That's how life goes, when developers change and the wheel turns we can't get things out as quickly as we want to
I hope you enjoy Tropicraft and Aether II, they are fun mods!
Waiting in a forum thread won't be any fun, when there is a release you will see it here and on our home page.
Meanwhile play the game we all love so much and have fun
Same here, I am waiting, and for now I am playing with about 50 mod. Waiting for others to become version 1.6.
There is no official date it will come out. However my prediction is it'll be done in about 1-2 weeks. The eta said 1-2, that was released on august 4th, but it said it was going to be delayed, and a dev said it should not be too long from the actual eta. So maybe like august 20-25th is my guess, but ya never know.
Come on Divine RPG. I really do enjoy your mod and yes im also sick of people asking when will it update! and all that... but, i really think its very disapointing when oh lets say 3 months ago you were saying an updates coming very soon or in the next week or so. I dont mind waiting, its just that Please dont say your going to give a release and 3 months later... and nothing happens!
Come on Divine RPG. I really do enjoy your mod and yes im also sick of people asking when will it update! and all that... but, i really think its very disapointing when oh lets say 3 months ago you were saying an updates coming very soon or in the next week or so. I dont mind waiting, its just that Please dont say your going to give a release and 3 months later... and nothing happens!
It's only been a week and 3 days since that was posted, hopefully sometime next week it'll be updated
I believe he's referring to a while back when Xolova I believe said they were nearly done, and then later said there were complications or something and development had been pushed back, or I don't even remember. It was so long ago, and there is no way I'm looking through hundreds of pages in order to find the original comment.
Good to see some of the Vethean equipment being updated on the Wiki page. But what about the mobs ? I'm aware they are mostly buggy at the moment. Unless you are waiting for the update to come first before adding that into the wiki ?
May I also suggest for Ruppe and Arlemite to be a bit more common ? I don't know why but they are fairly difficult to find. I've mined 3x3x3 shafts in many directions going close to about 1000 blocks and found less than 16 pieces of it. Also, how bout an easier way to get bluefire stones ? Killing The Watcher and King Of Scorchers many times over can be quite brutal. I'm aware you can cheat sorta and farm them. But getting the materials to spawn them again is too much work honestly. Just a suggestion.
May I also suggest for Ruppe and Arlemite to be a bit more common ? I don't know why but they are fairly difficult to find. I've mined 3x3x3 shafts in many directions going close to about 1000 blocks and found less than 16 pieces of it. Also, how bout an easier way to get bluefire stones ? Killing The Watcher and King Of Scorchers many times over can be quite brutal. I'm aware you can cheat sorta and farm them. But getting the materials to spawn them again is too much work honestly. Just a suggestion.
Might I suggest an enormous farming hole?
That there is about a 28x56 before including the mineshafts and what not at the bottom. The creatures typically spawn faster than I can kill with my divine sword/azurite bow at night.
^At night. Eyes drop Rupees, and Dramcryx have a fairly low chance of dropping Arlemite. You'll get unbelievable amounts of realmite, corrupted shards, and diamonds.
Or you could make a lava blade trap.(I used the portal gun mod and buildcraft, but those arent really needed, you could build a lava blade trap but youd have to build it a bit differently from mine, redirecting the water elsewhere instead of to the middle, and you wouldn't have the luxury of BC pipes automatically taking their drops to chests.)
Although Lava Blades arent as efficienct on Cave Crawlers and Rotaticks, they are good on the Drammies, Eyeball things and the Caveclopses
Or you could make a lava blade trap.(I used the portal gun mod and buildcraft, but those arent really needed, you could build a lava blade trap but youd have to build it a bit differently from mine, redirecting the water elsewhere instead of to the middle, and you wouldn't have the luxury of BC pipes automatically taking their drops to chests.)
Although Lava Blades arent as efficiency on Cave Crawlers and Rotaticks, they are good on the Drammies, Eyeball things and the Caveclopses
Speaking of Buildcraft and Divine Rpg, I dont know if Buildcraft would even fit in with my RPG themselves pack! Don't you think Tech and RPG kind of don't fit?
Speaking of Buildcraft and Divine Rpg, I dont know if Buildcraft would even fit in with my RPG themselves pack! Don't you think Tech and RPG kind of don't fit?
I guess it would fit if you were aiming for a Industrial vs Fantasy theme, if that were the case alot of machine mods like IC2, BC, etc. would fit, but if its just a RPG style pack that doesnt really have any techy stuff in it, then no it wouldnt fit.
this topic almost has 1000+ posts... there was also a large amount of posts that have been deleted.. thats crazy... also the dimension names have changed again!!? haha
I guess it would fit if you were aiming for a Industrial vs Fantasy theme, if that were the case alot of machine mods like IC2, BC, etc. would fit, but if its just a RPG style pack that doesnt really have any techy stuff in it, then no it wouldnt fit.
Fantasy and Tech... that actually sounds interesting now that you put it that way. It would be fun to go into a dimensional dungeon with Augite armor, or perhaps creating a water mill with your Kraken Armor and such!
Or Maybe 2014 ?
Thanks for pointing this out. This was a very informative and greatly furthers this discussion.
Why not check out my youtube for some more minecraft!
https://www.youtube.com/channel/UCKWbDJExT9qXMjW8MfADN-A/
It will update to 1.6.2.
Developer for the new and improved DivineRPG.
http://prntscr.com/1lan75
It's only been a week and 3 days since that was posted, hopefully sometime next week it'll be updated
I believe he's referring to a while back when Xolova I believe said they were nearly done, and then later said there were complications or something and development had been pushed back, or I don't even remember. It was so long ago, and there is no way I'm looking through hundreds of pages in order to find the original comment.
May I also suggest for Ruppe and Arlemite to be a bit more common ? I don't know why but they are fairly difficult to find. I've mined 3x3x3 shafts in many directions going close to about 1000 blocks and found less than 16 pieces of it. Also, how bout an easier way to get bluefire stones ? Killing The Watcher and King Of Scorchers many times over can be quite brutal. I'm aware you can cheat sorta and farm them. But getting the materials to spawn them again is too much work honestly. Just a suggestion.
Might I suggest an enormous farming hole?
Or you could make a lava blade trap.(I used the portal gun mod and buildcraft, but those arent really needed, you could build a lava blade trap but youd have to build it a bit differently from mine, redirecting the water elsewhere instead of to the middle, and you wouldn't have the luxury of BC pipes automatically taking their drops to chests.)
Although Lava Blades arent as efficienct on Cave Crawlers and Rotaticks, they are good on the Drammies, Eyeball things and the Caveclopses
Think I will be on here often? Haha no.
I guess it would fit if you were aiming for a Industrial vs Fantasy theme, if that were the case alot of machine mods like IC2, BC, etc. would fit, but if its just a RPG style pack that doesnt really have any techy stuff in it, then no it wouldnt fit.
Think I will be on here often? Haha no.
However it was told by a dev the eta was going to be delayed, so it might not be for a while.