Do whatever you feel is right! It's just preference for me. I'm not big on ornamental glass. That doesn't mean I don't like the newest version, though! It's actually very pleasing.
I think it's better if it pleases a majority of the users. I'll continue to support your texture pack either way. Unlike what that one guy said, I feel like your texture pack makes minecraft feel much more alive.
Keep up the great work!
Yeah I don't really know what he was talking about...
Thanks for all your support though. My brother recently moved out, and he was the one I always used to go to and ask if a texture was ok. So it's cool to know someone who takes the time to come back here and give me direct feedback.
Hopefully I can please everyone when I get enough alternate textures to make get a customizer going. I've collected quite a few already, but most of them are alternates just because they aren't as good. The final goal is to have Inspiration be an extremely malleable pack with tons of alternate textures. Like ten packs in one.
I love everything in the pack, except for the stagnant water and the mob textures. HD mobs always look so weird to me. I suggest going for a square theme in the skins of the mobs so the roundness doesn't conflict with the straight edges. Overall excellent though.
I love everything in the pack, except for the stagnant water and the mob textures. HD mobs always look so weird to me. I suggest going for a square theme in the skins of the mobs so the roundness doesn't conflict with the straight edges. Overall excellent though.
Really liking the update. I'm very pleased with the new stone texture.
I am, however, getting a little overwhelmed by the new colored wool you added a few updates ago. I tend to use them as carpets and the colors are very bright. I understand the change was for pixel artists, but would you consider having two versions of your pack to fit regular building a bit better. An artist's pack and a construction pack? The construction pack containing slightly dull versions of the wool so it's not so overwhelming. Just a suggestion!
Or since you are designing alt. textures for a customizer, you can just do the alt. textures for that. :smile.gif: Either way would be really nice. Again it's just a suggestion, though! It's also just my preference so if you choose not to, that's fine as well! I can live. They're not that bad :tongue.gif:
Also, the more I use the new windows, the more I like them! They stack really well! I love the design it makes when you have them in at least a 2x2 square. :smile.gif:
Really liking the update. I'm very pleased with the new stone texture.
I am, however, getting a little overwhelmed by the new colored wool you added a few updates ago. I tend to use them as carpets and the colors are very bright. I understand the change was for pixel artists, but would you consider having two versions of your pack to fit regular building a bit better. An artist's pack and a construction pack? The construction pack containing slightly dull versions of the wool so it's not so overwhelming. Just a suggestion!
Or since you are designing alt. textures for a customizer, you can just do the alt. textures for that. :smile.gif: Either way would be really nice. Again it's just a suggestion, though! It's also just my preference so if you choose not to, that's fine as well! I can live. They're not that bad :tongue.gif:
Also, the more I use the new windows, the more I like them! They stack really well! I love the design it makes when you have them in at least a 2x2 square. :smile.gif:
Yeah I'm disliking those wools too. But I didn't like some of the patterned wools either. A few were just trashy. I'll look into making a customizer tonight. Maybe I can get one ready before 1.3. Some of the pixel art wools are so vivid that if they're not fully lit with 15 light, they just appear to be one color, no texture at all.
Glad you like the stone, pretty sure I can't do any better than that. And yeah, the glass grew on me too. It's such a simple little pattern alone, but when you stack it, it looks complicated and cool.
Anyway, 1.3 should be coming within a week. Just as soon as I get around to recording a video of me drawing the zombie. I've been procrastinating because as much fun as it is to do a new mob, it takes hours - and my brother recently bought me Magicka, so those hours went to that. :unsure.gif:
Okay, I'm having a technical issue with the pack, and it's the same technical issue I had with Mythos. Namely, in spite of it working fine with most 32x packs, for yours and for Mythos it's off by one pixel on a lot of textures, the worst being the torches.
I'm using MCPatcher. Has anyone else had similar problems?
Okay, I'm having a technical issue with the pack, and it's the same technical issue I had with Mythos. Namely, in spite of it working fine with most 32x packs, for yours and for Mythos it's off by one pixel on a lot of textures, the worst being the torches.
I'm using MCPatcher. Has anyone else had similar problems?
Hmm. Never heard of that happening. No one else has said anything. You sure you have the LATEST MCPatcher? Or... do you have any other mods installed? It could be a mod conflicting with... something. No idea.
Tobi...keepin' it brief...absolutely excellent fire animation. Oh and loved the video presentations...top notch (no pun intended :biggrin.gif:)
Thanks much. Hoping to build a YouTube channel off the views this texture pack brings in. So if you would like me to do a very professional and positive video for your texture pack, I'd love to. :smile.gif:
It's good the only improvements i would say is add a window to the doors and make the sugar cane more attractive
Yeah you're not the first person who has complained about those two textures. Personally, I don't see the attraction to doors you can see through, but I can change it in two minutes so it's not a big deal. I really don't know how to make sugar cane better though.
Does anyone know what all these forum symbols mean? Like the buckets next to topics - lava, water, and empty - and the diamonds next to the bucket on occasion. It bothers me that I don't know what they mean.
Yeah I don't really know what he was talking about...
Thanks for all your support though. My brother recently moved out, and he was the one I always used to go to and ask if a texture was ok. So it's cool to know someone who takes the time to come back here and give me direct feedback.
Hopefully I can please everyone when I get enough alternate textures to make get a customizer going. I've collected quite a few already, but most of them are alternates just because they aren't as good. The final goal is to have Inspiration be an extremely malleable pack with tons of alternate textures. Like ten packs in one.
Ahahaha! When he's not firing? Ha yeah I guess so.
Water is getting an overhaul next update.
I have a question, though, something that's been bothering me for ages: Where the hell is the ghast fireball texture stored?
It's pretty retarded actually. It's just a snowball with the flame animation pasted onto it. The snowball is in the items.png.
What, like actual nightmares? :unsure.gif: Sorries.
When i saw the ghast i jumped out of my chair xD.
Really liking the update. I'm very pleased with the new stone texture.
I am, however, getting a little overwhelmed by the new colored wool you added a few updates ago. I tend to use them as carpets and the colors are very bright. I understand the change was for pixel artists, but would you consider having two versions of your pack to fit regular building a bit better. An artist's pack and a construction pack? The construction pack containing slightly dull versions of the wool so it's not so overwhelming. Just a suggestion!
Or since you are designing alt. textures for a customizer, you can just do the alt. textures for that. :smile.gif: Either way would be really nice. Again it's just a suggestion, though! It's also just my preference so if you choose not to, that's fine as well! I can live. They're not that bad :tongue.gif:
Also, the more I use the new windows, the more I like them! They stack really well! I love the design it makes when you have them in at least a 2x2 square. :smile.gif:
Yeah I'm disliking those wools too. But I didn't like some of the patterned wools either. A few were just trashy. I'll look into making a customizer tonight. Maybe I can get one ready before 1.3. Some of the pixel art wools are so vivid that if they're not fully lit with 15 light, they just appear to be one color, no texture at all.
Glad you like the stone, pretty sure I can't do any better than that. And yeah, the glass grew on me too. It's such a simple little pattern alone, but when you stack it, it looks complicated and cool.
Anyway, 1.3 should be coming within a week. Just as soon as I get around to recording a video of me drawing the zombie. I've been procrastinating because as much fun as it is to do a new mob, it takes hours - and my brother recently bought me Magicka, so those hours went to that. :unsure.gif:
I'm using MCPatcher. Has anyone else had similar problems?
Hmm. Never heard of that happening. No one else has said anything. You sure you have the LATEST MCPatcher? Or... do you have any other mods installed? It could be a mod conflicting with... something. No idea.
Thanks much. Hoping to build a YouTube channel off the views this texture pack brings in. So if you would like me to do a very professional and positive video for your texture pack, I'd love to. :smile.gif:
Yeah you're not the first person who has complained about those two textures. Personally, I don't see the attraction to doors you can see through, but I can change it in two minutes so it's not a big deal. I really don't know how to make sugar cane better though.
I cant belive those nether monsters holy
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