I'm attempting to edit the armor in my texture pack. I want to have all chest plate elements in the "layer_2.png" file, including the arms and gloves, so that the appears to fit close to the body (as the leggings do). When I paste the respective portions of the "layer_1.png" into the "layer_2.png" file, the chest plate shows up in game (as do the boots, actually) but the gloves and arms do not (I've tested, and neither does the helmet).
I have read here that this is possible, but I can't get it to work. Anyone have any advice?
I'm attempting to edit the armor in my texture pack. I want to have all chest plate elements in the "layer_2.png" file, including the arms and gloves, so that the appears to fit close to the body (as the leggings do). When I paste the respective portions of the "layer_1.png" into the "layer_2.png" file, the chest plate shows up in game (as do the boots, actually) but the gloves and arms do not (I've tested, and neither does the helmet).
I have read here that this is possible, but I can't get it to work. Anyone have any advice?
The person who wrote that was making a lot of assumptions and didn't bother to test stuff properly. You did test things, and found out that what he said didn't work.
Simply put, you can't just decide you want things in a location that the game isn't expecting them to be unless you actually mod the code. That is to say, what you want to do doesn't work. It would be nice if it did, but no.
The person who wrote that was making a lot of assumptions and didn't bother to test stuff properly. You did test things, and found out that what he said didn't work.
Simply put, you can't just decide you want things in a location that the game isn't expecting them to be unless you actually mod the code. That is to say, what you want to do doesn't work. It would be nice if it did, but no.
I'm attempting to edit the armor in my texture pack. I want to have all chest plate elements in the "layer_2.png" file, including the arms and gloves, so that the appears to fit close to the body (as the leggings do). When I paste the respective portions of the "layer_1.png" into the "layer_2.png" file, the chest plate shows up in game (as do the boots, actually) but the gloves and arms do not (I've tested, and neither does the helmet).
I have read here that this is possible, but I can't get it to work. Anyone have any advice?
Thank you.
Simply put, you can't just decide you want things in a location that the game isn't expecting them to be unless you actually mod the code. That is to say, what you want to do doesn't work. It would be nice if it did, but no.
Sorry.:(
Alvoria, I'm glad you replied. Your comments were helpful in the thread regarding removing the pumpkin texture from the pumpkin helmet (I was trying to do something similar).
It's too bad that I can't get this to work, but it's very good to know one way or the other. Thanks for the help.