Of course, it has SDK's mods, but we will also be adding the FlansPlanes mod. The gameplay is quite simple.
Apply.
Get whitelisted.
Join a faction.
Build up your base.
Gather guns & ammunition.
Build up your base some more.
Fight.
Gather more guns and ammunition.
Build up your base even more.
Fight some more.
There is more information on any questions you may have, how the server works, etc. The "factions" are man made, meaning we have no plugins, this is to prevent any issues regarding server uptime. However, if the owner finds a good enough way to include factions, it's in.
Hello im new to forums.
Well i got a problem with the mod, the telescope looks invisible but the telescope (icon) are guille.... boots so as the guille suit it looks invisible and some other color problems with grinder cannon and lighter they look blue or purple
please help
Are you using a texturepack? If so, either download OptiFine (improves FPS/comes with texture patcher.. thingy) or download the MC Patcher.
I'm not sure if this is the right place to ask this, but my mod isn't generating ores in multiplayer. They're generating fine in single player and all, just not on the server. I've tried everything I can think of, but to no avail.
Ummm I've got strange question.
I am planning to create a space adventure map, and I might need SDK gun mod.However names doesn't really fit Space theme. Is there a way I can change the ingame name of for example AK-47 to Ion blaster? If so, then how?
Of course, it has SDK's mods, but we will also be adding the FlansPlanes mod. The gameplay is quite simple.
Apply.
Get whitelisted.
Join a faction.
Build up your base.
Gather guns & ammunition.
Build up your base some more.
Fight.
Gather more guns and ammunition.
Build up your base even more.
Fight some more.
There is more information on any questions you may have, how the server works, etc. The "factions" are man made, meaning we have no plugins, this is to prevent any issues regarding server uptime. However, if the owner finds a good enough way to include factions, it's in.
Are you using a texturepack? If so, either download OptiFine (improves FPS/comes with texture patcher.. thingy) or download the MC Patcher.
Thanks for the tip but i spend 30 mins reading all the sdk's spoilers and i found that telescope texture pack is mising, anyways thanks for the help
March 10: Don't use ze lazer! Apparently it's causing crashes, and somebody said it deleted their save when it crashed though I don't see how that's possible.
It does the saving chunks crash, and when you try to reopen your world after you reopen minecraft, it just does the same crash instantly. I know, because it happened to me TWICE. But, it doesnt directly delete your world, just makes it unopenable and unusable.
It does the saving chunks crash, and when you try to reopen your world after you reopen minecraft, it just does the same crash instantly. I know, because it happened to me TWICE. But, it doesnt directly delete your world, just makes it unopenable and unusable.
when /or is MCedit updated try running it thru there to see if it fixes it,sounds like the old lose power corruption type bug
I been playing with the laser in my world and no crash or anything, is the crash world converted worlds or 1.2.3 created worlds?
did anyone know that you can put the sentry's in minecarts and have them moving around? or that lazors bounce off of iron/gold/diamond blocks? is there anything ealse that might not be known?
Rollback Post to RevisionRollBack
any animal on a druids shoulder is his family, the land under his feet his home
It does the saving chunks crash, and when you try to reopen your world after you reopen minecraft, it just does the same crash instantly. I know, because it happened to me TWICE. But, it doesnt directly delete your world, just makes it unopenable and unusable.
This CAN - repeat CAN - be fixed with MCEdit. Simply open the map, find out where the laser bolt is (it'll appear as a red entity cube, like all entities), select the area it's in, and choose Delete Entities. Save & reload: voila, you can play on the map again.
Here's a bug report WRT the laser causing crashes (generated via MC Patcher BTW):
MCPatcher version is 2.3.4_01
OS: Windows 7 6.1 amd64
JVM: Sun Microsystems Inc. 1.6.0_29 (64 bit)
Classpath: C:\Users\Teleros\AppData\Roaming\.minecraft\MCPatcher v2.3.4_01.exe
Minecraft version is 1.2.3 (md5 12f6c4b1bdcc63f029e3c088a364b8e4)
Analyzing C:\Users\Teleros\AppData\Roaming\.minecraft\bin\minecraft-1.2.3.jar (1511 files)
EntityList matches aaj.class
addMapping matches a (Ljava/lang/Class;Ljava/lang/String;I)V
RenderEngine matches aar.class
updateDynamicTextures matches a ([IIII)V
refreshTextures matches b ()V
BiomeGenBase matches abi.class
getTemperaturef matches i ()F
getRainfallf matches h ()F
setBiomeName matches a (Ljava/lang/String;)Labi;
Material matches aci.class
EntityLiving matches acl.class
EntityLiving matches acl.class
ItemSpawnerEgg matches acq.class
getItemNameIS matches d (Laai;)Ljava/lang/String;
getColorFromDamage matches b (II)I
NBTTagCompound matches adt.class
BlockStem matches aed.class
getRenderColor matches d (I)I
FlowWater matches aeg.class
EntityPortalFX matches aek.class
BlockFluid matches agp.class
colorMultiplier matches c (Lalc;III)I
BlockRedstoneWire matches ahc.class
randomDisplayTick matches b (Lwz;IIILjava/util/Random;)V
BiomeGenSwamp matches ahm.class
getTemperaturef matches i ()F
getRainfallf matches h ()F
setBiomeName matches a (Ljava/lang/String;)Labi;
TexturePackCustom matches ajo.class
WorldProviderHell matches ajz.class
WorldProvider matches akv.class
getFogColor matches b (FF)Lbm;
IBlockAccess matches alc.class
IBlockAccess matches alc.class
BlockMycelium matches all.class
getBlockTexture matches d (Lalc;IIII)I
RenderSpider matches ami.class
StillLava matches bt.class
EntitySheep matches cs.class
GLAllocation matches et.class
createDirectByteBuffer matches c (I)Ljava/nio/ByteBuffer;
RenderLiving matches fb.class
doRenderLiving matches a (Lacl;DDDFF)V
EntityDropParticleFX matches fx.class
onUpdate matches I_ ()V
FlowLava matches gc.class
TexturePackList matches gf.class
TexturePackList matches gf.class
TexturePackList matches gf.class
ColorizerFoliage matches gr.class
ColorizerFoliage matches gr.class
TexturePackBase matches h.class
getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
TexturePackBase matches h.class
getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
TexturePackBase matches h.class
getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
ItemDye matches hj.class
Watch matches hq.class
GameSettings matches hr.class
PotionHelper matches hv.class
WorldProviderEnd matches if.class
getFogColor matches b (FF)Lbm;
EntitySuspendFX matches kv.class
TexturePackDefault matches kz.class
RenderGlobal matches l.class
renderSky matches a (F)V
renderClouds matches b (F)V
EntityRenderer matches lo.class
updateFogColor matches g (F)V
updateLightmap matches e ()V
ItemRenderer matches mk.class
ItemRenderer matches mk.class
Fire matches ne.class
FontRenderer matches ni.class
FontRenderer matches ni.class
renderString matches a (Ljava/lang/String;IIIZ)V
FontRenderer matches ni.class
Entity matches nk.class
setPositionAndRotation matches b (DDDFF)V
Entity matches nk.class
EntitySplashFX matches nt.class
Block matches ox.class
Block matches ox.class
getRenderColor matches d (I)I
StillWater matches pw.class
BlockGrass matches qu.class
getBlockTexture matches d (Lalc;IIII)I
EntityRainFX matches rc.class
WorldChunkManager matches ro.class
EntityFX matches rp.class
setPositionAndRotation matches b (DDDFF)V
RenderEnderman matches sp.class
TextureFX matches tp.class
onTick matches a ()V
Compass matches tq.class
BlockLeaves matches ub.class
colorMultiplier matches c (Lalc;III)I
ItemBlock matches uz.class
EntityBubbleFX matches vc.class
setPositionAndRotation matches b (DDDFF)V
RenderBlocks matches vh.class
renderStandardBlockWithAmbientOcclusion matches a (Lox;IIIFFF)Z
renderStandardBlockWithColorMultiplier matches b (Lox;IIIFFF)Z
non-AO multipliers (R G = (14 15 16)
AO faces (N S E W) = (17 18 15 16)
RenderBlocks matches vh.class
renderBlockRedstoneWire matches g (Lox;III)Z
renderBlockFallingSand matches a (Lox;Lwz;III)V
renderBlockFluids matches n (Lox;III)Z
MapColor matches wd.class
World matches wz.class
getBiomeGenAt matches a (II)Labi;
getSkyColor matches a (Lnk;F)Lbm;
getBlockMetadata matches e (III)I
getSunAngle matches b (F)F
BlockCauldron matches xi.class
colorMultiplier matches c (Lalc;III)I
getRenderColor matches d (I)I
EntityAuraFX matches xu.class
setPositionAndRotation matches b (DDDFF)V
BlockLilyPad matches ya.class
Item matches ym.class
getColorFromDamage matches b (II)I
getColorFromDamage(II)I has 2 params
Portal matches zk.class
ColorizerWater matches zo.class
ColorizerGrass matches zq.class
EntityReddustFX matches zw.class
Potion matches zy.class
setPotionName matches a (Ljava/lang/String;)Lzy;
Minecraft matches net/minecraft/client/Minecraft.class
Minecraft matches net/minecraft/client/Minecraft.class
runTick matches k ()V
Minecraft matches net/minecraft/client/Minecraft.class
runGameLoop matches x ()V
Minecraft matches net/minecraft/client/Minecraft.class
Analyzing C:\Users\Teleros\AppData\Roaming\.minecraft\bin\minecraft-1.2.3.jar (methods and fields)
Minecraft (net/minecraft/client/Minecraft.class)
RenderEngine (aar.class)
field imageData matches h Ljava/nio/ByteBuffer;
field textureList matches i Ljava/util/List;
method registerTextureFX matches a (Ltp;)V
method readTextureImage matches a (Ljava/io/InputStream;)Ljava/awt/image/BufferedImage;
method setupTexture matches a (Ljava/awt/image/BufferedImage;I)V
method getTexture matches b (Ljava/lang/String;)I
method getImageRGB matches a (Ljava/awt/image/BufferedImage;[I)[I
method readTextureImageData matches a (Ljava/lang/String;)[I
TextureFX (tp.class)
field imageData matches f [B
field tileNumber matches g I
field tileSize matches j I
field tileImage matches k I
Compass (tq.class)
Fire (ne.class)
StillLava (bt.class)
FlowLava (gc.class)
StillWater (pw.class)
FlowWater (aeg.class)
ItemRenderer (mk.class)
Watch (hq.class)
Portal (zk.class)
Minecraft (net/minecraft/client/Minecraft.class)
field texturePackList matches E Lgf;
field renderEngine matches p Laar;
field gameSettings matches A Lhr;
field fontRenderer matches q Lni;
field alternateFontRenderer matches r Lni;
GLAllocation (et.class)
TexturePackList (gf.class)
field selectedTexturePack matches a Lh;
field defaultTexturePack matches c Lh;
field minecraft matches e Lnet/minecraft/client/Minecraft;
method updateAvailableTexturePacks matches a ()V
method setTexturePack matches a (Lh;)Z
method availableTexturePacks matches b ()Ljava/util/List;
TexturePackBase (h.class)
field texturePackFileName matches a Ljava/lang/String;
method openTexturePackFile matches a ()V
method closeTexturePackFile matches b ()V
TexturePackCustom (ajo.class)
field zipFile matches e Ljava/util/zip/ZipFile;
field file matches h Ljava/io/File;
TexturePackDefault (kz.class)
FontRenderer (ni.class)
GameSettings (hr.class)
ColorizerWater (zo.class)
field colorBuffer matches a [I
ColorizerGrass (zq.class)
field colorBuffer matches a [I
ColorizerFoliage (gr.class)
field colorBuffer matches a [I
Material (aci.class)
field ground matches b Laci;
Block (ox.class)
field blockID matches bO I
field blocksList matches m [Lox;
method getBlockTexture matches d (Lalc;IIII)I
BlockGrass (qu.class)
BlockMycelium (all.class)
IBlockAccess (alc.class)
method getBlockId matches a (III)I
method getBlockMetadata matches e (III)I
method getBlockMaterial matches f (III)Laci;
RenderBlocks (vh.class)
field blockAccess matches a Lalc;
TexturePackList (gf.class)
field selectedTexturePack matches a Lh;
field defaultTexturePack matches c Lh;
field minecraft matches e Lnet/minecraft/client/Minecraft;
TexturePackBase (h.class)
field texturePackFileName matches a Ljava/lang/String;
Minecraft (net/minecraft/client/Minecraft.class)
field texturePackList matches E Lgf;
field theWorld matches f Lwz;
IBlockAccess (alc.class)
method getBlockId matches a (III)I
method getBlockMetadata matches e (III)I
method getBiomeGenAt matches a (II)Labi;
Block (ox.class)
field blockID matches bO I
field blocksList matches m [Lox;
BiomeGenBase (abi.class)
method getGrassColor matches j ()I
method getFoliageColor matches k ()I
field color matches z I
BiomeGenSwamp (ahm.class)
BlockFluid (agp.class)
BlockCauldron (xi.class)
Item (ym.class)
ItemBlock (uz.class)
field blockID matches a I
ItemRenderer (mk.class)
Potion (zy.class)
PotionHelper (hv.class)
ColorizerFoliage (gr.class)
BlockLeaves (ub.class)
World (wz.class)
method getWorldChunkManager matches i ()Lro;
WorldProvider (akv.class)
WorldProviderHell (ajz.class)
WorldProviderEnd (if.class)
WorldChunkManager (ro.class)
method getBiomeGenAt matches a (II)Labi;
Entity (nk.class)
field worldObj matches k Lwz;
EntityFX (rp.class)
EntityRainFX (rc.class)
EntityDropParticleFX (fx.class)
EntitySplashFX (nt.class)
EntityBubbleFX (vc.class)
EntitySuspendFX (kv.class)
EntityPortalFX (aek.class)
EntityAuraFX (xu.class)
EntityLiving (acl.class)
EntityRenderer (lo.class)
BlockLilyPad (ya.class)
BlockRedstoneWire (ahc.class)
RenderBlocks (vh.class)
method renderBlockCauldron matches a (Lxi;III)Z
EntityReddustFX (zw.class)
RenderGlobal (l.class)
BlockStem (aed.class)
MapColor (wd.class)
field mapColorArray matches a [Lwd;
field colorValue matches p I
field colorIndex matches q I
ItemDye (hj.class)
field dyeColorNames matches a [Ljava/lang/String;
EntitySheep (cs.class)
field fleeceColorTable matches a [[F
EntityList (aaj.class)
ItemSpawnerEgg (acq.class)
FontRenderer (ni.class)
RenderLiving (fb.class)
RenderSpider (ami.class)
RenderEnderman (sp.class)
Entity (nk.class)
field entityId matches f I
field nextEntityID matches a I
method getEntityTexture matches K ()Ljava/lang/String;
method writeToNBT matches d (Ladt;)V
method readFromNBT matches e (Ladt;)V
EntityLiving (acl.class)
NBTTagCompound (adt.class)
method getLong matches g (Ljava/lang/String;)J
method setLong matches a (Ljava/lang/String;J)V
Minecraft (net/minecraft/client/Minecraft.class)
field texturePackList matches E Lgf;
TexturePackList (gf.class)
field selectedTexturePack matches a Lh;
field defaultTexturePack matches c Lh;
field minecraft matches e Lnet/minecraft/client/Minecraft;
TexturePackBase (h.class)
field texturePackFileName matches a Ljava/lang/String;
FontRenderer (ni.class)
method getStringWidth matches a (Ljava/lang/String;)I
24 available mods:
[YES] ModLoader - 16 files to add or replace.
[YES] ModLoaderMP 1.2.3 v3 - 9 files to add or replace.
[YES] MinecraftForge-1.4.0.46-Client - 145 files to add or replace.
[YES] AudioMod - 16 files to add or replace.
[YES] [1.2.3]ReiMinimap_v3.0_02 - 63 files to add or replace.
[YES] More Stackables - 1 file to add or replace.
[YES] Death Chest - 1 file to add or replace.
[YES] Shelf - 7 files to add or replace.
[YES] Spawner GUI - 5 files to add or replace.
[YES] Recipe Book - 5 files to add or replace.
[YES] TooManyItems2012_03_03_1.2.3 - 21 files to add or replace.
[YES] ArmorStand - 8 files to add or replace.
[YES] OptiFine_1.2.3_HD_S_B - 39 files to add or replace.
[YES] SDK's Guns 1.2.3 v1 - 188 files to add or replace.
[YES] CannonPowder - 9 files to add or replace.
[YES] mod_Zeppelin-guiControls-1.2.3.0.27 - 1 file to add or replace.
[YES] mod_Zeppelin-client-1.2.3.0.27 - 1 file to add or replace.
[YES] zombe's_modpack-v6.0y_MC.1.2.3 - 21 files to add or replace.
[YES] zmp6.0y_forge1.4.0.46 - 2 files to add or replace.
[YES] HD Textures 1.2 - Provides support for texture packs of size 32x32 and higher.
[YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod.
[YES] Custom Colors 1.4 - Gives texture packs control over hardcoded colors in the game.
[YES] Random Mobs 1.1 - Randomize mob skins if texture pack supports it. Based on Balthichou's mod.
[YES] HD Font 1.2 - Provides support for higher resolution fonts.
Launching C:\Users\Teleros\AppData\Roaming\.minecraft\bin\minecraft.jar
java -cp C:\Users\Teleros\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Teleros\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Teleros\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Teleros\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\Teleros\AppData\Roaming\.minecraft\bin\natives -Xmx1024M -Xms512M net.minecraft.client.Minecraft
MCPatcherUtils initialized. Directory C:\Users\Teleros\AppData\Roaming\.minecraft\.
27 achievements
177 recipes
LWJGL Version: 2.4.2
OptiFine_1.2.3_HD_S_B
Tue Mar 13 16:48:28 GMT 2012
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GTX 460/PCI/SSE2 version 4.2.0, NVIDIA Corporation
OpenGL Version: 4.0
setupTexture: "/title/mojang.png", id: 1
ModLoader 1.2.3 Initializing...
Mod Initialized: mod_ModLoaderMp 1.2.3v3
Mod Initialized: mod_MinecraftForge 1.4.0.46
Mod Initialized: mod_ReiMinimap v3.0_02 [1.2.3]
Mod Initialized: mod_Stackables 1.2.3
Mod Initialized: mod_Shelf 1.2.3
Mod Initialized: mod_SpawnerGUI 1.2.3
Mod Initialized: mod_RecipeBook 1.2.3
Mod Initialized: mod_TooManyItems 1.2.2/1.2.3 2012-03-03
Mod Initialized: mod_Armor 1.2.3
Mod Initialized: mod_SdkFlasher 1.2.3v1
Overriding /gui/items.png with /sdk/itemBulletCasing.png @ 38. 84 left.
Overriding /gui/items.png with /sdk/itemBullet9mm.png @ 102. 83 left.
Overriding /gui/items.png with /sdk/itemBullet357.png @ 118. 82 left.
Overriding /gui/items.png with /sdk/itemBulletShell.png @ 119. 81 left.
Overriding /gui/items.png with /sdk/itemGunAk47.png @ 120. 80 left.
Overriding /gui/items.png with /sdk/itemGunMp5.png @ 134. 79 left.
Overriding /gui/items.png with /sdk/itemGunShotgun.png @ 144. 78 left.
Overriding /gui/items.png with /sdk/itemGunDeagle.png @ 145. 77 left.
Overriding /gui/items.png with /sdk/itemGrenade.png @ 146. 76 left.
Overriding /gui/items.png with /sdk/itemMetalParts.png @ 147. 75 left.
Overriding /gui/items.png with /sdk/itemBulletRocket.png @ 148. 74 left.
Overriding /gui/items.png with /sdk/itemGunRocketLauncher.png @ 149. 73 left.
Overriding /gui/items.png with /sdk/itemBulletRocketLaser.png @ 150. 72 left.
Overriding /gui/items.png with /sdk/itemGunRocketLauncherLaser.png @ 152. 71 left.
Overriding /gui/items.png with /sdk/itemBullet50Cal.png @ 160. 70 left.
Overriding /gui/items.png with /sdk/itemGunSniper.png @ 161. 69 left.
Overriding /gui/items.png with /sdk/itemGrenadeStun.png @ 162. 68 left.
Overriding /gui/items.png with /sdk/itemGrenadeSmoke.png @ 163. 67 left.
Overriding /gui/items.png with /sdk/itemBulletCasingShell.png @ 164. 66 left.
Overriding /gui/items.png with /sdk/itemOil.png @ 165. 65 left.
Overriding /gui/items.png with /sdk/itemGunFlamethrower.png @ 166. 64 left.
Overriding /gui/items.png with /sdk/itemGrenadeSticky.png @ 168. 63 left.
Overriding /gui/items.png with /sdk/itemGunSg552.png @ 170. 62 left.
Overriding /gui/items.png with /sdk/itemGunMinigun.png @ 176. 61 left.
Overriding /gui/items.png with /sdk/itemGunLaser.png @ 177. 60 left.
Overriding /gui/items.png with /sdk/itemGunM4.png @ 178. 59 left.
Overriding /gui/items.png with /sdk/itemGrenadeIncendiary.png @ 179. 58 left.
Overriding /gui/items.png with /sdk/itemGrenadeIncendiaryLit.png @ 180. 57 left.
Overriding /gui/items.png with /sdk/itemBarrelLong.png @ 181. 56 left.
Overriding /gui/items.png with /sdk/itemBarrelShort.png @ 182. 55 left.
Overriding /gui/items.png with /sdk/itemBarrelFat.png @ 183. 54 left.
Overriding /gui/items.png with /sdk/itemBarrelShotgun.png @ 184. 53 left.
Overriding /gui/items.png with /sdk/itemBarrelMinigun.png @ 185. 52 left.
Overriding /gui/items.png with /sdk/itemGripWood.png @ 186. 51 left.
Overriding /gui/items.png with /sdk/itemGripMetal.png @ 187. 50 left.
Overriding /gui/items.png with /sdk/itemHandleMinigun.png @ 188. 49 left.
Overriding /gui/items.png with /sdk/itemStockWood.png @ 189. 48 left.
Overriding /gui/items.png with /sdk/itemStockMetal.png @ 192. 47 left.
Overriding /gui/items.png with /sdk/itemReceiverMetal.png @ 193. 46 left.
Overriding /gui/items.png with /sdk/itemReceiverDiamond.png @ 194. 45 left.
Overriding /gui/items.png with /sdk/itemMagazine.png @ 195. 44 left.
Overriding /gui/items.png with /sdk/itemScope.png @ 196. 43 left.
Overriding /gui/items.png with /sdk/itemAtv.png @ 197. 42 left.
Overriding /gui/items.png with /sdk/itemAtvBody.png @ 198. 41 left.
Overriding /gui/items.png with /sdk/itemWrench.png @ 199. 40 left.
Overriding /gui/items.png with /sdk/blockSentry.png @ 200. 39 left.
Overriding /gui/items.png with /sdk/itemOilDrop.png @ 201. 38 left.
Overriding /gui/items.png with /sdk/itemJetPack.png @ 202. 37 left.
Mod Initialized: mod_SdkGuns 1.2.3v1
Overriding /terrain.png with /imgz/cpowder1.png @ 168. 34 left.
Overriding /terrain.png with /imgz/cpowder2.png @ 169. 33 left.
Mod Initialized: mod_GPowder v5.2
Mod Initialized: mod_Somnia v20 [1.2.3]
ModLoaderMP 1.0.0 Initialized
MinecraftForge v1.4.0.46 Initialized
Mar 13, 2012 4:48:29 PM forge.ForgeHooks <clinit>
INFO: MinecraftForge v1.4.0.46 Initialized
setupTexture: "/eqex/eqexterra.png", id: 8
setupTexture: "/eqex/eqexsheet.png", id: 9
Initializing alchemy values for Equivalent Exchange..
Mod Initialized: mod_EE 1.4.0.3
Mod Initialized: mod_Zeppelin 1.2.3.0.27
Mod Initialized: mod_PortalGun 1.2.3v1
Mod Loaded: mod_ModLoaderMp 1.2.3v3
Mod Loaded: mod_MinecraftForge 1.4.0.46
Mod Loaded: mod_ReiMinimap v3.0_02 [1.2.3]
Mod Loaded: mod_Stackables 1.2.3
Mod Loaded: mod_Shelf 1.2.3
Mod Loaded: mod_SpawnerGUI 1.2.3
Mod Loaded: mod_RecipeBook 1.2.3
Mod Loaded: mod_TooManyItems 1.2.2/1.2.3 2012-03-03
Mod Loaded: mod_Armor 1.2.3
Mod Loaded: mod_SdkFlasher 1.2.3v1
Overriding /terrain.png with /sdk/blockNuke.png @ 170. 32 left.
Overriding /terrain.png with /sdk/blockLighterTop.png @ 171. 31 left.
Overriding /terrain.png with /sdk/blockLighterSide.png @ 172. 30 left.
Overriding /terrain.png with /sdk/blockOilJunction.png @ 173. 29 left.
Overriding /terrain.png with /sdk/blockOilLine.png @ 184. 28 left.
Overriding /terrain.png with /sdk/blockCannon.png @ 185. 27 left.
mod_Planes not found in mod_SdkGuns. Ignore this exception if you do not have it installed.
Overriding /gui/items.png with /sdk/itemAtvWheel.png @ 203. 36 left.
Mod Loaded: mod_SdkGuns 1.2.3v1
Mod Loaded: mod_GPowder v5.2
Mod Loaded: mod_Somnia v20 [1.2.3]
Mod Loaded: mod_EE 1.4.0.3
Overriding /terrain.png with /Zeppelin/front.png @ 186. 26 left.
Overriding /terrain.png with /Zeppelin/back.png @ 187. 25 left.
Overriding /terrain.png with /Zeppelin/top.png @ 188. 24 left.
CONFLICT @ -61
Overriding /terrain.png with /Zeppelin/compass.png @ 189. 23 left.
Overriding /gui/items.png with /Zeppelin/radio.png @ 204. 35 left.
Mar 13, 2012 4:48:29 PM MetaRotation.MetaRotation addRotationDataFromFile
INFO: Rotation data loaded so far: 0
Mar 13, 2012 4:48:29 PM MetaRotation.MetaRotation addRotationDataFromFile
INFO: Starting reading rotation data from "C:\Users\Teleros\AppData\Roaming\.minecraft\config\MetaRotation\Vanilla.meta"
Mar 13, 2012 4:48:29 PM MetaRotation.MetaRotation addRotationDataFromFile
INFO: Finished reading rotation data from "C:\Users\Teleros\AppData\Roaming\.minecraft\config\MetaRotation\Vanilla.meta"
Mar 13, 2012 4:48:29 PM MetaRotation.MetaRotation addRotationDataFromFile
INFO: Rotation data loaded so far: 350
Mod Loaded: mod_Zeppelin 1.2.3.0.27
[Portal Gun 1.2.3v1] Loading properties.
[Portal Gun 1.2.3v1] Properties loaded.
[Portal Gun 1.2.3v1] Added mod sounds successfully.
setupTexture: "/portalgun/items.png", id: 10
setupTexture: "/portalgun/blocks.png", id: 11
Mod Loaded: mod_PortalGun 1.2.3v1
Done.
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Failed to initialize device Wacom Virtual Hid Driver because of: java.io.IOException: Failed to acquire device (8007001e)
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see [url="http://www.lwjgl.org"]http://www.lwjgl.org[/url])
OpenAL initialized.
setupTexture: "/terrain.png", id: 13
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setupTexture: "/gui/items.png", id: 14
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TextureFX registered: [email="ne@1624e801"]ne@1624e801[/email], texId: 13, index: 47
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TextureFX removed: [email="zk@62946d22"]zk@62946d22[/email], texId: 13, index: 14
TextureFX registered: [email="TextureHDPortalFX@7023d08b"]TextureHDPortalFX@7023d08b[/email], texId: 13, index: 14
TextureFX removed: [email="aeg@31a734ff"]aeg@31a734ff[/email], texId: 13, index: 206
TextureFX registered: [email="TextureHDWaterFlowFX@3f508f31"]TextureHDWaterFlowFX@3f508f31[/email], texId: 13, index: 206
TextureFX removed: [email="gc@58886ad0"]gc@58886ad0[/email], texId: 13, index: 238
TextureFX registered: [email="TextureHDLavaFlowFX@41e8fa70"]TextureHDLavaFlowFX@41e8fa70[/email], texId: 13, index: 238
TextureFX removed: [email="ne@641cab18"]ne@641cab18[/email], texId: 13, index: 31
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TextureFX removed: [email="ne@1624e801"]ne@1624e801[/email], texId: 13, index: 47
TextureFX registered: [email="TextureHDFlamesFX@375c929a"]TextureHDFlamesFX@375c929a[/email], texId: 13, index: 47
TextureFX removed: [email="tq@56ee20fe"]tq@56ee20fe[/email], texId: 14, index: 54
TextureFX registered: [email="TextureHDCompassFX@105585dc"]TextureHDCompassFX@105585dc[/email], texId: 14, index: 54
TextureFX removed: [email="hq@c45aa2c"]hq@c45aa2c[/email], texId: 14, index: 70
TextureFX registered: [email="TextureHDWatchFX@540523be"]TextureHDWatchFX@540523be[/email], texId: 14, index: 70
Loading custom colors: /misc/grasscolor.png
Loading custom colors: /misc/foliagecolor.png
setupTexture: "/ctm.png", id: 15
setupTexture: "/title/bg/panorama0.png", id: 20
setupTexture: "/title/bg/panorama1.png", id: 21
setupTexture: "/title/bg/panorama2.png", id: 22
setupTexture: "/title/bg/panorama3.png", id: 23
setupTexture: "/title/bg/panorama4.png", id: 24
setupTexture: "/title/bg/panorama5.png", id: 25
setupTexture: "/title/mclogo.png", id: 26
setupTexture: "/gui/gui.png", id: 27
setupTexture: "/gui/particles.png", id: 28
TextureFX registered: [email="Portal_TextureAnimation@389d5793"]Portal_TextureAnimation@389d5793[/email], texId: 11, index: 5
TextureFX registered: [email="ModTextureStatic@131f139b"]ModTextureStatic@131f139b[/email], texId: 13, index: 170
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TextureFX registered: [email="ModTextureStatic@4914a947"]ModTextureStatic@4914a947[/email], texId: 13, index: 185
TextureFX registered: [email="ModTextureStatic@4a6e0a9"]ModTextureStatic@4a6e0a9[/email], texId: 13, index: 188
TextureFX registered: [email="ModTextureStatic@56f052d5"]ModTextureStatic@56f052d5[/email], texId: 13, index: 186
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setupTexture: "/gui/background.png", id: 29
setupTexture: "/terrain/sun.png", id: 31
setupTexture: "/terrain/moon_phases.png", id: 32
Class not present: LightCache
setupTexture: "/mob/char.png", id: 33
setupTexture: "%blur%/misc/vignette.png", id: 34
setupTexture: "/gui/icons.png", id: 35
[Rei's Minimap] MCPatcher HD Fix: Found
[Portal Gun 1.2.3v1] Portal data does not exist!
[Portal Gun 1.2.3v1] Loading properties.
[Portal Gun 1.2.3v1] Properties loaded.
[Portal Gun 1.2.3v1] Saving local properties
setupTexture: "/mob/pig.png", id: 36
setupTexture: "/mob/saddle.png", id: 37
setupTexture: "/particles.png", id: 38
setupTexture: "/environment/clouds.png", id: 39
setupTexture: "/achievement/bg.png", id: 44
Allocated subtessellator, count: 1
setupTexture: "/gui/inventory.png", id: 45
setupTexture: "%clamp%/misc/shadow.png", id: 46
setupTexture: "/tmi.png", id: 47
setupTexture: "/item/chest.png", id: 48
setupTexture: "%blur%/misc/glint.png", id: 49
setupTexture: "/sdk/guiAmmoRedstone.png", id: 50
setupTexture: "/sdk/itemLaser.png", id: 51
[u]java.lang.NullPointerException
at SdkTools.isFlammable(SdkTools.java:372)
at SdkEntityBulletLaser.I_(SdkEntityBulletLaser.java:200)
at wz.a(World.java:2141)
at wz.f(World.java:2112)
at wz.n(World.java:1998)
at net.minecraft.client.Minecraft.k(Minecraft.java:1878)
at hn.k(MinecraftImpl.java:40)
at net.minecraft.client.Minecraft.x(Minecraft.java:842)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
Stopping![/u]
SoundSystem shutting down...
Author: Paul Lamb, [url="http://www.paulscode.com"]www.paulscode.com[/url]
Hope it helps; I've highlighted the NullPointerException that seems to be the issue. I've got... well a hell of a lot of mods TBH, although I'm loading most* of them via MC Patcher, and it doesn't flag anything as an issue with SDK's Gun Mod.
* Those not using MC Patcher are:
-Zeppelin Mod 0.27
-Zeppelin GUI Mod v0.27
-Somnia v20
-Equivalent Exchange v1.4.0.3
Note that EE & Somnia are using Forge.
you know what'd be really cool? if you'll add an option in the .props file to set the recoil to every gun! because i want to play as heavy and he gets no recoil...you know what'd be really cool? if you'll add an option in the .props file to set the recoil to every gun! because i want to play as heavy and he gets no recoil...
Meeeh i tried downloading SDK Gun mod and the modloader was a breeze, now, ive seen it done easily in videos on youtube but it just wont work for me!! heeeelp!
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 206e7fbb --------
Generated 13.03.12 18:57
Minecraft: Minecraft 1.2.3
OS: Windows XP (x86) version 5.1
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9600 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.NoSuchMethodError: ModLoaderMp.registerNetClientHandlerEntity(Ljava/lang/Class;ZI)V
at mod_SdkGrapplingHook.load(mod_SdkGrapplingHook.java:102)
at ModLoader.init(ModLoader.java:890)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:267)
at net.minecraft.client.Minecraft.run(SourceFile:650)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 57b0b53 ----------
HELP PLZ!
did you put the mod_sdk files in your .minecraft folder not jar?
Of course, it has SDK's mods, but we will also be adding the FlansPlanes mod. The gameplay is quite simple.
Apply.
Get whitelisted.
Join a faction.
Build up your base.
Gather guns & ammunition.
Build up your base some more.
Fight.
Gather more guns and ammunition.
Build up your base even more.
Fight some more.
There is more information on any questions you may have, how the server works, etc. The "factions" are man made, meaning we have no plugins, this is to prevent any issues regarding server uptime. However, if the owner finds a good enough way to include factions, it's in.
Are you using a texturepack? If so, either download OptiFine (improves FPS/comes with texture patcher.. thingy) or download the MC Patcher.
Do they work for everyone else?
Are you on SP or MP?
I would appreciate it if someone could help
Thanks for the tip but i spend 30 mins reading all the sdk's spoilers and i found that telescope texture pack is mising, anyways thanks for the help
same for me they don't work on my server
It does the saving chunks crash, and when you try to reopen your world after you reopen minecraft, it just does the same crash instantly. I know, because it happened to me TWICE. But, it doesnt directly delete your world, just makes it unopenable and unusable.
baby animals drop cooked meat when shot with laser
actually baby animals cant drop anything
crafting recipe:
g= gunpowder b= bucket of water a= air
a-g-a
g-b-g
a-g-a
when /or is MCedit updated try running it thru there to see if it fixes it,sounds like the old lose power corruption type bug
I been playing with the laser in my world and no crash or anything, is the crash world converted worlds or 1.2.3 created worlds?
http://www.planetminecraft.com/mod/better-gun-mod/
ty many times!
This CAN - repeat CAN - be fixed with MCEdit. Simply open the map, find out where the laser bolt is (it'll appear as a red entity cube, like all entities), select the area it's in, and choose Delete Entities. Save & reload: voila, you can play on the map again.
Here's a bug report WRT the laser causing crashes (generated via MC Patcher BTW):
* Those not using MC Patcher are:
-Zeppelin Mod 0.27
-Zeppelin GUI Mod v0.27
-Somnia v20
-Equivalent Exchange v1.4.0.3
Note that EE & Somnia are using Forge.