I installed toomanyitems in the beggining of 1.2.3 and it worked perfectly, I even built a colosseum. But after I installed Modloader (and uninstalled it because it caused minecraft to crash) and singleplayercommands (uninstalled for the same reason) I got a black screen. Using console I managed to get this report
06/03/2012 8:24:16 PM [0x0-0x74074].com.Mojang Specifications.Minecraft.MinecraftSP[2124] Exception in thread "Minecraft main thread" java.lang.InstantiationError: fy
06/03/2012 8:24:16 PM [0x0-0x74074].com.Mojang Specifications.Minecraft.MinecraftSP[2124] at net.minecraft.client.Minecraft.a(SourceFile:246)
I installed toomanyitems in the beggining of 1.2.3 and it worked perfectly, I even built a colosseum. But after I installed Modloader (and uninstalled it because it caused minecraft to crash) and singleplayercommands (uninstalled for the same reason) I got a black screen. Using console I managed to get this report
06/03/2012 8:24:16 PM [0x0-0x74074].com.Mojang Specifications.Minecraft.MinecraftSP[2124] Exception in thread "Minecraft main thread" java.lang.InstantiationError: fy
06/03/2012 8:24:16 PM [0x0-0x74074].com.Mojang Specifications.Minecraft.MinecraftSP[2124] at net.minecraft.client.Minecraft.a(SourceFile:246)
You made sure to delete your modded minecraft.jar and then did a "force update" to reinstall right?
I use it in smp mode on a server that restricts some items. Adding an exclusion list to the config file would really help. Something like a comma separated list of id's not to put on the item list. Things like double wooden slabs, and locked chests are just annoying to have available imo.
there was a none optional login update yesterday that broke all mods. yes this includes yours, modloader, zombe's fly mod, rai's minimap, custom npc's, forge, and many many others. please make another update for the mod today or tomorrow to make it work again.
before you say that ungodly stupid excuse, no i did not install it on a old minecraft.jar i forced update deleted meta inf installed this mod = made game crash, forced update deleted meta inf installed modloader ran once = crash, forced update deleted meta inf installed modloader and T,M,I ran = crash, the readout wasn't on screen for more then 1/2 a second so i cousldn't copy it down,
Create and delete items in-game, including mod items. Save and load entire inventories. Create unlimited stacks and tools. Test mods, create huge survival worlds, and more. Updated quickly!
TL;DR: It works in singleplayer and multiplayer (if you're an op). Many people find it better than creative mode (and it works in survival mode too, of course). Unlimited stacks are there (shift-click) but you will need ModLoader for them to refresh constantly. If it crashes post a crash report. If you just post "it doesn't work" you won't get help. Use the correct version. Delete META-INF. Finally, 90% of questions in the thread are answered below in this post.
All of TooManyItems except for the small portion excerpted from the original Minecraft game is copyright 2011-2012 Marglyph. TooManyItems is free for personal use only. Do not redistribute TooManyItems, including in mod packs.
Recent updates (downloads are below instructions)
2012-03-03: ModLoader for 1.2.3 changed method names. Please re-download and re-install TMI.
2012-03-02: 1.2.3 appears to have been a minor bugfix update and TMI for 1.2.2 does not need to be updated, just re-install from scratch.
2012-03-01: Released for 1.2.2. (If you have the bug with the first letter of enchantment names being cut off, re-download; I fixed it within about an hour of the release.)
2012-02-23: Released for 12w08a.
2012-02-17: Updated TMI for Minecraft 1.1 to address RedPower and Forestry mods.
2012-02-15: Released for 12w07b.
2012-02-09: Released for 12w06a.
2012-02-03: Released for 12w05b. Yay "weekly" builds.
2012-02-02: Released for 12w05a weekly build.
2012-01-26: Released for 12w04a weekly build.
2012-01-19: Released TMI for 12w03a weekly build. I may or may not do future weekly builds. I want to see how many downloads there are vs. how much work it is to update.
2012-01-12: Updated for Minecraft 1.1.
2011-11-29: Save states now save and load item enchantments. Minor improvements to the item list.
2011-11-19: Small but important bugfix for multiplayer.
2011-11-18: Updated for Minecraft release 1.0.0.
This is a HUGE update, not only because of Minecraft's exit from beta, but because there are new features, with even more on the way later. Some of these new features are experimental! For example, you can now configure what type of mob spawner to place, change the key that turns TMI on/off, switch between creative and survival mode, and control the weather and time from TMI, and all the useful potions are included. The Trash function is different and you can also delete stacks by dropping them onto the item sidebar. Check it out! There is also an API for modders to hide items from TMI and use higher damage values than 15, but it's not documented yet. I will be working on this.
Instructions
Turn On/Off: Press the "o" key in the inventory screen. By default it's on in single player and off in multiplayer. On/off state will be remembered. You can change the key (to a different one than "o") in the config file (see below).
Add items: Left-click on items in the right sidebar to add full stacks, or right-click to add one at a time.
Configuration: Find the directory in which your minecraft saves folder and options.txt are, and if you have previously used TMI you will also find TooManyItems.txt there. This contains options that you can change, not all of which are documented yet. (Important: only set spawner to the name of a mob, like Skeleton, Sheep, etc. If you set it to another entity like a boat, your game will crash.)
Unlimited stacks/tools (single-player only): Shift-left-click on items in the right sidebar to add unlimited stacks OR unlimited-use tools or flint and steel. ModLoader is required for "true" unlimited stacks. Without ModLoader the quantity of >64 stacks will refresh when you open your inventory.
Trash (single-player only): Drop an item stack on the item sidebar or the trash icon to delete it. Click the trash icon to turn "delete mode" on and off (in "delete mode" you will delete any item you click on -- useful for selectively deleting a lot of items). Shift-click thee trash icon to wipe out your inventory.
Toolbar: Next to the Trash icon, there are icons that turn on/off creative mode, turn on/off rain, and set the time to dawn, noon, dusk, and midnight, respectively. If you don't want this functionality in your TMI, you can set itemsonly:true in your config file.
Save states (single-player only): Several slots are available for you to save your entire inventory and restore it later. (The "x" button next to a saved state will remove it.) This can be used to save your "real" inventory before editing, save a blank inventory to clear out everything you're holding, save a full inventory of materials, share inventories between characters, etc.
Multiplayer: You need to be a server op. Also, every non-vanilla server works a little differently. The command issued to the server to give you items is configured in TooManyItems.txt as "give-command". In this command, you should put {0} for the player's username, {1} for the item ID, {2} for the quantity, and {3} for the damage value. If {3} isn't in the command, items with damage values other than 0 won't show up.
Vanilla server command: /give {0} {1} {2} {3}
* Since the vanilla server used to not support item damage with the give command, TMI will probably still have /give {0} {1} {2} by default. You can now add {3} to the end. The default will be updated in a future TMI version.
Bukkit with the Essentials mod command: /item {1}:{3} {2}
Fast crafting: Right-click on the output square when crafting to craft the maximum possible amount. (Works while the inventory overlay is disabled).
Fast transfer (single-player only): Hold shift while placing an item into a chest, or into your inventory from a chest, to transfer all items of the same type and combine stacks. (ConvenientInventory does this better, and TMI will use its functions if it is installed. Make sure to ONLY install ConvenientInventory.class).
Installing TMI is pretty simple, as mods go. To clear up any confusion, though, you can't just put it into your mods folder; you have to copy the classes into your minecraft.jar. I have revamped this section as there are now dozens of tutorials out there for installing mods in general and TMI in particular. (If you use a mod manager program, please see its instructions instead!)
Crashes show an error report on a purple and white screen, and you can copy and paste the report into a post. With the latest version of TMI, most errors that would have crashed should instead show a chat message that says a report has been saved to a file in your minecraft folder, and you can copy and paste from that file into a post.
Black screens are caused primarily by: not deleting META-INF from your minecraft.jar, mod conflicts, wrong versions of mods, and improperly installing mods. Please check these things and, if necessary, start fresh from a new minecraft.jar as an old installation problem may still be causing errors. To get error information from a black screen you must run Minecraft from the command line, described in this post.
"TMI doesn't show up": Press the "o" key in your inventory screen to turn TMI on and off. (Unless you have already changed this in your config file.) Your preference about whether TMI should be displayed is separate in single- and multi-player.
"Items don't show up on Bukkit": Fixed on the latest 1.8.1 and up downloads. Will not be fixed for 1.7 and before.
Notes: TMI's code does not run until you open your inventory. Problems creating games are something else. TMI does not change any crafting recipes. TMI does not change the way that items function. You are not forced to use fast crafting: just left click like normal instead of right clicking. Yes, TMI does work in multiplayer, but read the instructions. No, it is not a server mod. Finally, the number of pages of items depends on your Minecraft window size, so, you are not missing items because it doesn't have the same pages as in the screenshot.
Uninstalling: If you manually installed a mod, the only way to uninstall is to either restore your backup copy of minecraft.jar (you did make a backup, right?) or delete minecraft.jar and run the game launcher so it downloads a new minecraft.jar. If you used a mod manager, refer to its instructions.
Compatibility
TMI is compatible with a wide range of mods. Items added by mods will show up automatically. Items are sorted by their ID value, so you may need to look around for them a bit.
Zombe's Mod Pack: Install Zombe's first, then install TMI over it, overwriting a class file. Do not enable Zombe's craft mod in the config file.
ConvenientInventory: Install only ConvenientInventory.class. Or, if you have already installed both of its classes, install TMI on top of it to overwrite the other one.
Better?
You answered your own question in the quoted OP. Guess you were just too excited to see the fairly big letters that showed you where the download was, so I made it a tad more clearer...
Here is a short, quick and simple video tutorial on how to install too many items. Just in case you weren't able to figure it out based upon how it is laid out in this forum:
Followed this exactly..well as exact as possibly while running mac...still the TMI console will not show up! Pressed "O" deleted METE-INF andd all that jazz, still nothing
Modloader and TMI isn't still working together atm. I've been having the same problem where it just crashes the game if i have both of them modded in. Yes I know how to delete the meta etc. I've been doing it since the beta release. I'm no coder so i do not know what is happening. I've redl all of the mods and started with a fresh minecraft.jar by force updating it. If you do have a solution which isn't cynical response then it would helpful to all that have the same problem as and apparently quite a few do.
No, it is absolutely not compatible with modloader, and the fact that the thread title, as well as the OP says it is no less than 5 times, is a complete lie!
But you look like a really smart fellow! I'll bet you could whip us up a REAL modloader compatible version, huh?
Modloader and TMI isn't still working together atm.
[snip]
If you do have a solution which isn't cynical response then it would helpful to all that have the same problem as and apparently quite a few do.
Aaronlivi didn't ask if the current version was working correctly with modloader, he asked if it was compatible with modloader.
Just like 11tybillion other ppl that couldn't be assed to actually read the OP, or the last couple pages before posting.
I've successfully installed this mod with several other mods in my current build.. So, here's my install documentation for those who appreciate compatibility info like this:
Now the whole world stands on the brink, staring down into bloody hell. All those liberals and intellectuals and smooth talkers - and all of a sudden, nobody can think of anything to say.
Followed this exactly..well as exact as possibly while running mac...still the TMI console will not show up! Pressed "O" deleted METE-INF andd all that jazz, still nothing
Do a force update and try again. Still having problems? Post on that thread, not this one.
Aaronlivi didn't ask if the current version was working correctly with modloader, he asked if it was compatible with modloader.
Just like 11tybillion other ppl that couldn't be assed to actually read the OP, or the last couple pages before posting.
Well aren't you a high horse smart ass huh? All the pages say is that to re download the new file, which still isn't compatible. Maybe I miss interpreted the pervious guy but you don't have to get all analed about it. And Yes I did read all of the posts to find the solution. I am no moron and seeing as there are others that do need help even with the update maybe you should stop acting like everyone is dumb and I don't know be a bit more helpful rather then sarcastic ****. So far the solutions haven't worked. TMI works by itself but does not work with ModLoader.
I would assume that
2012-03-03: ModLoader for 1.2.3 changed method names. Please re-download and re-install TMI.
would mean that the new file that I did download can be used side by side with ModLoader. Am I wrong to assume that it should be working when I've been doing the same thing for over months of adding mods and taking mods out from my minecraft.jar? A Helpful comment to clear things up would be nice but seeing as you are a **** I would expect nothing less.
plz?
Achievement get!: ender slayer style
06/03/2012 8:24:16 PM [0x0-0x74074].com.Mojang Specifications.Minecraft.MinecraftSP[2124] Exception in thread "Minecraft main thread" java.lang.InstantiationError: fy
06/03/2012 8:24:16 PM [0x0-0x74074].com.Mojang Specifications.Minecraft.MinecraftSP[2124] at net.minecraft.client.Minecraft.a(SourceFile:246)
You made sure to delete your modded minecraft.jar and then did a "force update" to reinstall right?
I use it in smp mode on a server that restricts some items. Adding an exclusion list to the config file would really help. Something like a comma separated list of id's not to put on the item list. Things like double wooden slabs, and locked chests are just annoying to have available imo.
before you say that ungodly stupid excuse, no i did not install it on a old minecraft.jar i forced update deleted meta inf installed this mod = made game crash, forced update deleted meta inf installed modloader ran once = crash, forced update deleted meta inf installed modloader and T,M,I ran = crash, the readout wasn't on screen for more then 1/2 a second so i cousldn't copy it down,
You got out of the boat, didn't you?
Never . get . out . of . the . boat...
Since you have very obviously shown that you either;
ps- If your post is the last in the thread, learn2edit posts instead of spamming single-sentence questions.
Better?
You answered your own question in the quoted OP. Guess you were just too excited to see the fairly big letters that showed you where the download was, so I made it a tad more clearer...
ps- Don't quote the OP
Followed this exactly..well as exact as possibly while running mac...still the TMI console will not show up! Pressed "O" deleted METE-INF andd all that jazz, still nothing
Modloader and TMI isn't still working together atm. I've been having the same problem where it just crashes the game if i have both of them modded in. Yes I know how to delete the meta etc. I've been doing it since the beta release. I'm no coder so i do not know what is happening. I've redl all of the mods and started with a fresh minecraft.jar by force updating it. If you do have a solution which isn't cynical response then it would helpful to all that have the same problem as and apparently quite a few do.
No, it is absolutely not compatible with modloader, and the fact that the thread title, as well as the OP says it is no less than 5 times, is a complete lie!
But you look like a really smart fellow! I'll bet you could whip us up a REAL modloader compatible version, huh?
[/sarcasm]
Aaronlivi didn't ask if the current version was working correctly with modloader, he asked if it was compatible with modloader.
Just like 11tybillion other ppl that couldn't be assed to actually read the OP, or the last couple pages before posting.
I am running Minecraft v1.2.3 on Windows 7 Ultimate 64-bit, 8 gigs RAM, and Java 64-bit version 7 update 3 (build 1.7.0_03-b05) with . I started with a fresh install of Minecraft 1.2.3. I opened the "minecraft.jar" file with 7-zip and . Then I installed the following seven mods into "minecraft.jar" manually by opening each mod one at a time with 7-zip and dragging its contents into the "minecraft.jar" file. I installed the mods in this order -- ModLoader v1.2.3, OptiFine 1.2.3_HD_MT_B, ImprovedChat REPACK, WhatsMyLightLevel 13, InfinitesLoop Control Pack v4.8 (did not copy the "lo.class" file because of conflict with Optifine which results in improperly rendered water), TooManyItems March3, and Single Player Commands v3.2 (and copied its WorldEdit.jar to my /.minecraft/bin/ folder).
Lastly, I put the mod Rei's Minimap v3.0_03 zip file into my /.minecraft/mods/ folder, and added the KoP 1.2 V4 Photo Realism 256 HD texturepack to my /.minecraft/texturepacks/ folder.
Played around on SSP and SMP for several minutes... Everything tested and working well at this point.
Do a force update and try again. Still having problems? Post on that thread, not this one.
Well aren't you a high horse smart ass huh? All the pages say is that to re download the new file, which still isn't compatible. Maybe I miss interpreted the pervious guy but you don't have to get all analed about it. And Yes I did read all of the posts to find the solution. I am no moron and seeing as there are others that do need help even with the update maybe you should stop acting like everyone is dumb and I don't know be a bit more helpful rather then sarcastic ****. So far the solutions haven't worked. TMI works by itself but does not work with ModLoader.
I would assume that
would mean that the new file that I did download can be used side by side with ModLoader. Am I wrong to assume that it should be working when I've been doing the same thing for over months of adding mods and taking mods out from my minecraft.jar? A Helpful comment to clear things up would be nice but seeing as you are a **** I would expect nothing less.
YES! It works!