BW: actually, I have an idea (just an idea now) of a Flan's mod hook. It would let you create boats, seaplanes, hovercraft, and amphibious aircraft by adding boollean (true-false) values that define crashing on land and crashing in water. For example, if you made crash on water false and crash on land true, it would make a boat or seaplane.
Sevenup: Why, thank you!
Wiked: That's the new code for ya- it runs pretty bad. I might get to the bottom of this problem, though. I have suspicions about how the content packs interact, and I'll get back to you.
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Playing since Alpha 1.1- when the grass was so neon-hued, you needed sunglasses.
BW: actually, I have an idea (just an idea now) of a Flan's mod hook. It would let you create boats, seaplanes, hovercraft, and amphibious aircraft by adding boollean (true-false) values that define crashing on land and crashing in water. For example, if you made crash on water false and crash on land true, it would make a boat or seaplane.
Sevenup: Why, thank you!
Wiked: That's the new code for ya- it runs pretty bad. I might get to the bottom of this problem, though. I have suspicions about how the content packs interact, and I'll get back to you.
Nice! What would happen if crash on land was false?
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Keep in mind that i am quite silly quite often. If you don't like what i'm saying, please calmly point it out to me. I wish it said "Soarvivor"
If crash on land was false and crash on water was true (forgot to add: crash on water false would obviously let you float) it would be a normal vehicle or airplane. Crash on land false and crash on water false would mean a hovercraft! Submarines would be possible using the normal plane crafting and text if you give for another value that defines flotation and underwater function; of course, this is all way over my head; I don't even know how Flan's boolean values work. It might be a simple add, it might be a little complex, and it might be more or less impossible. I might not even get the source. And long before this happens, if ever, I'll be working on cold war planes and vehicles for some time. Just don't get your hopes up too high.
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Playing since Alpha 1.1- when the grass was so neon-hued, you needed sunglasses.
Yeah, as you said before it is still in the idea stage (in paraphrase form, anyway.) Do you know if you can make helicopters? that would be interesting.
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Keep in mind that i am quite silly quite often. If you don't like what i'm saying, please calmly point it out to me. I wish it said "Soarvivor"
Something that might work somewhat decently would be to somehow have the plane rotated 90 degrees upwards as its landing position...
But i don't think that would work very well.
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Keep in mind that i am quite silly quite often. If you don't like what i'm saying, please calmly point it out to me. I wish it said "Soarvivor"
java.lang.NullPointerException
at EntityPlane.J_(EntityPlane.java:750)
at xd.a(World.java:2175)
at xd.f(World.java:2146)
at xd.n(World.java:2032)
at net.minecraft.client.Minecraft.k(Minecraft.java:1861)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
As a side note I have turbo model thingy installed directly in the jar (even though it said I didn't).
Removing your pack allows the game to resume.
Other packs: Manus Vechcles, Halo weapons pack, Modern Weapons pack v1.6, Stans Vechcles, and Spino's Vechcles.
Other Mods: Optifine AA/Multicore, Modern Warfare MLMP (1.0.3), Turret Mod v2.2
(I'd like a response from the author himself since I find many people tend to throw answers that wouldn't make sense)
java.lang.NullPointerException
at EntityPlane.J_(EntityPlane.java:750)
at xd.a(World.java:2175)
at xd.f(World.java:2146)
at xd.n(World.java:2032)
at net.minecraft.client.Minecraft.k(Minecraft.java:1861)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
As a side note I have turbo model thingy installed directly in the jar (even though it said I didn't).
Removing your pack allows the game to resume.
Other packs: Manus Vechcles, Halo weapons pack, Modern Weapons pack v1.6, Stans Vechcles, and Spino's Vechcles.
Other Mods: Optifine AA/Multicore, Modern Warfare MLMP (1.0.3), Turret Mod v2.2
(I'd like a response from the author himself since I find many people tend to throw answers that wouldn't make sense)
I'm no good at deciphering error logs, but it is known the the halo weapons pack has an itemID conflict with our pack. You could take on changing the IDs yourself, or you can just choose one or the other. The reason we don't change it to be compatible is that no matter what we change the IDs to, something else all of a sudden becomes incompatible.
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Playing since Alpha 1.1- when the grass was so neon-hued, you needed sunglasses.
good point there, I don't know too much about entity ids though. I still don't get why it said that I didn't have turbo model thingy installed when I installed the pack itself.
EDIT: The streaker appears to be working now. Spawning the blue beast still crashed it.
Hmn. 99% of the time I encounter errors, I have not a clue what's causing them (unless I'm developing, of course, when I have to.) I typically proceed to delete everything and reinstall, this time more careful (back it up kids) and if it still doesn't work, something's really wrong!
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Playing since Alpha 1.1- when the grass was so neon-hued, you needed sunglasses.
This mod is not compatable with the latest version of Minecraft. But can you please make it so?
dude i'm pretty sure hes not going to answer your comment because this is not HIS mod, it's someone else's mod, this is just an add on pack. If you want the mod author to update, ask him, and I know he's currently working on it.
P.S.:Hey it would be more AWESOME Billybobjoepants, if you made more land vehicles. I like flying too, but because the cars are somewhat cool in content packs that add them, they have been AWESOME! so Its just a suggestion, but it would make your pack way more EPIC
Sevenup: Why, thank you!
Wiked: That's the new code for ya- it runs pretty bad. I might get to the bottom of this problem, though. I have suspicions about how the content packs interact, and I'll get back to you.
Nice! What would happen if crash on land was false?
Keep in mind that i am quite silly quite often. If you don't like what i'm saying, please calmly point it out to me. I wish it said "Soarvivor"
Keep in mind that i am quite silly quite often. If you don't like what i'm saying, please calmly point it out to me. I wish it said "Soarvivor"
But i don't think that would work very well.
Keep in mind that i am quite silly quite often. If you don't like what i'm saying, please calmly point it out to me. I wish it said "Soarvivor"
at EntityPlane.J_(EntityPlane.java:750)
at xd.a(World.java:2175)
at xd.f(World.java:2146)
at xd.n(World.java:2032)
at net.minecraft.client.Minecraft.k(Minecraft.java:1861)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
As a side note I have turbo model thingy installed directly in the jar (even though it said I didn't).
Removing your pack allows the game to resume.
Other packs: Manus Vechcles, Halo weapons pack, Modern Weapons pack v1.6, Stans Vechcles, and Spino's Vechcles.
Other Mods: Optifine AA/Multicore, Modern Warfare MLMP (1.0.3), Turret Mod v2.2
(I'd like a response from the author himself since I find many people tend to throw answers that wouldn't make sense)
I'm no good at deciphering error logs, but it is known the the halo weapons pack has an itemID conflict with our pack. You could take on changing the IDs yourself, or you can just choose one or the other. The reason we don't change it to be compatible is that no matter what we change the IDs to, something else all of a sudden becomes incompatible.
EDIT: The streaker appears to be working now. Spawning the blue beast still crashed it.
dude i'm pretty sure hes not going to answer your comment because this is not HIS mod, it's someone else's mod, this is just an add on pack. If you want the mod author to update, ask him, and I know he's currently working on it.
Sincerely,
Blackout0701