I have a big problem. I have all my stuff stored in the lockers of this great mod, and today I have updated Minecraft to 1.2.5. But I forgot that your mod isn't updated yet, so now I can't play my worlds. If I open my worlds, I lost all the stuff I have.
This mod will be updated in a near future? There are anything I can do for recover my stuff until you update the mod?
Thanks in advance.
Backup your current version, downgrade your minecraft to the version where you put your stuff in this mod. Take those stuff into the chests and save the game. Now go back to your backed up latest version of your minecraft, copy paste the saved game. Eat some porkchops.
I get a crash when i start minecraft. I installed modloader, modloadermp, and minecraft forge. multiplayer (smp) works fine though.
Sorry but i couldn't find how to add a spoiler. this is my crash.
java.lang.ArrayIndexOutOfBoundsException: 435
at ModLoader.initStats(ModLoader.java:926)
at ModLoader.init(ModLoader.java:910)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:79)
at ahu.<clinit>(ahu.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
I get a crash when i start minecraft. I installed modloader, modloadermp, and minecraft forge. multiplayer (smp) works fine though.
Sorry but i couldn't find how to add a spoiler. this is my crash.
java.lang.ArrayIndexOutOfBoundsException: 435
at ModLoader.initStats(ModLoader.java:926)
at ModLoader.init(ModLoader.java:910)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:79)
at ahu.<clinit>(ahu.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
out of bounds exception means your blocks ids are conflicting or they are above 256 go into your config files and fix it on all mods
The 1.2.4 version works fine for ssp with modloader, modloadermp, AND forge installed. I think server just needs mlmp which would make it not work with forge mlmp. Im on 1.2.5 and using the 1.2.4 version - only small issue i see is a conflict with idea resolver - a bogus conflitc
I love this mod, been using it since 1.0, but now I'm getting the below error. Any ideas?
--- BEGIN ERROR REPORT 92e8e8c --------
Generated 5/1/12 8:57 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NoSuchMethodError: forge.MinecraftForgeClient.getItemRenderer(Laan;Lforge/ItemRenderType;)Lforge/IItemRenderer;
at Storage.RenderStorageItem.doRenderItem(RenderStorageItem.java:28)
at Storage.Crate.TileEntityWarehouseCrateRenderer.renderTileEntityAt(TileEntityWarehouseCrateRenderer.java:35)
at Storage.Crate.TileEntityWarehouseCrateRenderer.a(TileEntityWarehouseCrateRenderer.java:86)
at ach.a(SourceFile:129)
at ach.a(SourceFile:122)
at l.a(RenderGlobal.java:465)
at lr.a(EntityRenderer.java:1292)
at lr.b(EntityRenderer.java:1033)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at noppes.mpm.EntityRendererAlt.b(EntityRendererAlt.java:36)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f60299ff ----------
I love this mod, been using it since 1.0, but now I'm getting the below error. Any ideas?
--- BEGIN ERROR REPORT 92e8e8c --------
Generated 5/1/12 8:57 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NoSuchMethodError: forge.MinecraftForgeClient.getItemRenderer(Laan;Lforge/ItemRenderType;)Lforge/IItemRenderer;
at Storage.RenderStorageItem.doRenderItem(RenderStorageItem.java:28)
at Storage.Crate.TileEntityWarehouseCrateRenderer.renderTileEntityAt(TileEntityWarehouseCrateRenderer.java:35)
at Storage.Crate.TileEntityWarehouseCrateRenderer.a(TileEntityWarehouseCrateRenderer.java:86)
at ach.a(SourceFile:129)
at ach.a(SourceFile:122)
at l.a(RenderGlobal.java:465)
at lr.a(EntityRenderer.java:1292)
at lr.b(EntityRenderer.java:1033)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at noppes.mpm.EntityRendererAlt.b(EntityRendererAlt.java:36)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f60299ff ----------
great. I was really hoping i could use this mod for the Storage portion of the epic Aircraft carrier i'm building. it will be HUGE. I already have a mod for making the ship FUnction (Ships&Boats), flan's mod for planes, and a few other odd mods for this and that. Still looking for a mod that adds Naval Artillery or deck guns.
I tried to contact him by email, but he did not respond.
I think he's given up on this mod...If I had any coding or moding skills, I'd update this myself. With permission or something, of course. Or just give him full credit.
great. I was really hoping i could use this mod for the Storage portion of the epic Aircraft carrier i'm building. it will be HUGE. I already have a mod for making the ship FUnction (Ships&Boats), flan's mod for planes, and a few other odd mods for this and that. Still looking for a mod that adds Naval Artillery or deck guns.
I'm pretty sure Flan's complete plane mod adds ground based guns too. At least it used to. Check and see if it still does. Might be a good alternative for now anyway.
I'm really sad to see this mod fade away. This used to be a staple on my server. Everyone misses being able to lock their stuff up safely. I really hope he picks it back up, in my opinion it's easily one of the best mods out there. And one of my favorites for sure
(It's way better)
Backup your current version, downgrade your minecraft to the version where you put your stuff in this mod. Take those stuff into the chests and save the game. Now go back to your backed up latest version of your minecraft, copy paste the saved game. Eat some porkchops.
Because black screen is boring.
Sorry but i couldn't find how to add a spoiler. this is my crash.
java.lang.ArrayIndexOutOfBoundsException: 435
at ModLoader.initStats(ModLoader.java:926)
at ModLoader.init(ModLoader.java:910)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:79)
at ahu.<clinit>(ahu.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
out of bounds exception means your blocks ids are conflicting or they are above 256 go into your config files and fix it on all mods
http://i.imgur.com/FzhNs.png
--- BEGIN ERROR REPORT 92e8e8c --------
Generated 5/1/12 8:57 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NoSuchMethodError: forge.MinecraftForgeClient.getItemRenderer(Laan;Lforge/ItemRenderType;)Lforge/IItemRenderer;
at Storage.RenderStorageItem.doRenderItem(RenderStorageItem.java:28)
at Storage.Crate.TileEntityWarehouseCrateRenderer.renderTileEntityAt(TileEntityWarehouseCrateRenderer.java:35)
at Storage.Crate.TileEntityWarehouseCrateRenderer.a(TileEntityWarehouseCrateRenderer.java:86)
at ach.a(SourceFile:129)
at ach.a(SourceFile:122)
at l.a(RenderGlobal.java:465)
at lr.a(EntityRenderer.java:1292)
at lr.b(EntityRenderer.java:1033)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at noppes.mpm.EntityRendererAlt.b(EntityRendererAlt.java:36)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f60299ff ----------
update forge
I'm really sad to see this mod fade away. This used to be a staple on my server. Everyone misses being able to lock their stuff up safely. I really hope he picks it back up, in my opinion it's easily one of the best mods out there. And one of my favorites for sure
The last time he was active on the forums was less than two weeks ago. He may just have a ton of other work that he's been busy with.