Speaking of jungles, why did he remove saplings? I mean getting saplings from jungle trees in vanilla is a pain in the butt, but why did he remove it altogether?
Too easy to harvest lots of logs... it would make surviving trivial
bronze isn't naturally occurring, its a mixture of something like iron and copper or something. Just saying you might wanna make it craftable instead of an ore
EDIT: I was just reading and then I commented probably should have seen the rest
umm... yeah, i just read the inspiration paragraph or whatever and it said added more realistic ores like bronze and tin and stuff...
I probably should have looked at the whole thing XD
hi!
worth playing, hope it helps reporting this bug?
it happened when I tried to use a workbench put above a fallen cobble stone in the depths of a cave.
java.lang.ArrayIndexOutOfBoundsException: 4
at TFC_Core.ItemIgInCobble.a(ItemIgInCobble.java:22)
at yr.h(Item.java:397)
at yr.d(Item.java:518)
at aan.q(ItemStack.java:485)
at TFC_Core.GuiContainerTFC.a(GuiContainerTFC.java:118)
at lr.b(EntityRenderer.java:1113)
at ZER.b(ZER.java:15)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Thread.java:722)
find the upper corner of that granite layer, then dig 6 blocks below its surface and 12 blocks into it; then, simply dig in a straight 1x2 line until you reach the other end.
if you don't find any cassiterite/bismuthinite within that line, either move 24 blocks over or drop 12, you'll find it eventually
find the upper corner of that granite layer, then dig 6 blocks below its surface and 12 blocks into it; then, simply dig in a straight 1x2 line until you reach the other end.
if you don't find any cassiterite/bismuthinite within that line, either move 24 blocks over or drop 12, you'll find it eventually
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Is forge .96 entirely necessary or are newer versions supposed to work, too? I'm getting crashes on world gen with *.105 but it may not be related to Forge.
I've been trying to install the beta 2 pre 16 version. I have no idea what I am doing wrong... so here is the error report can someone tell me what is causing the problem please? Or is it just because the new file set up is confusing me.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 9e012b3f --------
Generated 23/05/12 1:39 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6470M version 4.0.10243 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoClassDefFoundError: TFC_Game/TileEntityTerraFirepit
at ClientProxy.registerTileEntities(ClientProxy.java:61)
at mod_TFC_Core.load(mod_TFC_Core.java:530)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: TFC_Game.TileEntityTerraFirepit
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 9 more
--- END ERROR REPORT dc7e4836 ----------
My guess is you are trying to use a 4000+ block id fix and assigned the cobble at over 255.
because this mod and the id fix overwrites class files (the same class files) you have manifested this bug yourself.
Simply put They arent compatable
no no, I am sure is it disabled/removed,
but indeed I had to change this ID
TerraSulfur=248
as conflicting with thirst mod I think..
but still isnt over 255
but in the exception there really are other mods involved: lr.class
- water_shader_v5b1.2.5ml/lr.class
- OptiFine_1.2.5_HD_MT_B1/lr.class
- minecraftforge-client-3.1.2.96/lr.class ZER.class
- zombe's_modpack-v6.2_MC.1.2.5/ZER.class
I dont know how it works, you think I should try the same situation with the other mods disabled? and based on the result put the exception in the other mod thread? sounds fair, thx
PS.: TerraFirmaCraft RULES!!! (I couldnt hold myself :D)
I've been trying to install the beta 2 pre 16 version. I have no idea what I am doing wrong... so here is the error report can someone tell me what is causing the problem please? Or is it just because the new file set up is confusing me.
@Selera try to make it sure TFCraft is working without any other mods. I would like to suggest using MagicLauncher to install the mods, as it will allow you to not have to open the jar file and all the trouble it is to keep track of what you installed...
So, after it is working, add other mods one by one and test, until the game crashes so you can guess the culprit and try to workaround the problem. To do that, make it sure TFCraft and forge have highest priority, and the other mods you change the order until the crash dont happen; the problem is by doing that you may loose one or another functionality of other mods (like I have thirst mod but its poisoning do not damages thirst level, but it is better than nothing :))
I am at sealevel, and my "height" is registering at block height "147"...If I dig "down" into the ground about 10 blocks I find "clouds", for there are none in the sky. I am trying to generate a new world for this mod, however, due to the strange ground level height, I keep spawning in solid rock where I suffocate, or in underground water pockets where I drown.
So far....this mod is unplayable and terribly broken.
Too easy to harvest lots of logs... it would make surviving trivial
bronze isn't naturally occurring, its a mixture of something like iron and copper or something. Just saying you might wanna make it craftable instead of an ore
EDIT: I was just reading and then I commented probably should have seen the rest
http://www.minecraftforum.net/topic/1290964-obsidians-hd-skins-request-a-skin-and-youll-get-it/
I probably should have looked at the whole thing XD
http://www.minecraftforum.net/topic/1290964-obsidians-hd-skins-request-a-skin-and-youll-get-it/
worth playing, hope it helps reporting this bug?
it happened when I tried to use a workbench put above a fallen cobble stone in the depths of a cave.
great work, this IS minecraft as it should be
"truth is a pathless land" - Jiddu Krishnamurti
Any tip?
if you don't find any cassiterite/bismuthinite within that line, either move 24 blocks over or drop 12, you'll find it eventually
Thank you. I will try it
has anyone else used a sluice in smp? trying to open the gui causes anyone in ours to crash with an internal server error.
KBI Enriched Gravel Mod -- sift out nuggets and chunks and make gravel useful! (Outdated)
Tinker's Construct Recovery Addon -- get back some of your half-used tool materials! (Outdated)
Mods loaded: 4
ModLoader 1.2.5
mod_MinecraftForge 3.1.2.96
mod_TooManyItems 1.2.5 2012-04-13
mod_TFC_Core 0.2a
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 9e012b3f --------
Generated 23/05/12 1:39 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6470M version 4.0.10243 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoClassDefFoundError: TFC_Game/TileEntityTerraFirepit
at ClientProxy.registerTileEntities(ClientProxy.java:61)
at mod_TFC_Core.load(mod_TFC_Core.java:530)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: TFC_Game.TileEntityTerraFirepit
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 9 more
--- END ERROR REPORT dc7e4836 ----------
no no, I am sure is it disabled/removed,
but indeed I had to change this ID
TerraSulfur=248
as conflicting with thirst mod I think..
but still isnt over 255
but in the exception there really are other mods involved:
lr.class
- water_shader_v5b1.2.5ml/lr.class
- OptiFine_1.2.5_HD_MT_B1/lr.class
- minecraftforge-client-3.1.2.96/lr.class
ZER.class
- zombe's_modpack-v6.2_MC.1.2.5/ZER.class
I dont know how it works, you think I should try the same situation with the other mods disabled? and based on the result put the exception in the other mod thread? sounds fair, thx
PS.: TerraFirmaCraft RULES!!! (I couldnt hold myself :D)
"truth is a pathless land" - Jiddu Krishnamurti
@Selera try to make it sure TFCraft is working without any other mods. I would like to suggest using MagicLauncher to install the mods, as it will allow you to not have to open the jar file and all the trouble it is to keep track of what you installed...
So, after it is working, add other mods one by one and test, until the game crashes so you can guess the culprit and try to workaround the problem. To do that, make it sure TFCraft and forge have highest priority, and the other mods you change the order until the crash dont happen; the problem is by doing that you may loose one or another functionality of other mods (like I have thirst mod but its poisoning do not damages thirst level, but it is better than nothing :))
"truth is a pathless land" - Jiddu Krishnamurti
"truth is a pathless land" - Jiddu Krishnamurti
You should totally do that. Done yet? What's the holdup?
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
I am at sealevel, and my "height" is registering at block height "147"...If I dig "down" into the ground about 10 blocks I find "clouds", for there are none in the sky. I am trying to generate a new world for this mod, however, due to the strange ground level height, I keep spawning in solid rock where I suffocate, or in underground water pockets where I drown.
So far....this mod is unplayable and terribly broken.