Ok, I hate to say this, but this pack is not very good.
The textures dont work together, none of the styles are simillar and the colours follow no scheme. Different "filters" have been placed over different textures, giving them a different "feel" and making them look completely different to each other. Many of the textures tile very poorly and look VERY blurry.
If this pack is to work, I think you have to seriously critique the work, dont just let anything in that looks good. Maybe ask for trial textures, and then get people who you think are good at texturing and hold a chat, working out what you want to make and what theme. Never use filters, as it will give all the blocks a different style.
I agree, the stone, ores, and bricks are VERY blurry, as I mentioned before, and so far few things tile well. Are you even checking with the other judges?
Edit: I'll use those textures elsewhere, they don't really fit with the stone and planks... Especially the stone. It might fit with Leostereo's stone, though.
I agree, the stone, ores, and bricks are VERY blurry, as I mentioned before, and so far few things tile well. Are you even checking with the other judges?
Yes, I check with them daily, but little response is given from them even though they look at it whenever I send a digest out. If anyone comes along and makes a better bricks, stone, ores, etc. we can change it. But for now, the best we've found. Still working on it.
Edit: I'll use those textures elsewhere, they don't really fit with the stone and planks... Especially the stone. It might fit with Leostereo's stone, though.
The person who made the ores did say they could redo them on another stone, so that might be an option.
The mob spawner is still a little too much like glass.
Yes, I check with them daily, but little response is given from them even though they look at it whenever I send a digest out. If anyone comes along and makes a better bricks, stone, ores, etc. we can change it. But for now, the best we've found. Still working on it.
The person who made the ores did say they could redo them on another stone, so that might be an option.
The mob spawner is still a little too much like glass.
Everyone, you don't need to ask to do something! Just make the texture, and post it on the thread. BTW, SoulKReeper, I love the Ice, water and lava. The other textures...eh, don't really fit the theme.
Is this good?
I also made redstone torchs,
On:
Off:
What they look like in-game:
Good Now?
Was that really necessary?
I agree, the stone, ores, and bricks are VERY blurry, as I mentioned before, and so far few things tile well. Are you even checking with the other judges?
I play Slave Hack, give it a try!
Here it is in-game.
What does that even mean?...
That looks a little to much like bricks?
Yes, I check with them daily, but little response is given from them even though they look at it whenever I send a digest out. If anyone comes along and makes a better bricks, stone, ores, etc. we can change it. But for now, the best we've found. Still working on it.
The person who made the ores did say they could redo them on another stone, so that might be an option.
The mob spawner is still a little too much like glass.
I just tiled this and realized it sucked....
Here is another one that is much better tiled =)
Small:
Big tiled version:
What about the redstone torches?
and there's the brewing stand.
in-game: (no bottles)
in-game: (with bottles)
the cauldron is one i found in this thread.
Visit the server! address: smp2.EmpireMinecraft.com
enchanting tablesmob spawner?I'm also doing mob spawner.
bedrock
cobblestone
ice
mossy coblestone
obsidian
water animation: flowing
still
lava animation: flowing
still
I hope it gets accepted!
(zoomed in:)