I've recently added OptiTick to MC patcher. I patched and tested this new mod using the program, and it informs me that I could not reserve enough space for object heap. I haven't tested minecraft yet, but is this something to be concerned about?
Can you please fix the gray issue with the fog?
the items it have affect are grass,vines,ladders,flowers,
To see this issue tone down your fog level to tiny.
that all I seen that has been affected.
When ever modloader then other mods
IT CRASHES....................
Actually it seems to cause Minecraft to crash whenever it installs modloader and the HD stuff (regardless of order.) Manual install of modloader works, but causes the gray grass sides issue.
So... lots of texture packs come with great custom water and lava and things like that. However, plenty of great texture packs DO NOT come with these files. That means that MC reverts to the original water and lava textures. However, MCPatcher assumes that all texture packs come with custom animations, so it automatically removes the default animations coded into the game.
This is what I'm suggesting. Instead of saying "If a texture pack is used, then remove the scripted animations," it thinks "If a texture pack is used AND the texture pack has custom water and lava files in it, then and only then remove the default coded animations.
You know what I mean? This would be great. Please consider it.
Any chance for MCPatcher updates to the new weekly builds like 11w47a?
PLEASE?
I really need it working for weekly builds!
By the way, even with that message "Your minecraft.jar appears to be an older version or is already modded. etc" I did the patch and it's working for HD TP. Good :biggrin.gif:
Ok so, using MC Patcher can anyone explain why when I install a texture pack like LB PhotoRealism for example. If i run the game using the launcher, Minecraft Crashes. But when i run through MCPatchers "Test Minecraft" It works fine... does anyone have the fix for this? I have tried pretty much everything! But it seems no one has the same problem...
It Leaves a note on my desktop that basicly says A fatal error has been detected by the Java Runtime Environment.. and then a bunch of code. if someone could help me out i would be EXTREMELY grateful!
So... lots of texture packs come with great custom water and lava and things like that. However, plenty of great texture packs DO NOT come with these files. That means that MC reverts to the original water and lava textures. However, MCPatcher assumes that all texture packs come with custom animations, so it automatically removes the default animations coded into the game.
This is what I'm suggesting. Instead of saying "If a texture pack is used, then remove the scripted animations," it thinks "If a texture pack is used AND the texture pack has custom water and lava files in it, then and only then remove the default coded animations.
You know what I mean? This would be great. Please consider it.
-MathewAlden
There's an option for that. Go to the options tab and change the animation settings.
PLEASE?
I really need it working for weekly builds!
the items it have affect are grass,vines,ladders,flowers,
To see this issue tone down your fog level to tiny.
that all I seen that has been affected.
IT CRASHES....................
Actually it seems to cause Minecraft to crash whenever it installs modloader and the HD stuff (regardless of order.) Manual install of modloader works, but causes the gray grass sides issue.
It makes a conflict with Modloader.
Modloader
Optifine_1.0.0_HD_A
acr.class
Only the files from Optifine_1.0.0_HD_A will be used.
This is a bit of a suggestion.
So... lots of texture packs come with great custom water and lava and things like that. However, plenty of great texture packs DO NOT come with these files. That means that MC reverts to the original water and lava textures. However, MCPatcher assumes that all texture packs come with custom animations, so it automatically removes the default animations coded into the game.
This is what I'm suggesting. Instead of saying "If a texture pack is used, then remove the scripted animations," it thinks "If a texture pack is used AND the texture pack has custom water and lava files in it, then and only then remove the default coded animations.
You know what I mean? This would be great. Please consider it.
-MathewAlden
By the way, even with that message "Your minecraft.jar appears to be an older version or is already modded. etc" I did the patch and it's working for HD TP. Good :biggrin.gif:
It Leaves a note on my desktop that basicly says A fatal error has been detected by the Java Runtime Environment.. and then a bunch of code. if someone could help me out i would be EXTREMELY grateful!
Is it possible that you could also make the pumpkin HUD animated?
That would be cool for high tech packs.
Give a man a fish, and he'll be fed for a day.
There's an option for that. Go to the options tab and change the animation settings.