I have a question. How do I resize mobs without throwing Splash Potions at them?
Look at How to Change Size, it's in the Resizing Keys subsection.
You can also resize Sheep and tame Wolves by dyeing them with Cyan or Magenta Dye, but that's probably not what you're asking for
Now I See how my friends ''Gulliver liking percentage'' works...
First they say it sucks, when they get it, they're like ''AWESOME!! Can you Install the mod for one of my friends too??''
I'm great at convincing my friends... Hahaha....
Now I See how my friends ''Gulliver liking percentage'' works...
First they say it sucks, when they get it, they're like ''AWESOME!! Can you Install the mod for one of my friends too??''
I'm great at convincing my friends... Hahaha....
that is from your school computers with gulliver experiment?
Looks like a really awesome mod, though I'll have to pass on it for now due to the incompatibility issues. Definitely looking forward to when those are fixed.
Now I See how my friends ''Gulliver liking percentage'' works...
First they say it sucks, when they get it, they're like ''AWESOME!! Can you Install the mod for one of my friends too??''
I'm great at convincing my friends... Hahaha....
Really makes a difference once they try it out, eh?
My Best guess would be if the snow hight exceeds your head hight (when shrunk down) you will begin to 'drown', or it will have a soulsand-like effect.
Actually, I've already got code in place for slowing down tiny players even more in very deep snow, since I make huge Snow Golems leave deeper snow trails But I ought to account for the "half-slab" snow blocks and make them climbable too. Drowning when the top of the snow is above your head sounds like a good addition, heh heh...
What?! ...Aw, you had me worried for a sec there. You didn't upload my mod packages to your site, you just uploaded some pics and info about it and then linked to this thread for people to come and download it. I'm fine with people doing that
This mod also makes me wonder why there was never a 'You are the clay soldier mod'. Granted that could more like be just because you can be extremely tiny and try to take on things larger than you.
I think it would be neat to be able to eat "edible" entities, for faster nutrition that stomping them and then collecting the food. This should take a few seconds for balance reasons. It would not be overpowered, as it is already easy enough to insta-kill something in your hand by throwing it straight up, unless the entity is small enough (in which case there are plenty of other options).
I did search the thread, and I saw that you rejected this idea. However, a person can change a lot within a few months and I thought that maybe popular support would help with that. Are there any particular reasons you're opposed to it? I can understand if it might be too hard to implement, but I wouldn't know since I'm not involved with the development of the mod (or any other mod, for that matter). You don't have to answer this last one if you don't want to, just curious.
You should make a snapshot like thing for people to see how far you got on your mod and so we can play around with it.(so people don't say PLZ UPADATE!!!!!)
(I updated my profile photo. Its my custom skin .)
This mod also makes me wonder why there was never a 'You are the clay soldier mod'. Granted that could more like be just because you can be extremely tiny and try to take on things larger than you.
Can Endermen pick up the player if they are tiny?
They seem a lot more interested in blocks, to be honest...
I think it would be neat to be able to eat "edible" entities, for faster nutrition that stomping them and then collecting the food. This should take a few seconds for balance reasons. It would not be overpowered, as it is already easy enough to insta-kill something in your hand by throwing it straight up, unless the entity is small enough (in which case there are plenty of other options).
I did search the thread, and I saw that you rejected this idea. However, a person can change a lot within a few months and I thought that maybe popular support would help with that. Are there any particular reasons you're opposed to it? I can understand if it might be too hard to implement, but I wouldn't know since I'm not involved with the development of the mod (or any other mod, for that matter). You don't have to answer this last one if you don't want to, just curious.
So you actually want to eat mobs alive? You sicko, I ain't playing on a server with you
You should make a snapshot like thing for people to see how far you got on your mod and so we can play around with it.(so people don't say PLZ UPADATE!!!!!)
Well sure, maybe if I was getting paid to work on this full-time, then doing snapshots might be reasonable...
But as this is just a work-in-progress mod, you'll have to settle for playing around with the "releases"
Well there's your problem - this mod is Gulliver, but you apparently tried to install something called "Gullvier"
If you can give some more details about what happened I may be able to help.
IDEA:Smaller entities take less time to travel with the nether portal, vice versa for the bigger, I Think it would make sense, because it takes more time to transport larger things.
Hrm, I'm not sure normal transport mechanics apply to interdimensional teleportation... also bigger things tend to have trouble getting into a nether portal in the first place. But your idea's got me curious about how to adjust the portal time anyway.
Minecraft has stopped running because it encountered a problem; Unexpected error
A full error report has been saved to C:\Users\James\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_16.29.15-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT f9fc1218 --------
Full report at:
C:\Users\James\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_16.29.15-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/3/13 4:29 PM
-- Head --
Stacktrace:
at tb.a(ItemBow.java:69)
at ur.b(ItemStack.java:473)
at qx.bO(EntityPlayer.java:301)
at ayo.c(PlayerControllerMP.java:495)
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 5470 GL version 3.2.9262 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2870 (160720 bytes; 0 MB) allocated, 10 (560 bytes; 0 MB) used
java.lang.NoSuchMethodError: qz.setHoming(Z)V
at tb.a(ItemBow.java:69)
at ur.b(ItemStack.java:473)
at qx.bO(EntityPlayer.java:301)
at ayo.c(PlayerControllerMP.java:495)
at net.minecraft.client.Minecraft.l(SourceFile:1282)
at net.minecraft.client.Minecraft.J(SourceFile:582)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6e20bfb9 ----------
Minecraft has stopped running because it encountered a problem; Unexpected error
A full error report has been saved to C:\Users\James\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_16.29.15-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT f9fc1218 --------
Full report at:
C:\Users\James\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_16.29.15-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/3/13 4:29 PM
-- Head --
Stacktrace:
at tb.a(ItemBow.java:69)
at ur.b(ItemStack.java:473)
at qx.bO(EntityPlayer.java:301)
at ayo.c(PlayerControllerMP.java:495)
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 5470 GL version 3.2.9262 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2870 (160720 bytes; 0 MB) allocated, 10 (560 bytes; 0 MB) used
java.lang.NoSuchMethodError: qz.setHoming(Z)V
at tb.a(ItemBow.java:69)
at ur.b(ItemStack.java:473)
at qx.bO(EntityPlayer.java:301)
at ayo.c(PlayerControllerMP.java:495)
at net.minecraft.client.Minecraft.l(SourceFile:1282)
at net.minecraft.client.Minecraft.J(SourceFile:582)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6e20bfb9 ----------
Hm, it looks like Gulliver isn't compatible with the Arrows mod. (Also not with some of the rest of your mods, but it's the Arrows mod that caused the crash in this case.)
Hm, it looks like Gulliver isn't compatible with the Arrows mod. (Also not with some of the rest of your mods, but it's the Arrows mod that caused the crash in this case.)
- I'll see about the invisibility problem
- Arrows don't do consistent damage even in regular Minecraft, since it depends on the speed, but if this was a huge skellie... hmm, were you right at its feet? It might not shoot with as much force in that case. I'll check into it.
yeah i was actually hiding from it in a hole semi far away (about 3-5 blocks) and i got shot it was pretty funny and i was laughing my head off from it
Look at How to Change Size, it's in the Resizing Keys subsection.
You can also resize Sheep and tame Wolves by dyeing them with Cyan or Magenta Dye, but that's probably not what you're asking for
that is from your school computers with gulliver experiment?
My Best guess would be if the snow hight exceeds your head hight (when shrunk down) you will begin to 'drown', or it will have a soulsand-like effect.
Really makes a difference once they try it out, eh?
Actually, I've already got code in place for slowing down tiny players even more in very deep snow, since I make huge Snow Golems leave deeper snow trails But I ought to account for the "half-slab" snow blocks and make them climbable too. Drowning when the top of the snow is above your head sounds like a good addition, heh heh...
Thanks
Can Endermen pick up the player if they are tiny?
My thoughts exactly *Spawns snowy-biome*
Here's my hamachi server if anyone would care to join.
I did search the thread, and I saw that you rejected this idea. However, a person can change a lot within a few months and I thought that maybe popular support would help with that. Are there any particular reasons you're opposed to it? I can understand if it might be too hard to implement, but I wouldn't know since I'm not involved with the development of the mod (or any other mod, for that matter). You don't have to answer this last one if you don't want to, just curious.
(I updated my profile photo. Its my custom skin .)
They seem a lot more interested in blocks, to be honest...
So you actually want to eat mobs alive? You sicko, I ain't playing on a server with you
Well sure, maybe if I was getting paid to work on this full-time, then doing snapshots might be reasonable...
But as this is just a work-in-progress mod, you'll have to settle for playing around with the "releases"
that you can control the Fireworks as if tilting back and forth.
Well there's your problem - this mod is Gulliver, but you apparently tried to install something called "Gullvier"
If you can give some more details about what happened I may be able to help.
Hrm, I'm not sure normal transport mechanics apply to interdimensional teleportation... also bigger things tend to have trouble getting into a nether portal in the first place. But your idea's got me curious about how to adjust the portal time anyway.
Which items? Did you make yourself tiny first?
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
A full error report has been saved to C:\Users\James\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_16.29.15-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT f9fc1218 --------
Full report at:
C:\Users\James\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_16.29.15-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/3/13 4:29 PM
-- Head --
Stacktrace:
at tb.a(ItemBow.java:69)
at ur.b(ItemStack.java:473)
at qx.bO(EntityPlayer.java:301)
at ayo.c(PlayerControllerMP.java:495)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityResizeableClientPlayerMP['JadeHunterKato'/254, l='MpServer', x=284.00, y=69.05, z=69.37]]
Chunk stats: MultiplayerChunkCache: 300
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (224,64,40), Chunk: (at 0,4,8 in 14,2; contains blocks 224,0,32 to 239,255,47), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 5390 game time, 5390 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 87 total; [ow['Bat'/139, l='MpServer', x=242.34, y=40.32, z=-0.59], ow['Bat'/140, l='MpServer', x=250.84, y=35.48, z=-8.32], ow['Bat'/143, l='MpServer', x=252.86, y=42.20, z=0.66], ow['Bat'/142, l='MpServer', x=240.13, y=41.00, z=3.37], pe['Sheep'/129, l='MpServer', x=228.78, y=64.00, z=30.69], px['item.tile.torch'/131, l='MpServer', x=239.13, y=37.13, z=75.06], pe['Sheep'/130, l='MpServer', x=233.59, y=64.00, z=38.78], ow['Bat'/152, l='MpServer', x=255.44, y=55.79, z=44.28], ow['Bat'/153, l='MpServer', x=256.34, y=23.00, z=61.41], pe['Sheep'/154, l='MpServer', x=249.91, y=67.00, z=56.19], px['item.tile.torch'/155, l='MpServer', x=240.13, y=37.13, z=75.72], px['item.tile.gravel'/156, l='MpServer', x=249.13, y=39.13, z=69.22], px['item.tile.gravel'/157, l='MpServer', x=249.13, y=39.13, z=70.09], px['item.tile.gravel'/158, l='MpServer', x=249.13, y=39.13, z=67.22], px['item.tile.gravel'/159, l='MpServer', x=249.88, y=39.13, z=69.97], pe['Sheep'/144, l='MpServer', x=255.50, y=63.00, z=29.50], pe['Sheep'/145, l='MpServer', x=253.94, y=63.00, z=23.06], pe['Sheep'/146, l='MpServer', x=242.44, y=63.00, z=31.16], pe['Sheep'/147, l='MpServer', x=240.97, y=63.00, z=24.06], pe['Sheep'/148, l='MpServer', x=241.91, y=63.00, z=29.81], pe['Sheep'/149, l='MpServer', x=249.69, y=63.00, z=29.22], ow['Bat'/150, l='MpServer', x=246.75, y=38.10, z=46.25], ow['Bat'/151, l='MpServer', x=249.28, y=40.10, z=37.13], px['item.tile.rail'/171, l='MpServer', x=266.16, y=41.13, z=65.13], px['item.tile.rail'/170, l='MpServer', x=261.81, y=41.13, z=65.13], px['item.tile.torch'/169, l='MpServer', x=271.91, y=32.13, z=63.84], ow['Bat'/168, l='MpServer', x=270.25, y=28.10, z=40.88], px['item.tile.gravel'/175, l='MpServer', x=269.56, y=45.13, z=79.44], px['item.tile.rail'/174, l='MpServer', x=259.13, y=41.13, z=66.28], px['item.tile.rail'/173, l='MpServer', x=268.56, y=41.13, z=66.44], px['item.tile.rail'/172, l='MpServer', x=259.13, y=41.13, z=65.13], ow['Bat'/161, l='MpServer', x=250.50, y=41.00, z=96.66], ow['Bat'/160, l='MpServer', x=252.75, y=42.10, z=92.66], ow['Bat'/167, l='MpServer', x=257.00, y=40.43, z=3.09], ow['Bat'/166, l='MpServer', x=252.53, y=36.26, z=-1.09], BT_EntityBackItem['unknown'/319, l='MpServer', x=284.00, y=69.05, z=69.37], pe['Sheep'/186, l='MpServer', x=274.78, y=67.00, z=80.66], pe['Sheep'/187, l='MpServer', x=265.16, y=65.00, z=80.13], px['item.tile.rail'/184, l='MpServer', x=258.25, y=41.13, z=85.47], pe['Sheep'/185, l='MpServer', x=264.06, y=65.00, z=81.94], px['item.tile.gravel'/190, l='MpServer', x=277.25, y=27.13, z=41.22], px['item.tile.gravel'/191, l='MpServer', x=280.41, y=41.13, z=60.56], px['item.tile.mushroom'/188, l='MpServer', x=267.88, y=16.13, z=99.69], px['item.tile.gravel'/189, l='MpServer', x=277.41, y=27.13, z=39.81], px['item.tile.gravel'/178, l='MpServer', x=269.47, y=45.13, z=78.53], pe['Sheep'/179, l='MpServer', x=260.52, y=64.00, z=74.53], px['item.tile.gravel'/176, l='MpServer', x=270.56, y=45.13, z=78.56], px['item.tile.gravel'/177, l='MpServer', x=270.41, y=45.13, z=79.44], px['item.tile.rail'/182, l='MpServer', x=261.91, y=42.13, z=83.50], px['item.tile.rail'/183, l='MpServer', x=260.78, y=42.13, z=85.59], px['item.tile.gravel'/180, l='MpServer', x=269.38, y=42.13, z=84.88], px['item.tile.gravel'/181, l='MpServer', x=268.13, y=42.13, z=84.13], ow['Bat'/205, l='MpServer', x=295.38, y=40.54, z=39.59], EntityMedalSteve['entity.MedalSteve.name'/197, l='MpServer', x=286.88, y=61.61, z=132.72], px['item.tile.gravel'/196, l='MpServer', x=274.16, y=41.13, z=84.25], EntityMedalSteve['entity.MedalSteve.name'/199, l='MpServer', x=281.72, y=64.00, z=129.50], EntityMedalSteve['entity.MedalSteve.name'/198, l='MpServer', x=281.53, y=64.00, z=128.84], ow['Bat'/193, l='MpServer', x=276.50, y=42.10, z=74.88], px['item.tile.gravel'/192, l='MpServer', x=281.50, y=41.13, z=60.03], px['item.tile.gravel'/195, l='MpServer', x=274.41, y=41.13, z=85.78], px['item.tile.rail'/194, l='MpServer', x=278.28, y=31.13, z=90.81], px['item.tile.rail'/220, l='MpServer', x=307.41, y=25.13, z=40.06], ph['Squid'/221, l='MpServer', x=312.55, y=59.18, z=91.86], ph['Squid'/222, l='MpServer', x=305.60, y=60.04, z=93.57], ph['Squid'/223, l='MpServer', x=316.23, y=47.37, z=110.22], px['item.tile.rail'/216, l='MpServer', x=312.13, y=25.13, z=40.88], px['item.tile.rail'/217, l='MpServer', x=310.69, y=25.13, z=40.88], px['item.tile.rail'/218, l='MpServer', x=318.16, y=25.13, z=40.88], px['item.tile.rail'/219, l='MpServer', x=319.19, y=25.13, z=39.34], px['item.item.dyePowder.black'/214, l='MpServer', x=308.38, y=61.13, z=9.81], ph['Squid'/215, l='MpServer', x=303.16, y=61.00, z=17.52], ph['Squid'/232, l='MpServer', x=345.46, y=60.96, z=58.17], px['item.item.dyePowder.black'/231, l='MpServer', x=344.81, y=47.13, z=50.97], ow['Bat'/230, l='MpServer', x=341.03, y=36.54, z=40.59], ph['Squid'/227, l='MpServer', x=331.50, y=58.72, z=105.22], ph['Squid'/226, l='MpServer', x=320.22, y=61.30, z=115.75], ph['Squid'/225, l='MpServer', x=311.78, y=47.00, z=120.28], ph['Squid'/224, l='MpServer', x=304.83, y=60.36, z=101.03], EntityResizeableClientPlayerMP['JadeHunterKato'/254, l='MpServer', x=284.00, y=69.05, z=69.37], pe['Sheep'/114, l='MpServer', x=206.50, y=65.00, z=77.50], pe['Sheep'/113, l='MpServer', x=205.50, y=64.00, z=78.50], pe['Sheep'/127, l='MpServer', x=210.27, y=65.00, z=65.96], pe['Sheep'/126, l='MpServer', x=214.13, y=68.00, z=75.16], lz['Experience Orb'/125, l='MpServer', x=209.75, y=59.25, z=54.75], px['item.tile.torch'/124, l='MpServer', x=220.09, y=39.13, z=43.13], pe['Sheep'/123, l='MpServer', x=223.50, y=73.00, z=7.08], pe['Sheep'/122, l='MpServer', x=210.31, y=64.00, z=0.66]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:405)
at net.minecraft.client.Minecraft.b(SourceFile:1871)
at net.minecraft.client.Minecraft.run(SourceFile:548)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_11, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 366115464 bytes (349 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 15801 (884856 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: EntityArrowExplosive, EntityArrowLightning, EntityArrowFire, ...[noppes.mpm.EntityRendererAlt, RenderGlobalAlt, RenderMorePlayer, ...], [noppes.mpm.commands.CommandSit, CommandSleep, CommandDance, ...], [noppes.mpm.config.ConfigLoader, ConfigProp, VersionChecker], [noppes.mpm.gui.GuiOption], [noppes.mpm.models.ModelInterface, ModelHumanFemale, ModelHumanMale, ...]
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
ModLoader: Mods loaded: 22
ModLoader 1.4.7
mod_Armor 1.4.7
mod_Arrows 1.4.7
mod_BackTools 1.4.6v1
mod_FSGBase 1.0
mod_FSGNyanCat 2.0
mod_Gulliver 0.12 (MC 1.4.7)
mod_PowerSword 2.5
mod_SecretDoor 1.4.7
mod_TooManyItems 1.4.7 2012-01-09
mod_Console 1.2.5
mod_Castle 1.0.0
mod_Fset 1.0.0
mod_HouseV3 1.0.0
mod_Nset 1.0.0
mod_SpawnZom 1.0.0
mod_Tower 1.0.0
mod_MobCage 1.4
mod_phone 3.14159265
mod_PowerSword 2.5
mod_TrophyMod Linkseyi's Modmaker v0.113: TrophyMod
mod_MorePlayerModels More Player Models 1.4.7
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 5470 GL version 3.2.9262 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2870 (160720 bytes; 0 MB) allocated, 10 (560 bytes; 0 MB) used
java.lang.NoSuchMethodError: qz.setHoming(Z)V
at tb.a(ItemBow.java:69)
at ur.b(ItemStack.java:473)
at qx.bO(EntityPlayer.java:301)
at ayo.c(PlayerControllerMP.java:495)
at net.minecraft.client.Minecraft.l(SourceFile:1282)
at net.minecraft.client.Minecraft.J(SourceFile:582)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6e20bfb9 ----------
Hm, it looks like Gulliver isn't compatible with the Arrows mod. (Also not with some of the rest of your mods, but it's the Arrows mod that caused the crash in this case.)
And GOD man. You have alot of mods!
yeah i was actually hiding from it in a hole semi far away (about 3-5 blocks) and i got shot it was pretty funny and i was laughing my head off from it
wanna play with me? give me a pm