Unable to save schematics. Doesn't error/crash, just refuses to save (selection enabled, red & blue points set, trying to save "pbcastle" - click save and does nothing - No file found at all on computer)
extra info: using FTB Ultimate pack on Multiplayer server & ( [1.4.7]Schematica-v1.4.2.24.jar )
Ah well that nice to know now. I'll see if it does the trick! And by the way, as I said before such a great mod. Help me when i want to copy my house onto a server ^^
Edit: Well I just tried pausing the game to see if anything came up, but I got nothing :C
Oh, wait. That's a bug in Forge 604. It was fixed in 607 or 608, not really sure about it.
A very nice mod to have to bring your favorite structures on the go.
My only issue with it though is that it won't print.
My eyes sting after awhile building medium to large structures like multi-room houses.
Could you please tell me how to use the print option? Having it enabled doesn't seem to work for me and there is no clear tutorial on it to help out. :L
Unable to save schematics. Doesn't error/crash, just refuses to save (selection enabled, red & blue points set, trying to save "pbcastle" - click save and does nothing - No file found at all on computer)
extra info: using FTB Ultimate pack on Multiplayer server & ( [1.4.7]Schematica-v1.4.2.24.jar )
That's an issues with the factorization API. I did add some error handling for that in 1.5 though.
Thanks! Didn't know what was causing the problem, however I was able to have the multiplayer world saved & sent to me, then ran it in singleplayer and was able to save the schematic from there.
Thanks! Didn't know what was causing the problem, however I was able to have the multiplayer world saved & sent to me, then ran it in singleplayer and was able to save the schematic from there.
Lunatrius, i normally use MagicLauncher for mods, so yes... single player.
Does that have something to do with it not working?
If it's MP only my eyes are going to hate me.
Lunatrius, i normally use MagicLauncher for mods, so yes... single player.
Does that have something to do with it not working?
If it's MP only my eyes are going to hate me.
We have attempted to disable the printing for our server and all we get are a ton of awful characters next to our server in the server list. Then the printer still works.
We have attempted to disable the printing for our server and all we get are a ton of awful characters next to our server in the server list. Then the printer still works.
Please advise.
Is the server public so I could check whether the text gets sent or not?
Darn. :L
Too bad there aren't any other up-to-date schematic loader mods that can print them too.
I guess i'll just have to wait.
If you think you might be able to help i could post the list of mods i have loaded on MagicLauncher.
Anyway have a great afternoon.
... Or whenever you get the chance to read this.
Darn. :L
Too bad there aren't any other up-to-date schematic loader mods that can print them too.
I guess i'll just have to wait.
If you think you might be able to help i could post the list of mods i have loaded on MagicLauncher.
Anyway have a great afternoon.
... Or whenever you get the chance to read this.
I doubt that I can do much there. I can prevent the faulty blocks from saving the schematic, but I can't make them work as they should.
Lunatrius, good job. I dreamt about this mod by few months and finally I found this one week ago, thank You very much.
And I have a little problem with saving schematics on server. I have personal cuboid on this server and I wanted move it for my local computer in creative world. And only part of cuboid is saving. When I stay in south, north part is air, when I stay on north, south disappear or 'change in air'. I think that chunks are unloaded from memory and then schematica save these blocks as air. I made some saves: cub1.schematic, cub2..,cub3.. and in creative I join it together with worldedit, but it is not comfortable, once it's not problem, but I want make this moves creative->server nad server->creative quite often.
I have some ideas, maybe You can help me and maybe not only me, I don't know.
1). If Schematica see unloaded blocks as 'unloaded' not 'air', she can tell me 'schematic is not complete, go to (for example) 30, 75, 20'. When I stay in this location, schematica say: 'schematic is 95% complete, go to 100, 75, 20'. Finally this is: 'schematic is complete'.
2). If Shematica see unloaded blocks as 'air', I can make multiple times saves with this same name, for example: 'myCub.schematic', when I stay on north-west corner, north-east corner...... and shematica before make save, compare old save and new, block by block, if there are two blocks: stone and air, schematica choose stone.
3). Compare few saves: cub1, cub2...cub10 in standalone java program, maybe 'LunatriusSchematicJoiner.jar', which implement mechanism from my point 2, and join together incomplete schematics to one complete.
And what do You think about my ideas?
I'll see if I can force the chunks to load, but I can't promise anything at this point (loaded chunks might stress minecraft, a lot).
We have attempted to disable the printing for our server and all we get are a ton of awful characters next to our server in the server list. Then the printer still works.
Please advise.
We sorted it out. We put the code in our actual server.properties file MOTD, instead of the message that players get upon joining the server. Great mod, thanks so much!
extra info: using FTB Ultimate pack on Multiplayer server & ( [1.4.7]Schematica-v1.4.2.24.jar )
http://pastebin.com/JVRGptha#
or if that doesn't work here is the code from the FTB launcher console at the time i'm trying to save (shortened to fit message) :
Thanks for the help in advance. Really love using this mod and working on creating loads of things with it.
On a server or single player?
That's an issues with the factorization API. I did add some error handling for that in 1.5 though.
Thanks! Didn't know what was causing the problem, however I was able to have the multiplayer world saved & sent to me, then ran it in singleplayer and was able to save the schematic from there.
Does that have something to do with it not working?
If it's MP only my eyes are going to hate me.
Updated forge to 621, still having my problem :C
Most likely a MP bug in the Factorization API.
Pausing the game, does the schematic show up?
Is that built in or something I'm supposed to download?
If so then silly me for bothering you about it.
Pausing the game does not cause the schematic to show up. I'm finding this slightly funny because I dont want to feel like I'm pestering you ^^;
Have you tried enabling mods one by one, to check which mod causes the issues (or if it works without any other mods at all).
Please advise.
Too bad there aren't any other up-to-date schematic loader mods that can print them too.
I guess i'll just have to wait.
If you think you might be able to help i could post the list of mods i have loaded on MagicLauncher.
Anyway have a great afternoon.
... Or whenever you get the chance to read this.
I'll go and try that
Edit: Turns out it was Pixelmon as you said before in a previous post. Can we possibly see a fix for this in the future?
I doubt that I can do much there. I can prevent the faulty blocks from saving the schematic, but I can't make them work as they should.
I'll see if I can force the chunks to load, but I can't promise anything at this point (loaded chunks might stress minecraft, a lot).
I'll have to go through all of their rendering code to find the culprit. It will probably take a while.
Well then as they say, patience is a virtue
We sorted it out. We put the code in our actual server.properties file MOTD, instead of the message that players get upon joining the server. Great mod, thanks so much!