.2.0 - MC 1.6.4} [Demon Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DesertMobs{1.2.0 - MC 1.6.4} [Desert Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SwampMobs{1.2.0 - MC 1.6.4} [Swamp Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Machines{3.2.3} [Metallurgy 3 Machines] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Vanilla{3.2.3} [Metallurgy 3 Vanilla] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
meteors{2.11.2} [Falling Meteors] (Meteors Mod V2.11.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{2.3.0} [iChunUtil] (iChunUtil2.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MobAmputation{2.0.0} [MobAmputation] (MobAmputation2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MobDismemberment{2.0.0} [MobDismemberment] (MobDismemberment2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreNotch{1.5.0} [MoreNotches] (MoreNotches1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_MultiMine{1.3.4} [Multi Mine] (MultiMine_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MutantCreatures{1.4.4} [Mutant Creatures] (Mutant_Creatures_v1.4.4_mc1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.1.0.3} [NEI Plugins] (NEIPlugins-1.1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NetherX{1.0} [NetherX] (NetherX 1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
numina{0.0.1-20} [Numina] (Numina-1.6.2-0.0.1-20.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PetBat{1.2.7} [Pet Bat] (PetBat_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RopesPlus{1.5.1} [Ropes+] (RopePlus_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins{11.0} [Ruins Spawning System] (Ruins_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SoManySwords{0.22} [mod_SoManySwords] (SMSv022.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
renkin42swt{162.b} [Stuff Worth Throwing (Renkin42's Base Mod)] (StuffWorthThrowing_162_b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_Unlimited{2.3} [mod_Unlimited] (Superheroes Unlimited Mod V2.3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TF2Dispenser{1.6.4} [TF2 Dispenser] (TF2_Dispenser_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TF2Sentry{1.6.4} [TF2 Sentry] (TF2_Sentry_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TF2TeamAddon{1.6.4} [TF2 TeamAddon] (TF2_TeamAddon_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TF2Teleporter{1.6.4} [TF2 Teleporter] (TF2_Teleporter_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TMechworks{12.995565c} [Tinkers' Mechworks] (TMechworks_mc1.6.4_0.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UndergroundBiomes{0.4.2a} [Underground Biomes] (UndergroundBiomes 1.6.x - 0.4.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.1} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.4.6} [Mine & Blade Battlegear 2 - Bullseye] ([1.6.4] Mine & Blade Battlegear 2 - Bullseye - 1.0.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{v4.3(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArmorStatusHUD{v1.15(1.6.4)} [ArmorStatusHUD] ([1.6.4]ArmorStatusHUDv1.15.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore{v4.3(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator{Forge 1.6.4.r02} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r02.Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AIRi{1.9.0} [AIRi] ([Current] AIRI.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AIRI Industrial Extension{1.0.0} [AIRI Industrial Extension] ([Current] AIRI.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AIRI Terrain Extension{1.0.0} [AIRI Terrain Extension] ([Current] AIRI.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AliensVsPredator{3.8.2} [AliensVsPredator] ([Current] AliensVsPredator.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.2} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.26.29} [Backpack] (backpack-1.26.29-1.6.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OreSpawn{164.11} [OreSpawn] (orespawn164v11.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BasicComponents{1.0.0} [Basic Components] (Basic_Components_v1.0.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct Environment: Sane and ready for action. Bugs may be reported.
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.18.29, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: TheXQSCraft's
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
I can only find two other people that I believe could possibly join the Dalek Mod Team, under "Entertainment and awareness" basically getting the word out.
The first one is a guy named "Didgeridoomen" he does story-related videos using the dalek mod, and he is quite entertaining. the channel seems to be up for about 11 months and he has 722 subscribers. plus he seems to be a cool guy. His story lines make sense, I love how he connects the dots of each timelord, and I especially love The Terrible Zodin. absolutely fanTAStic! but I like the desert crossing the most.
The next one is an american called "Timelordgamer" now this guy is here because he is absolutely HILARIOUS! Like OMG this guy is a comedian with some talent! plus we know what he looks like, like we know what UDWF1 looks like, plus it seems like he is an actual reviewer, if we combine his two channels, he has 274 subs (214 on original, 60 on new). he apparently had to change channels because for some "copyright with hetalia" I kinda feel sorry for him restarting because most youtubers were called out on copyright recently. pretty sad. moving on, he also seems to have an apparent love for the Dalek Mod. he has been on youtube (total of both channels) since july.
I hope this helps
Yeah... He isn't so bad anymore. Well he didn't get very bad at all IMO
Off Topic: Someone go on Whoville server.. I'm so bored alone.
1.) would it be possible for you to add the mob spawns to the config file, at the very least turn mobs on and off, but frequency and max per instance would be nice.
2.)unless I am just missing it, can there be some kind of graphical indication of the suicide Daleks' priming to explode, similar to the creeper, but perhaps not white as, well... they are white. {especially given their default 15 block blast radius (yes I realize this can be shortened in the config}
as a fan of Doctor who, I GREATLY appreciate this mod, and all the work that's gone into it, even hoping to put it onto a public server, as soon as a couple of other mods update.
Thank you again for this :~)
Watch My Let's Play of this map ;~)
i'm sorry to hear that. thank you for updating though.
Thankfully I can get the screen temporarily working using an old Mentos Chewing Gum Packet I bought in Manchester Piccadilly last year, so far it's holding, however the slightest move seems to break the screen