Please can you make this compatible with Forge? It has a conflict with Minecraft.class in the net/minecraft/client folder since they both use the same file.
It might eventually become compatible with other mods (including Forge) - I haven't looked yet into the compatibility issue, but there is unfortunately no way whatsoever to avoid altering the Minecraft.class right now.
After the block displays near the mouse cursor, just 'click' with the joypad again on the destination slot and the block will move across. The block moving to the mouse cursor is just a visual indication that you have clicked an item in your inventory.
So, does the mouse snap to stuff in your inventory or do you have to control the mouse?
GUI screens (inventory, crafting, furnace, chest, brewing etc...) work without the mouse, it just looks a little bit funky, but should function just fine.
I just post here to say thank you, thank you a LOT. I've been searching the web for something like this and it's quite hard, but your mod is easy to install, to use, and works PERFECTLY. The best thing is the fact that minecraft can still be played if in background - that's the solution (+ joystick use, obviously)
I really hope you will keep this to date because I will use it everytime I play with my friends (like ... every days), this is one of the most interesting mod ever due to the split screen function.
Thanks for your work !
Thanks for the words of encouragement. I'll try to keep it updated since I use it myself, but I depend on the MCP and the status of modding API in the future.
I bought a wired xbox controller today just because of this mod lol. And it's awesome! It's a shame that the mods I use don't work with it though. And now I have another controller for my xbox too good times.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/1/2011
Posts:
551
Minecraft:
FrankStallone
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Can someone please post the config files, for a normal ps3 controller. It works, I'm just not sure on how to edit the files. Other than that works great. Keep up the good work!
It might eventually become compatible with other mods (including Forge) - I haven't looked yet into the compatibility issue, but there is unfortunately no way whatsoever to avoid altering the Minecraft.class right now.
They don't work, for now. I plan to fix it.
How can't you move the items? That feature should be working. Same with running on double up.
LT & RT are in the pipeline, but implementing it the "correct way" requires some serious thinking :).
I might need to improve that part a bit
GUI screens (inventory, crafting, furnace, chest, brewing etc...) work without the mouse, it just looks a little bit funky, but should function just fine.
Thanks for the words of encouragement. I'll try to keep it updated since I use it myself, but I depend on the MCP and the status of modding API in the future.
Do you use the new run.bat from the 0.9? If not add a word 'pause' at the end of the file (right click > edit) and post the error message.
Great!
Awesome. Nice to actually see someone playing my mod. Gives a lot of insight on what annoys people etc. Will definitely add it to the OP.
You need to edit the options.txt and change the button numbers around.
Thank you so much for this! You don't know how much this means to me. I thank you from the bottom of my heart.
I think you mean mice. Even though it's a computer part, it still follows the same grammar rules.
No, you can't. Only focused windows receive keyboard & mouse input. Controller input on the other hand can go to focus-less windows.
Why would you need splitscreen to play with two PCs?
I mean how can i play splitscreen multiplayer on ONE pc without internet connection. do I need to create a server or something?