don't get on me for thowing some 2nd gen pokemon in, this is just an idea for replacing the regular mobs with pokemon
maybe pidgeys/spearows could double as chickens, voltorbs/electrodes for creepers, tauros/miltank for cows, mareep for sheep, beedrill.... i don't know but i know they're usually hostile, grimer/muk for slime, spinarak/ariados for spiders, mr. mime for enderman (idk it seems like he would grief), jynx for snow golem, i don't know about zombies and skeletons though
and maybe the if you set the difficulty on peaceful, the pokemon replacing the hostile mobs still spawn, but don't attack you
what also could be done is that the nether has more things added to it so it could be a habitat for pokemon... idk
you could add some pokemon crys. lol and.. moves for pokemon. just like basic moves idk. would be cool if it created different biomes. like volcanos n stuff. lol but i love the mod pokemon FTW
do u think u could make an auto installer for this? when i start up a minecraft world, everything loads perfectly until
the saving chunks part. then it just goes BAM black screen. am i doing something wrong? plz help this mod looks EPIC
here is the new layout so it doesn't block the chat menu
thats good but i have one question in any updates are the pokemobs going to have there own moves im not saying each individual pokemob has to have a move but based on types they should get four moves as the gain xp and there should be a device call a contrller or somthing where when you make is and your battling somthing its not too complicated just shows the four moves and you could pick which one you want it to use and when its used it pauses the game so when your trying to use it you dont get killed and add healers like berries and full reveives, ect. that you could use it for too
maybe u could make geodude, graveller, and golem look like cobblestone blocks on the ground, but when u go within 3 blocks of them, they go out of there disguise and attack u or run away
thats good but i have one question in any updates are the pokemobs going to have there own moves im not saying each individual pokemob has to have a move but based on types they should get four moves as the gain xp and there should be a device call a contrller or somthing where when you make is and your battling somthing its not too complicated just shows the four moves and you could pick which one you want it to use and when its used it pauses the game so when your trying to use it you dont get killed and add healers like berries and full reveives, ect. that you could use it for too
All the moves from the games are going to be added once I finish the battle system
[quote=seagoingmanatee;/comments/24201879]
gonna record it later
[/quote great to hear from you again! nice house! it seems just like yesterday when i (sniff sniff) saw you start it (sniff) :wink.gif: and i cant believe every move will be in there your are actually sooooooooo awesome, i cant think you enough!! THANK YOU
This is so bad, I just realized that now that my finals are just about done (damn this take home final T.T ) I find myself checking this quite often, even though I know its pointless to check more than a couple times a day XD
I think it would help fix the spawning problem if you made it so that a pokemon has a chance of spawning near you when you come in contact with tall grass. (But still have them roam naturally, but this would just help with the spawning problems).
I think it would help fix the spawning problem if you made it so that a pokemon has a chance of spawning near you when you come in contact with tall grass. (But still have them roam naturally, but this would just help with the spawning problems).
He said he might be doing tall grass/cave spawning, while you walk through them, but I'm not sure how he wants that to work, sounds fun though :biggrin.gif:
maybe pidgeys/spearows could double as chickens, voltorbs/electrodes for creepers, tauros/miltank for cows, mareep for sheep, beedrill.... i don't know but i know they're usually hostile, grimer/muk for slime, spinarak/ariados for spiders, mr. mime for enderman (idk it seems like he would grief), jynx for snow golem, i don't know about zombies and skeletons though
and maybe the if you set the difficulty on peaceful, the pokemon replacing the hostile mobs still spawn, but don't attack you
what also could be done is that the nether has more things added to it so it could be a habitat for pokemon... idk
just because I'm emo doesn't mean i cut myself
the saving chunks part. then it just goes BAM black screen. am i doing something wrong? plz help this mod looks EPIC
it took forever to build and the footage is boring so I probably won't upload the build
thats good but i have one question in any updates are the pokemobs going to have there own moves im not saying each individual pokemob has to have a move but based on types they should get four moves as the gain xp and there should be a device call a contrller or somthing where when you make is and your battling somthing its not too complicated just shows the four moves and you could pick which one you want it to use and when its used it pauses the game so when your trying to use it you dont get killed and add healers like berries and full reveives, ect. that you could use it for too
All the moves from the games are going to be added once I finish the battle system
wtf, thats pimp
PD: sorry for my bad english, im argentinian
beter house then i have made in a long time in minecraft so when is the next vid (not pushing just excited)
gonna record it later
gonna record it later
[/quote great to hear from you again! nice house! it seems just like yesterday when i (sniff sniff) saw you start it (sniff) :wink.gif: and i cant believe every move will be in there your are actually sooooooooo awesome, i cant think you enough!! THANK YOU
I'm loving the mod so far ^^
He said he might be doing tall grass/cave spawning, while you walk through them, but I'm not sure how he wants that to work, sounds fun though :biggrin.gif: