I'll be honest here. I've been a lazy **** and haven't cared to update it.
I've done this for two reasons.
1. I'm in no way fluent in Java coding.
2. Trak has been the one updating/coding the mod(which he has now fallen silent on me).
And here's what I'm going to do about it:
I'm going to try and update it while looking at a bunch of tutorials, though I think I'll opt out quick, it's worth a shot. If anyone is willing to take over the mod, please contact me and I'll see if you look like the person to me that I think is responsible enough to have that extra weight on their shoulders.
I warn you now, maintaining and updating a mod is hard work. I will only be looking for people who have been active in Minecraft and on the forums, meaning a somewhat high post count is required, because I don't want to just shove it off to random people I don't know.
PM me if you think you got what it takes, meanwhile, I'll be frustrating myself to learn Java as fast as possible for you guys.
Again, I'm sorry I couldn't have said this earlier, I've just avoided the subject.
I'll be honest here. I've been a lazy **** and haven't cared to update it.
I've done this for two reasons.
1. I'm in no way fluent in Java coding.
2. Trak has been the one updating/coding the mod(which he has now fallen silent on me).
And here's what I'm going to do about it:
I'm going to try and update it while looking at a bunch of tutorials, though I think I'll opt out quick, it's worth a shot. If anyone is willing to take over the mod, please contact me and I'll see if you look like the person to me that I think is responsible enough to have that extra weight on their shoulders.
I warn you now, maintaining and updating a mod is hard work. I will only be looking for people who have been active in Minecraft and on the forums, meaning a somewhat high post count is required, because I don't want to just shove it off to random people I don't know.
PM me if you think you got what it takes, meanwhile, I'll be frustrating myself to learn Java as fast as possible for you guys.
Again, I'm sorry I couldn't have said this earlier, I've just avoided the subject.
As well as I, I've been contacting RAWR about coding this project. Since both of us are extremely fluent in Java, we can't update this instantly. Only if a good Samaritan could help us
I contacted RAWR, but he declined to respond. Due to the general inactivity and his failure to respond, I assumed the mod was abandoned and began updating it myself. I'm a highly proficient coder and am working on a Forge compatible version.
I've talked with RAWRMaD and grim3212 about this, and grim3212 said that he hadn't started working on it. I made a 1.2.5 version and asked RAWRMaD if I could take on the mod, to which he said that I could. The new thread for the Seasons Mod can be found here.
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Digitov\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-18_14.53.57-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT b842b2f7 --------
Full report at:
C:\Users\Digitov\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-18_14.53.57-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 18/05/13 14:54
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 310949320 bytes (296 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 5055 (283080 bytes; 0 MB) allocated, 4705 (263480 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.5.688 Minecraft Forge 7.8.0.688 20 mods loaded, 20 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.5.688} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.0.688} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartMoving{13.9} [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartRender{1.1} [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.0} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.3} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.3} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.5} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DungeonPack{1.5.2 v2} [DungeonPack] (DungeonPack 1.5.2 v2 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Farlanders{1.5.1} [The Farlanders] (Farlanders_v0.8b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraveStone{2.1.0} [GraveStone] (GraveStone 2.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SeasonsMod{v1.9.2 - Bitterness} [The Seasons Mod] (Seasons_Mod_v1.9.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1472 (82432 bytes; 0 MB) allocated, 1216 (68096 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Sherry'/196, l='Test', x=-127,82, y=113,00, z=-146,16]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.NoSuchMethodError: net.minecraft.world.biome.BiomeGenBase.getFloatTemperature(Lnet/minecraft/world/World;)F
at WeatherPony.Seasons.ItemsSeason.func_77659_a(ItemsSeason.java:80)
at net.minecraft.item.ItemStack.func_77957_a(ItemStack.java:173)
at net.minecraft.item.ItemInWorldManager.func_73085_a(ItemInWorldManager.java:349)
at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:539)
at net.smart.moving.playerapi.NetServerHandler.func_72472_a(NetServerHandler.java:37)
at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:675)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 2f041d24 ----------
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Digitov\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-18_14.53.57-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT b842b2f7 --------
Full report at:
C:\Users\Digitov\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-18_14.53.57-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 18/05/13 14:54
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 310949320 bytes (296 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 5055 (283080 bytes; 0 MB) allocated, 4705 (263480 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.5.688 Minecraft Forge 7.8.0.688 20 mods loaded, 20 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.5.688} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.0.688} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartMoving{13.9} [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartRender{1.1} [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.0} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.3} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.3} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.5} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DungeonPack{1.5.2 v2} [DungeonPack] (DungeonPack 1.5.2 v2 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Farlanders{1.5.1} [The Farlanders] (Farlanders_v0.8b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraveStone{2.1.0} [GraveStone] (GraveStone 2.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SeasonsMod{v1.9.2 - Bitterness} [The Seasons Mod] (Seasons_Mod_v1.9.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1472 (82432 bytes; 0 MB) allocated, 1216 (68096 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Sherry'/196, l='Test', x=-127,82, y=113,00, z=-146,16]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.NoSuchMethodError: net.minecraft.world.biome.BiomeGenBase.getFloatTemperature(Lnet/minecraft/world/World;)F
at WeatherPony.Seasons.ItemsSeason.func_77659_a(ItemsSeason.java:80)
at net.minecraft.item.ItemStack.func_77957_a(ItemStack.java:173)
at net.minecraft.item.ItemInWorldManager.func_73085_a(ItemInWorldManager.java:349)
at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:539)
at net.smart.moving.playerapi.NetServerHandler.func_72472_a(NetServerHandler.java:37)
at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:675)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 2f041d24 ----------
Help?
Wrong thread at this point.
The problem you have is that you didn't install the mod right. It's an internal mod, though it has some support for .jar file external loading for servers. (You did it as .zip in the mods folder.)
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
As well as I, I've been contacting RAWR about coding this project. Since both of us are extremely fluent in Java, we can't update this instantly. Only if a good Samaritan could help us
"Seriously dude alot of cocaine." - Dr.Rockรo
Here's some links
https://sites.google.com/site/grimsmods/
https://sites.google.com/site/grimsmods/requested-mod-list
http://www.minecraftforum.net/topic/985375-132grims-mods-updates/
I program
Help?
The problem you have is that you didn't install the mod right. It's an internal mod, though it has some support for .jar file external loading for servers. (You did it as .zip in the mods folder.)
I program
MINECRAFT NEEDS YOU...
Patrick Geuder is adding "seasonal Changes" to Minecraft but he wants a " Minecraft coding who knows what there doing to help him"
PLEASE FOR the love of all that's good talk to him and make this happen in 1.7 MINECRAFT UPDATE
heres the link
https://twitter.com/pgeuder
This mod is now in this other thread.
This mod is still very alive, and is still in development. It is kept as up-to-date as possible.
I program