IVE BEEN WWAIIITTTIIING SOO LOONG FOR NEEEWWWW UPPPPPPPPPDDDDDDDDAAAAAAAAAAATTTTTTTTTTEEEEEEEEEEEEEE
NOOOOOOOOOOOOOOOOWWWWWWWWWWWWWW MAAAAAAAAAAAAAAIIIIIIIIIIIIIIIII MIIIIIIIIIIIIIIIIIIIIINNNNNNNNNNNNNEEEEECCCCCCCRRRRRRRRRRRRAAAAAAAAFTTTTTTTTTTTTTTTTTTTTT LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGSSSSSSS WWWWHHHHHHHHHHHEEEEEEEEENNNNNN IIIIIIIIMMMMMMMMMMMM NNNNNNNEEEEEEEEEEAARRRRRRRRRRRR THE HORRRRRSSSEEEEEEEEES!!!! WHYYYY NOTCH? WHYYYYYYY?
what happen to my jar i have install all what im need
2 mods loaded
Minecraft Forge 3.3.7.135
FML v2.2.48.135
Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
mod_MinecraftForge : Initialized (minecraft.jar)
mod_mocreatures : Pre-initialized (DrZharks MoCreatures Mod v3.7.0.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d9762b5b --------
Generated 19/07/12 10:31
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 210/PCI/SSE2/3DNOW! version 3.2.0, NVIDIA Corporation
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at java.util.Collections$UnmodifiableCollection$1.next(Unknown Source)
at ClientRegistry.removeSpawn(ClientRegistry.java:136)
at cpw.mods.fml.common.registry.FMLRegistry.removeSpawn(FMLRegistry.java:102)
at ModLoader.removeSpawn(ModLoader.java:621)
at mod_mocreatures.ClearVanillaSpawnLists(mod_mocreatures.java:2151)
at mod_mocreatures.updateSettings(mod_mocreatures.java:669)
at mod_mocreatures.load(mod_mocreatures.java:395)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 58e89a98 ----------
Did you put the latest 1.5.1 version of CustomMobSpawner into your mods folder along with Mo Creatures?
TG
Rollback Post to RevisionRollBack
War doesn't decide who is right, just who is left...
what happen to my jar i have install all what im need
2 mods loaded
Minecraft Forge 3.3.7.135
FML v2.2.48.135
Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
mod_MinecraftForge : Initialized (minecraft.jar)
mod_mocreatures : Pre-initialized (DrZharks MoCreatures Mod v3.7.0.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d9762b5b --------
Generated 19/07/12 10:31
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 210/PCI/SSE2/3DNOW! version 3.2.0, NVIDIA Corporation
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at java.util.Collections$UnmodifiableCollection$1.next(Unknown Source)
at ClientRegistry.removeSpawn(ClientRegistry.java:136)
at cpw.mods.fml.common.registry.FMLRegistry.removeSpawn(FMLRegistry.java:102)
at ModLoader.removeSpawn(ModLoader.java:621)
at mod_mocreatures.ClearVanillaSpawnLists(mod_mocreatures.java:2151)
at mod_mocreatures.updateSettings(mod_mocreatures.java:669)
at mod_mocreatures.load(mod_mocreatures.java:395)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 58e89a98 ----------
I THINK your problem might be that you gont have a few things: custom mob spawner and audio mod, try getting those or deleting your META-INF if you havent already :3 hope i helps
I THINK your problem might be that you gont have a few things: custom mob spawner and audio mod, try getting those or deleting your META-INF if you havent already :3 hope i helps
Please dont tell people to do things if you dont know what youre saying, it just makes things even worse.
You do not need AudioMod and if he hadnt deleted Meta-Inf it would give a black screen not an error.
TG
Rollback Post to RevisionRollBack
War doesn't decide who is right, just who is left...
They're not tamable from the wild - no magical (rare) horse really is - they're instead created using a mixture of breeding and essences - if you'd like to know more, please go to the OP. It explains everything much clearer, and it saves people from having to spam these posts with the answers.
I also have a quick question. With the fix, you've added the gray-colored horse. Does it fall into the breeding chart as well, somewhere? As in, can I use them to make Tier 2 horses or the like?
They're not tamable from the wild - no magical (rare) horse really is - they're instead created using a mixture of breeding and essences - if you'd like to know more, please go to the OP. It explains everything much clearer, and it saves people from having to spam these posts with the answers.
I also have a quick question. With the fix, you've added the gray-colored horse. Does it fall into the breeding chart as well, somewhere? As in, can I use them to make Tier 2 horses or the like?
Ah darn, it would have been neat to get a bat horse XD
That's a good question. Are the new Bat Horses the "Black Pegasus" now? I looked at the post myself and it doesn't mention where to get a -black- pegasus, but it does mention Black Pegasus under the discription of what the Amulet does. That's probably a typo, and he might have meant to say "Pegasus and Bat Horses" as I believe the Bat Horse turns into a pegasus.
You have to use a tier 3 or 4 horse and ride it up to the zebra
NOOOOOOOOOOOOOOOOWWWWWWWWWWWWWW MAAAAAAAAAAAAAAIIIIIIIIIIIIIIIII MIIIIIIIIIIIIIIIIIIIIINNNNNNNNNNNNNEEEEECCCCCCCRRRRRRRRRRRRAAAAAAAAFTTTTTTTTTTTTTTTTTTTTT LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGSSSSSSS WWWWHHHHHHHHHHHEEEEEEEEENNNNNN IIIIIIIIMMMMMMMMMMMM NNNNNNNEEEEEEEEEEAARRRRRRRRRRRR THE HORRRRRSSSEEEEEEEEES!!!! WHYYYY NOTCH? WHYYYYYYY?
Did you put the latest 1.5.1 version of CustomMobSpawner into your mods folder along with Mo Creatures?
TG
War doesn't decide who is right, just who is left...
I THINK your problem might be that you gont have a few things: custom mob spawner and audio mod, try getting those or deleting your META-INF if you havent already :3 hope i helps
Can you PLEASE go back to your dumbarse post with the 9 million lines in it and add spoiler tags, whats wrong with you?
TG
War doesn't decide who is right, just who is left...
Alot of things. Besides that I fixed it.
Please dont tell people to do things if you dont know what youre saying, it just makes things even worse.
You do not need AudioMod and if he hadnt deleted Meta-Inf it would give a black screen not an error.
TG
War doesn't decide who is right, just who is left...
Yes. But they just rot away into skeleton horses.
Always good to read the OP first...
under "horses"...
Amulet of the sky, to capture pegasus or black pegasus
TG
War doesn't decide who is right, just who is left...
They're not tamable from the wild - no magical (rare) horse really is - they're instead created using a mixture of breeding and essences - if you'd like to know more, please go to the OP. It explains everything much clearer, and it saves people from having to spam these posts with the answers.
I also have a quick question. With the fix, you've added the gray-colored horse. Does it fall into the breeding chart as well, somewhere? As in, can I use them to make Tier 2 horses or the like?
Ah darn, it would have been neat to get a bat horse XD
That's a good question. Are the new Bat Horses the "Black Pegasus" now? I looked at the post myself and it doesn't mention where to get a -black- pegasus, but it does mention Black Pegasus under the discription of what the Amulet does. That's probably a typo, and he might have meant to say "Pegasus and Bat Horses" as I believe the Bat Horse turns into a pegasus.
hope its not the new black pegasus, because i just killed one yesterday in a cave hahaha