Something that isn't that important for me, but might be for many others; The bricks and ingots are the same choice. People that have several ingot options and several brick options might be annoyed by having to make many combinations of the three.
Solution: One customizer field for gold ingots, one for iron ingots, and one for bricks.
Rollback Post to RevisionRollBack
Medieval builder and texture artists. Also totally awesome.
Hmm, seems that when I upload the icons.png (with the hearts, recticle, armor, and such), The customizer doesn't recognize the proper parts of the image. It's sized at 512x512 px in my pack, I don't know how it is for the default 256x, but for me it isn't showing correctly.
Two things: First, the favourite icon I think would looks better as an isometric render, so I took the liberty of making one at the size of your current one.
And second, how about some support for Millénaire? It's pretty popular.
Hmm, seems that when I upload the icons.png (with the hearts, recticle, armor, and such), The customizer doesn't recognize the proper parts of the image. It's sized at 512x512 px in my pack, I don't know how it is for the default 256x, but for me it isn't showing correctly.
I am also experiencing this problem.
Many gui elements are not imported correctly with certain upload methods, couldn't tell you which.
Many gui elements are not imported correctly with certain upload methods, couldn't tell you which.
Glad to know I'm not alone, at first I suspected that I was at fault. However, Kaiassc and Bramanine are usually quick to address such matters, I suspect that this issue shouldn't last too long.
Is there anything you (or I) can do about the severe slowness of your site when viewing or customizing a pack? It takes anything from 2-5 minutes to load a page for me sometimes.
Okay good. Does it load initially quickly and just take a while to download the images or does it sometimes seem to lock up when clicking a link then suddenly everything comes?
I know I experience the latter fairly often. As far as a solution, we have been thinking about paying for a dedicated server instead of relying on shared hosting. I'm pretty certain this would relinquish all laggy page loads and would also increase download speed for all the images after the initial page load. The only downside is that it costs about $200/month vs our relatively low shared hosting cost we pay now.
If we could gather enough donations to help pay for this it would definitely be a route we would take.
P.S. We were also thinking about hosting a Minecraft server or something like that as well if we were to purchase a dedicated server.
Okay good. Does it load initially quickly and just take a while to download the images or does it sometimes seem to lock up when clicking a link then suddenly everything comes?
I know I experience the latter fairly often. As far as a solution, we have been thinking about paying for a dedicated server instead of relying on shared hosting. I'm pretty certain this would relinquish all laggy page loads and would also increase download speed for all the images after the initial page load. The only downside is that it costs about $200/month vs our relatively low shared hosting cost we pay now.
If we could gather enough donations to help pay for this it would definitely be a route we would take.
P.S. We were also thinking about hosting a Minecraft server or something like that as well if we were to purchase a dedicated server.
An addendum to the creation of an official MinecraftCustomizer Minecraft Server- we were throwing around ideas like making the front page be a window to the server, overlooking the primary city of it (IE, a livestream of the server from vantage point). We would then rotate the texture pack that the server is streamed in every day.
There are other cool things we could do with a dedicated server, but like we said its quite expensive. One way or the other, we're getting close to a maximum file limit so we're going to have to upgrade our web hosting service to some degree.
Something that isn't that important for me, but might be for many others; The bricks and ingots are the same choice. People that have several ingot options and several brick options might be annoyed by having to make many combinations of the three.
Solution: One customizer field for gold ingots, one for iron ingots, and one for bricks.
Same with armour icons. Some people have many different armour options and won't want to make all those icon combinations.
Rollback Post to RevisionRollBack
Medieval builder and texture artists. Also totally awesome.
I've been having a few problems uploading Steamcraft textures. I set the limitation to Steamcraft, but when uploading the Quartz item, for example, it uploaded it into the Engraved Quartz Block slot, despite the fact they have very different filenames. Any ideas as to the cause of this?
:sad.gif: I have a problem with ever miencraftcustomizer texure pack i try to download it downloads good but once i go on the pack I get a winRar Diagnostic... It says archive format unknown or damage....Help!?
Could you update the customizer for Better Than Wolves to support 2.92? The format has changed so now all the textures are in two files, one for the blocks and one for the items. Can't wait for the update
Could you update the customizer for Better Than Wolves to support 2.92? The format has changed so now all the textures are in two files, one for the blocks and one for the items. Can't wait for the update
Do you know if any textures have changed or been added?
EDIT: There was additions to textures. The are at the top of the changelog. If you can't figure them out i will go through and see which ones are on minecraftcustomizer.net and which ones aren't
:sad.gif: I have a problem with ever miencraftcustomizer texure pack i try to download it downloads good but once i go on the pack I get a winRar Diagnostic... It says archive format unknown or damage....Help!?
I have never seen this nor has anybody posted anything regarding having a damaged zip. Are you using Internet Explorer? If so, try another browser. That's all I can think of...
Two things: First, the favourite icon I think would looks better as an isometric render, so I took the liberty of making one at the size of your current one.
And second, how about some support for Millénaire? It's pretty popular.
Thanks for that image! That mod has been added to the list.
I'm using your great site for the first time and having a couple troubles. First of all, I can't find any way to not include mods I don't have in the customized .zip, so I've been having to manually delete them out after downloading, since some mess things up without the mods installed. Second, I see people mentioning the ability to not include default textures, but I can't find this option either. Even if I uncheck "defaults" under "include in mixer," they're still there in the download. Since they're default anyway I don't really care so much about that one, unless it leads to solving the first by not downloading mod defaults.
Solution: One customizer field for gold ingots, one for iron ingots, and one for bricks.
And second, how about some support for Millénaire? It's pretty popular.
I am also experiencing this problem.
Many gui elements are not imported correctly with certain upload methods, couldn't tell you which.
Glad to know I'm not alone, at first I suspected that I was at fault. However, Kaiassc and Bramanine are usually quick to address such matters, I suspect that this issue shouldn't last too long.
Okay good. Does it load initially quickly and just take a while to download the images or does it sometimes seem to lock up when clicking a link then suddenly everything comes?
I know I experience the latter fairly often. As far as a solution, we have been thinking about paying for a dedicated server instead of relying on shared hosting. I'm pretty certain this would relinquish all laggy page loads and would also increase download speed for all the images after the initial page load. The only downside is that it costs about $200/month vs our relatively low shared hosting cost we pay now.
If we could gather enough donations to help pay for this it would definitely be a route we would take.
P.S. We were also thinking about hosting a Minecraft server or something like that as well if we were to purchase a dedicated server.
bug reports, feature requests, how-to articles
An addendum to the creation of an official MinecraftCustomizer Minecraft Server- we were throwing around ideas like making the front page be a window to the server, overlooking the primary city of it (IE, a livestream of the server from vantage point). We would then rotate the texture pack that the server is streamed in every day.
There are other cool things we could do with a dedicated server, but like we said its quite expensive. One way or the other, we're getting close to a maximum file limit so we're going to have to upgrade our web hosting service to some degree.
Same with armour icons. Some people have many different armour options and won't want to make all those icon combinations.
Also, I think you're missing one texture from Aether mod, the 64x32 Agility Cape. The icon is there but not the cape texture.
Oh I knew that! Forgot about that one...
EDIT: added it
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bug reports, feature requests, how-to articles
Do you know if any textures have changed or been added?
bug reports, feature requests, how-to articles
Here is the changelog: http://www.sargunste...itle=Change_log
I hope this helps!
EDIT: There was additions to textures. The are at the top of the changelog. If you can't figure them out i will go through and see which ones are on minecraftcustomizer.net and which ones aren't
I have never seen this nor has anybody posted anything regarding having a damaged zip. Are you using Internet Explorer? If so, try another browser. That's all I can think of...
bug reports, feature requests, how-to articles
Thanks for that image! That mod has been added to the list.
bug reports, feature requests, how-to articles
Wonder if it works with 16x16 marble, slate and stuff though...
That seems like a browser problem not a server problem. It works fine for me.
bug reports, feature requests, how-to articles