Addition idea, View #6, Biomes (like the biome view on Risugami's minimap)
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I am from Québec, so be gentle with my english
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Risugami doesn't have a minimap, do you mean Rei's?
Yes, sorry, bad modmaker's name lol, I should be wiped a hundred time to have mixed the two lol XD
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I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Niiiiiice.
Interface not quite as pretty/functional as 'Unmined' but I really like the MRI style slices and the cave overlay is good to see where things are in relation to the surface world.
Biome painter will show you the biomes. Let you edit them too :-)
I know there is other program to do that, but it would be a great addition to this one, since it as everything in a single window
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I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Since things have been quiet for a little while, I figured I'd give a little preview of what I've been working on. This might be confusing to some of you, and interesting to people who know what it represents.
Awesome! Let me guess: Twilight Forest / FTB support and/or easily customizable block naming and coloring! Sweet. Custom biomes too? No more "unknown biome" readouts?
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D_B
To tell them how to live is to prevent them living.
Awesome! Let me guess: Twilight Forest / FTB support and/or easily customizable block naming and coloring! Sweet. Custom biomes too? No more "unknown biome" readouts?
Yep. Minutor 2.0 will use "definition packs" which can define blocks, biomes, and dimensions. So, someone could make a definition pack for, say, Divine RPG (which has 7 dimensions and all sorts of new blocks), and everyone can easily import that pack.
The second screenshot is from the pack editor, which is actually a web application (I'm working on documentation for it now).
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Not yet. 2.0 is a full ground-up rewrite, so it's taking a while and I'm not sure when it'll be ready. I'll probably release a beta version in a week or so, so people can find bugs and understand that not all features from the previous version are available. If you know how to use git, you could check out the code and compile it yourself if you want. It's under the 2.0beta branch.
Since things have been quiet for a little while, I figured I'd give a little preview of what I've been working on. This might be confusing to some of you, and interesting to people who know what it represents.
This is unrelated, but something I thought was really cool.
Minecraft recently passed 10 million in sales. I checked my email and found my receipt. Then used the wayback machine to check the stats from when I bought it. Looks like I was one of the first 50,000 people to purchase Minecraft. That's awesome.
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
just an idea like that, I don't know how good you are with modding, but a good thing could be a mod that run with minecraft, link with IDResolver or simply the final ID of everything, check if block of entity, like flower and all, analyze the texture file linked to it, make an average color, and use that info to make the rendering of the world. It could be Forge based if needed, to help with the hooking.
What do you think about this crazy idea? lol
Rollback Post to RevisionRollBack
I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
just an idea like that, I don't know how good you are with modding, but a good thing could be a mod that run with minecraft, link with IDResolver or simply the final ID of everything, check if block of entity, like flower and all, analyze the texture file linked to it, make an average color, and use that info to make the rendering of the world. It could be Forge based if needed, to help with the hooking.
What do you think about this crazy idea? lol
I could see not using it as a mod, but creating a list of IDs to Textures, and then Minutor would make the average color
Thought you might be interested! Fantastic program!
I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Thanks
Risugami doesn't have a minimap, do you mean Rei's?
D_B
To tell them how to live is to prevent them living.
Yes, sorry, bad modmaker's name lol, I should be wiped a hundred time to have mixed the two lol XD
I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Thanks
Biome painter will show you the biomes. Let you edit them too :-)
D_B
To tell them how to live is to prevent them living.
Interface not quite as pretty/functional as 'Unmined' but I really like the MRI style slices and the cave overlay is good to see where things are in relation to the surface world.
I know there is other program to do that, but it would be a great addition to this one, since it as everything in a single window
I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Thanks
My friend is rnning his own server with ftb how do i get it to map that wold.
thanks
and a related image:
D_B
To tell them how to live is to prevent them living.
Yep. Minutor 2.0 will use "definition packs" which can define blocks, biomes, and dimensions. So, someone could make a definition pack for, say, Divine RPG (which has 7 dimensions and all sorts of new blocks), and everyone can easily import that pack.
The second screenshot is from the pack editor, which is actually a web application (I'm working on documentation for it now).
I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Thanks
Not yet. 2.0 is a full ground-up rewrite, so it's taking a while and I'm not sure when it'll be ready. I'll probably release a beta version in a week or so, so people can find bugs and understand that not all features from the previous version are available. If you know how to use git, you could check out the code and compile it yourself if you want. It's under the 2.0beta branch.
Yes! finaly
Minecraft recently passed 10 million in sales. I checked my email and found my receipt. Then used the wayback machine to check the stats from when I bought it. Looks like I was one of the first 50,000 people to purchase Minecraft. That's awesome.
I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Thanks
What do you think about this crazy idea? lol
I am from Québec, so be gentle with my english
If you can make use of [ spoiler ] when you post crashLog, use fileHosting.
If you can't, don't post the damn km-long thing.
It is REALLY annoying for everybody.
Thanks
I could see not using it as a mod, but creating a list of IDs to Textures, and then Minutor would make the average color