You can do exactly this with a wooden pipe on the side of the iron pipe where the items are coming from. This is because Iron pipes will never turn towards a wooden pipe.
You can do exactly this with a wooden pipe on the side of the iron pipe where the items are coming from. This is because Iron pipes will never turn towards a wooden pipe.
Yes but if you put a line of adjacent furnaces with wooden pipes pulling out the back, they will randomly put some of the materials back into other furnaces.
Yes but if you put a line of adjacent furnaces with wooden pipes pulling out the back, they will randomly put some of the materials back into other furnaces.
Yep, exactly what i meant.
Rollback Post to RevisionRollBack
I'm from Germany, so don't look too hard for mistakes
Small update to use buildcraft's new texture featuers, should no longer need to modify buildcraft's core. I will be working on the new pipe suggestions today so expect a new update later.
Can you use the instructions from this page and give me a full copy of the log? Also does buildcraft by itself work? you will need to get that working before you can use this mod.
This update renames the Anti-insertion pipe to the Extraction pipe (if you changed the default id you will need to edit it with the new name again in the config). It also adds wood pipe functionality to the Extraction pipe so applying redstone current or clicking on the pipe will remove items from chests/machines.
Can you use the instructions from this page and give me a full copy of the log? Also does buildcraft by itself work? you will need to get that working before you can use this mod.
Buildcraft does work on its own.Heres the report:
Mods loaded: 6
ModLoader Beta 1.5_01v3
mod_BuildCraftCore 1.6.6.2
mod_SpawnerGUI Beta 1.5_01
mod_Transmitter Beta 4
mod_BuildCraft 1.5_01.3
mod_IDList Beta 1.5_01
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT c10a04cd --------
Generated 6/12/11 5:03 PM
Minecraft: Minecraft Beta 1.5_01
OS: Windows XP (x86) version 5.1
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 6100 nForce 405/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.lang.IllegalAccessError: class buildcraft.core.EntityBlock cannot access its superclass si
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at BuildCraftCore.initialize(Unknown Source)
at mod_BuildCraftCore.initialize(Unknown Source)
at mod_BuildCraftCore.ModsLoaded(Unknown Source)
at ModLoader.init(ModLoader.java:748)
at ModLoader.AddAllRenderers(ModLoader.java:120)
at sd.<init>(sd.java:60)
at sd.<clinit>(sd.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:282)
at net.minecraft.client.Minecraft.run(SourceFile:658)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6f88cdc9 ----------
Mods loaded: 5
ModLoader Beta 1.6.6
mod_ExtraBuildcraftPipes 1.6.6.3.2
mod_TooManyItems 1.6.5 2011-05-28
mod_BuildCraftCore 1.6.6.3
mod_BuildCraftTransport 1.6.6.3
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT b38ac908 --------
Generated 6/12/11 5:16 PM
Minecraft: Minecraft Beta 1.6.6
OS: Windows XP (x86) version 5.1
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 6100 nForce 405/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.lang.IllegalArgumentException: Slot 156 is already occupied by ExtraBuildcraftPipes.BlockInsertionPipe@a0ebc2 when adding buildcraft.transport.BlockObsidianPipe@d61301
at un.<init>(SourceFile:253)
at rr.<init>(SourceFile:9)
at buildcraft.transport.BlockPipe.<init>(Unknown Source)
at buildcraft.transport.BlockObsidianPipe.<init>(Unknown Source)
at BuildCraftTransport.initialize(Unknown Source)
at BuildCraftTransport.ModsLoaded(Unknown Source)
at mod_BuildCraftTransport.ModsLoaded(Unknown Source)
at ModLoader.init(ModLoader.java:830)
at ModLoader.AddAllRenderers(ModLoader.java:124)
at tc.<init>(tc.java:60)
at tc.<clinit>(tc.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:312)
at net.minecraft.client.Minecraft.run(SourceFile:683)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 507f1d30 ----------
java.lang.IllegalArgumentException: Slot 156 is already occupied by ExtraBuildcraftPipes.BlockInsertionPipe@a0ebc2 when adding buildcraft.transport.BlockObsidianPipe@d61301
[/code]
Go in to your buildcraft.cfg file and give Insertion pipe a new id. The id you are using it is conflicting with Obsidian pipe. I fixed this but if you installed before i applied the fix the config file still uses the old value. If you want to set it to the new default it is 159.
Go in to your buildcraft.cfg file and give Insertion pipe a new id. The id you are using it is conflicting with Obsidian pipe. I fixed this but if you installed before i applied the fix the config file still uses the old value. If you want to set it to the new default it is 159.
Excellent addition to Buildcraft. I could not possibly have automated much without it.
Idea for another pipe though: crossover pipe. Items which enter it keep flowing in the same direction when possible, only changing direction if their exit is blocked.
Rollback Post to RevisionRollBack
My mods page.
I am not a ♠ but I play one on the internet.
You can do exactly this with a wooden pipe on the side of the iron pipe where the items are coming from. This is because Iron pipes will never turn towards a wooden pipe.
Thanks, I'll give that a try!
Or is this on the agenda?
That's what wooden pipes are for
Yes but if you put a line of adjacent furnaces with wooden pipes pulling out the back, they will randomly put some of the materials back into other furnaces.
Yep, exactly what i meant.
Can you use the instructions from this page and give me a full copy of the log? Also does buildcraft by itself work? you will need to get that working before you can use this mod.
This update renames the Anti-insertion pipe to the Extraction pipe (if you changed the default id you will need to edit it with the new name again in the config). It also adds wood pipe functionality to the Extraction pipe so applying redstone current or clicking on the pipe will remove items from chests/machines.
The new recipe is on the OP.
Buildcraft does work on its own.Heres the report:
Go in to your buildcraft.cfg file and give Insertion pipe a new id. The id you are using it is conflicting with Obsidian pipe. I fixed this but if you installed before i applied the fix the config file still uses the old value. If you want to set it to the new default it is 159.
That fixed it
Doing some IC stuff is planned, but I want to get SMP working first.
Linkto a totally legitimate site for a search class.
Idea for another pipe though: crossover pipe. Items which enter it keep flowing in the same direction when possible, only changing direction if their exit is blocked.
I am not a ♠ but I play one on the internet.