I don't think so. There's nothing about that in the update notes on the MC Wiki.
IIRC is If I Recall Correctly. So I did not. No big deal. Wasn't too sure, anyway. It's what happens when posting off a phone. You just don't have time to check.
Rollback Post to RevisionRollBack
"Better Than Wolves: where the line between morality and immorality is a mile wide and has loops in some places." - Stormweaver
So.. does anyone know which version of optifine works with this? I tried the one that the other person told me to try.. but it didn't work. On top of that, I tried a couple of others.. didn't work.
I love this mod, but my MC lags like hell, so if there is one that works with it, please tell me.
Technically, no version of optifine works with BTW. B2 has fewer issues, but optifine modifies some of the same class files as BTW. Installing Optifine regularly will remove important functions from BTW. There are ways around this, but you lose Optifine features instead.
Why is hardcore bedding, bone, chicken, grinding, info, and sheep non-optional? I want to turn some of them off but I can't.
Its because thats how the mod is meant to be played. And before you ask, FlowerChild isn't going to put in options to turn them off. He has made it clear that they are here to stay.
They're not optional, because that's just how the mod is meant to be played. Optional functions are either minor parts of the mod (minecart tweaks, and nether spawning for example) or have the potential to mess up existing worlds or feel incongruous with them (such as hardcore buckets, and restricted slime spawning)
After some initial reservations about all the new hardcore features, especially the beds becoming purely aesthetic. I have to say that I agree 100% with the changed you have made.
Awesome stuff man. I really appreciate posts like this, as while I am a tenacious SOB, it's still draining to have so many people complaining when I make strong moves to help improve the game.
Anyways, thank you for taking the time to write out that post and let me know that people are realizing the beneficial impact of these changes with time
With regards to beds being purely aesthetic, I actually do have a future use for them planned. It won't be related to what they used to do, but they won't just be decorative either.
With regards to beds being purely aesthetic, I actually do have a future use for them planned. It won't be related to what they used to do, but they won't just be decorative either.
So.. does anyone know which version of optifine works with this? I tried the one that the other person told me to try.. but it didn't work. On top of that, I tried a couple of others.. didn't work.
I love this mod, but my MC lags like hell, so if there is one that works with it, please tell me.
I'm actually using the latest Optifine HD B4 Ultra, and haven't encountered any problems. I'm using Magic Launcher to run Risu's ModLoader, Risu's Recipe Book, Better Than Wolves (4.21), Biomes O Plenty, and OptiFine (B4). It says Optifine has 6 errors, but that seems to be triggered by Optifine's Forge compatibility without having Forge installed, and doesn't seem to be affecting anything otherwise. Running the latest version of Java can also help with lag.
Rollback Post to RevisionRollBack
"No no no no. You no know what you want. Luigi know what you want." -Luigi, Cars
I'm actually using the latest Optifine HD B4 Ultra, and haven't encountered any problems. I'm using Magic Launcher to run Risu's ModLoader, Risu's Recipe Book, Better Than Wolves (4.21), Biomes O Plenty, and OptiFine (B4). It says Optifine has 6 errors, but that seems to be triggered by Optifine's Forge compatibility without having Forge installed, and doesn't seem to be affecting anything otherwise. Running the latest version of Java can also help with lag.
You may think that theres no problems but the problems that occur are that you lose certain things in BTW, like dragon orbs and arcane scrolls. While they aren't necessary for the game to run perfectly fine, you miss out on current and possibly future features because of it. Of course I could be wrong seeing as I don't need optifine myself, but this has been said enough times that I'm pretty sure that I'm right.
You may think that theres no problems but the problems that occur are that you lose certain things in BTW, like dragon orbs and arcane scrolls. While they aren't necessary for the game to run perfectly fine, you miss out on current and possibly future features because of it. Of course I could be wrong seeing as I don't need optifine myself, but this has been said enough times that I'm pretty sure that I'm right.
Yeah, I think it may be time for me to add in an integrity check on that base-class to make sure its not being overwritten. This myth of "it's working fine" is getting way too annoying, and I'm getting thoroughly sick of the related tech-support it generates.
We upped our server to 4.21 where we have an exisiting ender grinder. Tested it out and it's hilarious. I'm going to have to redesign it. I already had some ideas for a new design anyway that use the BTW stuff more.
My buddy aggroed the enders near the drop and it has been a steady deathfest since then. He just wanted to work on his park near the drop point.
I love it, The End is damn scary now. No clue yet how I'm going to kill the dragon on singleplayer when I get to that point.
--
The hidden nametags is nice, even on our cooperative world.
We're loving the recent patches, can't wait for the villager changes.
Pumpkin hat maybe? Or did that get removed with the Enderman changes... I didn't think to test it out.
Even if that does still work, using it to fight the enderdragon would go from "just don't look at the endermen and i'll be fine" to "oh god, did the dragon just hit me?"
Pumpkin hat maybe? Or did that get removed with the Enderman changes... I didn't think to test it out.
I despise wearing a pumpkin on my head.
My main concern was an accidental hit on one ender would be very bad now, in the past it just meant killing that one and going back to business. Now an accidental glance or hit and bad things happen.
My main concern was an accidental hit on one ender would be very bad now, in the past it just meant killing that one and going back to business. Now an accidental glance or hit and bad things happen.
Have you tried the Ender Spectacles?
Rollback Post to RevisionRollBack
"Not everyone who has a built a nice chair owes money to the guy that invented chairs"
it doesn't impact endermen behavior as far as I've discovered/read from others who've tested as well.
Yeah, I've got it on my todo list to change that. The pumpkin thing always struck me as rather silly and without in-game justification. I'll be moving that functionality over to the Ender Spectacles. Actually, I think I'll do that right now as it'll be a nice 5 minute job to do with my morning coffee
Got back into playing minecraft again, and it seems i learned now exactly how wheat works (man was I wrong). I was wondering if Hemp was the same? In Vanilla, Wheat grows best if in rows, with tilled/hydrated soil next to it, nothing planted. Is this the same for hemp, or can it grow fine packed together in a box field?
Got back into playing minecraft again, and it seems i learned now exactly how wheat works (man was I wrong). I was wondering if Hemp was the same? In Vanilla, Wheat grows best if in rows, with tilled/hydrated soil next to it, nothing planted. Is this the same for hemp, or can it grow fine packed together in a box field?
Box field is fine. I always found those conditions for wheat to be rather counter-intuitive, so I didn't apply them to Hemp.
IIRC is If I Recall Correctly. So I did not. No big deal. Wasn't too sure, anyway. It's what happens when posting off a phone. You just don't have time to check.
Technically, no version of optifine works with BTW. B2 has fewer issues, but optifine modifies some of the same class files as BTW. Installing Optifine regularly will remove important functions from BTW. There are ways around this, but you lose Optifine features instead.
*Too lazy to find a link for you atm*
Its because thats how the mod is meant to be played. And before you ask, FlowerChild isn't going to put in options to turn them off. He has made it clear that they are here to stay.
Edit: Ninja'd
Awesome stuff man. I really appreciate posts like this, as while I am a tenacious SOB, it's still draining to have so many people complaining when I make strong moves to help improve the game.
Anyways, thank you for taking the time to write out that post and let me know that people are realizing the beneficial impact of these changes with time
With regards to beds being purely aesthetic, I actually do have a future use for them planned. It won't be related to what they used to do, but they won't just be decorative either.
Villager reproduction ?
I'm actually using the latest Optifine HD B4 Ultra, and haven't encountered any problems. I'm using Magic Launcher to run Risu's ModLoader, Risu's Recipe Book, Better Than Wolves (4.21), Biomes O Plenty, and OptiFine (B4). It says Optifine has 6 errors, but that seems to be triggered by Optifine's Forge compatibility without having Forge installed, and doesn't seem to be affecting anything otherwise. Running the latest version of Java can also help with lag.
You may think that theres no problems but the problems that occur are that you lose certain things in BTW, like dragon orbs and arcane scrolls. While they aren't necessary for the game to run perfectly fine, you miss out on current and possibly future features because of it. Of course I could be wrong seeing as I don't need optifine myself, but this has been said enough times that I'm pretty sure that I'm right.
Yeah, I think it may be time for me to add in an integrity check on that base-class to make sure its not being overwritten. This myth of "it's working fine" is getting way too annoying, and I'm getting thoroughly sick of the related tech-support it generates.
My buddy aggroed the enders near the drop and it has been a steady deathfest since then. He just wanted to work on his park near the drop point.
I love it, The End is damn scary now. No clue yet how I'm going to kill the dragon on singleplayer when I get to that point.
--
The hidden nametags is nice, even on our cooperative world.
We're loving the recent patches, can't wait for the villager changes.
Pumpkin hat maybe? Or did that get removed with the Enderman changes... I didn't think to test it out.
Even if that does still work, using it to fight the enderdragon would go from "just don't look at the endermen and i'll be fine" to "oh god, did the dragon just hit me?"
I despise wearing a pumpkin on my head.
My main concern was an accidental hit on one ender would be very bad now, in the past it just meant killing that one and going back to business. Now an accidental glance or hit and bad things happen.
Have you tried the Ender Spectacles?
it doesn't impact endermen behavior as far as I've discovered/read from others who've tested as well.
Edit - Aaaaaaaand now I'm wrong, thanks FC.
Yeah, I've got it on my todo list to change that. The pumpkin thing always struck me as rather silly and without in-game justification. I'll be moving that functionality over to the Ender Spectacles. Actually, I think I'll do that right now as it'll be a nice 5 minute job to do with my morning coffee
EDIT: Done.
Box field is fine. I always found those conditions for wheat to be rather counter-intuitive, so I didn't apply them to Hemp.