Unfortunately, due to unforeseen circumstances, and that I have no desire to play Minecraft anymore, I won't be maintaining the customizer anymore.
Thus I have transferred the responsibility to Cabralol522 (I don't think he has an MCF account). The customizer still stands, it just has a another person who has permission to edit it, if that's not what your thinking.
Also, I can let SMP have control over the customizer also, if he wishes.
Also, quite a few texture artists don't update with every snapshot. It means plugging in a new texture on a weekly basis which can really get in the way of our actual lives. I couldn't do it between work and college, and I suspect SMP has a similar case. People sometimes get bored of waiting and move on to a new pack. I find this absurd. I'd rather wait for perfection then try a new thing every few days.
Also, General, I love your avatar. It is rare that I see anyone flashing the Fleur anymore.
That's one reason I'm glad I'm not artistically inclined. Life is stressful enough to deal with a fan base of admirers that can't play a game unless you coat it in your own style and art.
Oh, and thank you! The Fleur de lis is a beautiful symbol and doesn't get much love.
i have an odd thing where i only see the sides of a log (the top and bottem of say a tree is the same as the sides)
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Quote from Blaze »
So you wake up on a beach one day, and remember NOTHING. (Except your degree teachings in Engineering, Wilderness Survival, Metal work, Physics, Tech, Psychology, History, Dynamics, and Blocks.) You mine and build and survive for years and years.
The logs seem like they are broken...they are like reversed or something when u put one sideways on a wall it looks like it facing right side up and vise versa
is the customizer still being updated or something? Whenever I click the customizer link, it goes to the page by zakristone, but I saw that now cabralol522 is working on it or something
Hi, I've been using this texture pack for a while.
Love it, because it supports CTM + Random Mobs.
So, just now, I downloaded the latest build, and I found problems with Bricks and NetherBricks as seen below:
I'm using OptiFine for performance issue.
There were no problems with Brick and NetherBricks before, both of them were working fine.
I'm still using 1.4.5, I don't think it would be the problem, right?
And as you see, Grass is working fine, I tried another blocks that support CTM, they're also working fine.
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"Life is like riding a bicycle. To keep your balance, you must keep moving."
Hi, I've been using this texture pack for a while.
Love it, because it supports CTM + Random Mobs.
So, just now, I downloaded the latest build, and I found problems with Bricks and NetherBricks as seen below:
I'm using OptiFine for performance issue.
There were no problems with Brick and NetherBricks before, both of them were working fine.
I'm still using 1.4.5, I don't think it would be the problem, right?
And as you see, Grass is working fine, I tried another blocks that support CTM, they're also working fine.
Oops! I forgot to turn a layer back on when I saved my .png. Should be fixed now.
Messing about with the snapshot. It's nice that the only two third-party accessories I use (this texture pack and MCPatcher/Optifine) are always up to date to keep the default textures at bay.
Goodday SMP, I must say first I love your work. I've been an fan of your texturepack since I discovered it a long time ago now. But I wonder, you wouldn't be so awesome and make some more alternatives for weapons? Some art for say, daggers, staffs, etc?
Would love if you could fill in this request as a server I'm helping out a bit wants to use custom weapons with custom recipies, and therefore change hoe -> dagger with language packs etc.
I don't expect you to have time for this, but it would be awesome if you could.
Say, how did you get the stone button and pressure plate to have different textures than the smooth stone?
Through the magic of CTM and MCPatcher.
I assume. I don't really know how it works, but you can see the textures he did for those in the 'CTM' folder of the texture pack.
1.4.6 came out today and when you first launch the game it will update the texture pack to the new format they're changing to in 1.5. I don't know how this will affect my CTM and other mod support, so be warned. I'm going to be checking this out over the next few days.
1.4.6 came out today and when you first launch the game it will update the texture pack to the new format they're changing to in 1.5. I don't know how this will affect my CTM and other mod support, so be warned. I'm going to be checking this out over the next few days.
So far, all that I can see is the birch planks not connecting to show them as normal planks. http://i.imgur.com/r6Rrd.png
Also, the stars don't seem to move anymore. I managed to fix it by editing the Sky1.properties (terrain>sky0) with Notepad++, and changing "Rotate" from False to True.
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Jimmy Carr on the subject of beating your wife - "It's just so stupid, isn't it? Beating your wife. I mean, it's your wife. It's like keying your own car."
Time to announce my new website! I'll be managing the texture packs officially from here on out. You can check up on the latest updates/news about my texture packs and stuff. Update posts will still be posted here and texture pack updates will silently be pushed out to PlanetMinecraft still.
Time to announce my new website! I'll be managing the texture packs officially from here on out. You can check up on the latest updates/news about my texture packs and stuff. Update posts will still be posted here and texture pack updates will silently be pushed out to PlanetMinecraft still.
Thus I have transferred the responsibility to Cabralol522 (I don't think he has an MCF account). The customizer still stands, it just has a another person who has permission to edit it, if that's not what your thinking.
Also, I can let SMP have control over the customizer also, if he wishes.
That's one reason I'm glad I'm not artistically inclined. Life is stressful enough to deal with a fan base of admirers that can't play a game unless you coat it in your own style and art.
Oh, and thank you! The Fleur de lis is a beautiful symbol and doesn't get much love.
[Blocks]
+ Better anvil.
[Items]
+ Rocket
+ Enchanted Book
+ Firework Star
[Misc]
+ Wither hearts
+ Particles
[CTM]
+ Added randomization for all crops.
+ New style for mossy cobble randomization.
[Fixes]
+ The survival page of the creative inventory should be aligned now.
Love it, because it supports CTM + Random Mobs.
So, just now, I downloaded the latest build, and I found problems with Bricks and NetherBricks as seen below:
I'm using OptiFine for performance issue.
There were no problems with Brick and NetherBricks before, both of them were working fine.
I'm still using 1.4.5, I don't think it would be the problem, right?
And as you see, Grass is working fine, I tried another blocks that support CTM, they're also working fine.
Oops! I forgot to turn a layer back on when I saved my .png. Should be fixed now.
Link Removed
Only thing I could hope for now is a normal glowstone as default, but I know there's the alt for it.
Would love if you could fill in this request as a server I'm helping out a bit wants to use custom weapons with custom recipies, and therefore change hoe -> dagger with language packs etc.
I don't expect you to have time for this, but it would be awesome if you could.
Also check me out on:
WordPress, Etsy, and Spore.
Through the magic of CTM and MCPatcher.
I assume. I don't really know how it works, but you can see the textures he did for those in the 'CTM' folder of the texture pack.
So far, all that I can see is the birch planks not connecting to show them as normal planks.
http://i.imgur.com/r6Rrd.png
Also, the stars don't seem to move anymore. I managed to fix it by editing the Sky1.properties (terrain>sky0) with Notepad++, and changing "Rotate" from False to True.
How the hell are you getting crop CTMs to work? Optifine?
http://smptextures.com