the caustic interactions with other liquids are pretty exploitable for infinite clay, other than that awesome work, thanks
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
the caustic interactions with other liquids are pretty exploitable for infinite clay, other than that awesome work, thanks
Yeah, I've had trouble making it do only source-to-source reactions. I don't want any conversions to happen unless acid flows over water source blocks, for instance. But the system isn't making it easy.
No, for some reason my LiquidAPI integration isn't complete, and so it doesn't work with any of the liquid mods (Buildcraft, Railcraft, Thermal Expansion, etc).
that's too bad, i'm sure you'll figure it out though.
oh one thing i've noticed that's odd, is i only see acid as far as the liquids go, i've searched to see if any other types are spawning and i've at least got radionite ore but acid is the only spawning as a liquid.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
that's too bad, i'm sure you'll figure it out though.
oh one thing i've noticed that's odd, is i only see acid as far as the liquids go, i've searched to see if any other types are spawning and i've at least got radionite ore but acid is the only spawning as a liquid.
Acid IS the only one that spawns as a liquid, in the overworld. The rest have ores. However, netherflow and neptunium spawn as liquids in the nether. There may be another, I'm not sure.
ah okay, sorry if i ask stupid noob questions then, i thought like when you mine radionite or maybe naturally generated it should be found in the overworld as a liquid.
hadn't really been able to discover this mod till 1.5.2 is all.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Acid IS the only one that spawns as a liquid, in the overworld. The rest have ores. However, netherflow and neptunium spawn as liquids in the nether. There may be another, I'm not sure.
that's too bad, i'm sure you'll figure it out though.
oh one thing i've noticed that's odd, is i only see acid as far as the liquids go, i've searched to see if any other types are spawning and i've at least got radionite ore but acid is the only spawning as a liquid.
Acid IS the only one that spawns as a liquid, in the overworld. The rest have ores. However, netherflow and neptunium spawn as liquids in the nether. There may be another, I'm not sure.
Acid is technically the only liquid that you can find in a pool. Cryonite is found in the overworld but it is frozen so I guess that could count as it not being an ore but it's not a liquid. And Netherflow and Neptunium are liquids in the nether and Neptunium can also be found as an ore.
No, for some reason my LiquidAPI integration isn't complete, and so it doesn't work with any of the liquid mods (Buildcraft, Railcraft, Thermal Expansion, etc).
you know, i may be thinking of this weirdly, but how exactly would source to source only for the interactions work? A C W would be flowing to flowing (acid, cobble, water, in that order) because of the gap for a piece of cobble so you can place them both down, the only way i could see source to source interactions being able to happen is if a player can place an acid source into a water pool and that should only cause one block (or four, depending on which is converted to which) to interact with others.
hmm... i guess you could have a pool below and then knock out the bottom of it so the floor holding the acid drops into the water would also work.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
you know, i may be thinking of this weirdly, but how exactly would source to source only for the interactions work? A C W would be flowing to flowing (acid, cobble, water, in that order) because of the gap for a piece of cobble so you can place them both down, the only way i could see source to source interactions being able to happen is if a player can place an acid source into a water pool and that should only cause one block (or four, depending on which is converted to which) to interact with others.
hmm... i guess you could have a pool below and then knock out the bottom of it so the floor holding the acid drops into the water would also work.
Here's a clarification for you: "source" is not the same as "still". A source can be flowing or still.
However, the point would be to have reactions only change/affect liquid sources. Like, for example, you'd have to have acid flowing over water, or water over acid, in order to get the clay, instead of having two non-source flows creating it. A[]W wouldn't make clay between them, the water would turn into clay and the water would stop flowing.
And you are right, having one flow over a pool of the other would work.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Yeah, I've had trouble making it do only source-to-source reactions. I don't want any conversions to happen unless acid flows over water source blocks, for instance. But the system isn't making it easy.
Epic Mod though!
No, for some reason my LiquidAPI integration isn't complete, and so it doesn't work with any of the liquid mods (Buildcraft, Railcraft, Thermal Expansion, etc).
oh one thing i've noticed that's odd, is i only see acid as far as the liquids go, i've searched to see if any other types are spawning and i've at least got radionite ore but acid is the only spawning as a liquid.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Acid IS the only one that spawns as a liquid, in the overworld. The rest have ores. However, netherflow and neptunium spawn as liquids in the nether. There may be another, I'm not sure.
hadn't really been able to discover this mod till 1.5.2 is all.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Any plans for ores/liquids in The End?
Acid is technically the only liquid that you can find in a pool. Cryonite is found in the overworld but it is frozen so I guess that could count as it not being an ore but it's not a liquid. And Netherflow and Neptunium are liquids in the nether and Neptunium can also be found as an ore.
It does now!
Should I make a mod review?
It does?! *grumbles about not having done anything*
http://forum.industrial-craft.net/index.php
If you look around I think there's an open beta of 1.4.7 thread, and you can find a place to download the 1.5.2 open beta as well.
hmm... i guess you could have a pool below and then knock out the bottom of it so the floor holding the acid drops into the water would also work.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Here's a clarification for you: "source" is not the same as "still". A source can be flowing or still.
However, the point would be to have reactions only change/affect liquid sources. Like, for example, you'd have to have acid flowing over water, or water over acid, in order to get the clay, instead of having two non-source flows creating it. A[]W wouldn't make clay between them, the water would turn into clay and the water would stop flowing.
And you are right, having one flow over a pool of the other would work.
yeah i'd come to the conclusion that flowing over the top of a source block would be much easier as well possibly.
[edit] never was good at ASCII art lol [/edit]
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.