IMO PVP combat was ruined in the 1.0.0 update. Since getting a full set of diamond armor and sword makes you god already, you can also ENCHANT it giving you the possibility to get alot of enchantments in 1 piece of of armor. SO a full set of enchanted diamond armor AND jump-critting really overpowers you, Also with jumpcritting.
This is how PVP worked back then:
guy standing(has iron armor)
another guy comes out of nowhere with full set of diamond armor
first guy has friend to jump in and help him fight
ending A:
diamond guy kills both but has really damaged armor, and has low protection quality
ending B:
diamond guy dies but one of the other guys die
This is how PVP works NOW:
guy standing
diamond guy comes and jumpcrits the **** out of the other guy with his full set of enchanted armor
OR
guy standing
diamond guy comes out and kills the other guy
other guys friend comes out with iron armor and greatly damages diamond armor but still dies
diamond armor guy is at half condition but still has full protection, enough protection to repeat the process
That's just how i picture an average PVP fight. This is all in my opinion, you could have different thoughts other than mine.
But I really hate how ,PVP works now. You have to carry food which is difficult to get when everyone is on you're ass, so you don't have time to breed or farm, or mine for a furnace, or cook. I just think they're should be more instant food, apples will be added but thats all. There should be more fruits and produce you can pick freshly from almost everywhere except the desert.
I think armor should encumber your running speed, limit your sprinting, affect your swimming, hinder your jumping.
And you shouldn't be able to swing a full diamond/gold/iron sword like it weighs like a feather. There should be light weapons(daggers, throwing knives,knives, shortsword,spears) that have fast speed but low damage, and heavy weapons(warhammers, war axes, halberds, claymores) that do alot of damage but slow swingspeed, and several moderate weapons(katanas). And leather armor would actually HAVE A POINT since it would be the lightest!
TL;DR
I hate the new combat system. but what do YOU think about it? What do you think could change it?
these so-and-so got ruined by so-and-so update are more annoying than a creeper blowing up your house and letting endermen in.
This is all just IMO. And we're supposed to discuss what we think about the update. If people say th eupdate ruined the game th eupdate ruined the game. Your gonna have to live with people giving out their opinion on a section solely based on other peoples opinions.
Your pole is quite biased. Remove the 'HAHA OH WOW' in the first choice, it just discourages people from choosing that. And say 'I think it's fine', not 'perfect', as some people might not see a problem with it, but they won't care about the combat system THAT much. Same with 'it's terrible', change it to 'I don't like it' or something.
And add an 'I don't care' choice, I want to vote too. :smile.gif:
yeahhh.. anyway for my opinion,i don't do pvp but how unbalanced could it be? the armour could use a nerf, i will say that but it cant be too unbalanced...
yeahhh.. anyway for my opinion,i don't do pvp but how unbalanced could it be? the armour could use a nerf, i will say that but it cant be too unbalanced...
Its unbalanced to the point that the only tactic is to sprint and jump around the target and flail your weapon all over the place.
Pretty unbalanced if you ask me. Armor has no restrictions whatsoever, when it should. Swords as well.
PVP in Minecraft has never been good IMO. Either way you are trying to click as fast as possible, it is just now you dont have to down pork chops by the dozen in-between clicks. It does seem to have made an improvement with a base health regeneration and sprinting, but it is far from being what I would call 'good'.
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GENERATION 28: The first time you see this, copy it into your sig on any forum and add 1 to the
generation. Social experiment.
OP is incrediby biased. He just tries to make old PVP sound like an epic battle and the new PVP sound like COD. Both styles suck.
Old PVP:
Guy standing with iron armor
Guy with diamond armor shows up and kills him with 3 clicks. Guy in iron armor did no damage.
New PVP:
Guy with iron armor attacked by guy with diamond armor.
Iron guy spams damage potions and wins
Conclusion:
Old PVP: 1 star
New PVP: 1.5 stars
P.S: Your username makes you look like an idiot.
Rollback Post to RevisionRollBack
"Science isn't a matter of WHY, it's a matter of WHY NOT? WHY is so much of our science dangerous? Why don't you marry safe science if you love it so much? In fact, why don't you invent a special safety door that won't slam you in the butt on your way out? BECAUSE YOU ARE FIRED!" -Cave Johnson
inb4 it was armour that changed, the core mechanics of combat stayed the same.
Anyhow, I dislike that armour was buffed. But it felt sorta odd that it decreased in quality like that. But keeping it at all durability all the way through was weird. If you decrease the effectiveness of armour you could keep it as it is otherwise.
Also the only times when the new armour issues would be of a disadvantage to you would be in SMP, but SMP in Minecraft suffers from REALLY bad latency [Well, it might be bad enough to be lag. Apparently the server registers you as being closer to the enemy than you are, and some such, which makes everything horrible]
inb4 it was armour that changed, the core mechanics of combat stayed the same.
Anyhow, I dislike that armour was buffed. But it felt sorta odd that it decreased in quality like that. But keeping it at all durability all the way through was weird. If you decrease the effectiveness of armour you could keep it as it is otherwise.
Also the only times when the new armour issues would be of a disadvantage to you would be in SMP, but SMP in Minecraft suffers from REALLY bad latency [Well, it might be bad enough to be lag. Apparently the server registers you as being closer to the enemy than you are, and some such, which makes everything horrible]
Don't even get me started on those hitboxes. You can't hit a monster's foot in SMP.
Rollback Post to RevisionRollBack
Users lack the mental capacity to have intelligent discussion, and mods lack the mental capacity to make intellegent decisions... I give up trying to share my intelligence with the world.
I miss 1.7 PVP combat. The bow and arrows were so much better because you would still get hits even if lagging, and if they stuck with 1.7 combat, all they should have done is made food be stackable, apples fall from trees, wheat making 4 bread or so to make it still be effective, and make all food heal small amounts of hearts. Also, raw meat would NOT be edible.
PvP was never perfect. Hell, PvP will never be perfect. Doesn't matter what game, PvP will never be balanced.
Besides, Minecraft isn't really made for PvP. Pre-1.8 PvP was also just hit, back off, hit, back off. There wasn't really a lot to it. Now? Same thing except you got a much more wide range of power.
This is how PVP worked back then:
guy standing(has iron armor)
another guy comes out of nowhere with full set of diamond armor
first guy has friend to jump in and help him fight
ending A:
diamond guy kills both but has really damaged armor, and has low protection quality
ending B:
diamond guy dies but one of the other guys die
This is how PVP works NOW:
guy standing
diamond guy comes and jumpcrits the **** out of the other guy with his full set of enchanted armor
OR
guy standing
diamond guy comes out and kills the other guy
other guys friend comes out with iron armor and greatly damages diamond armor but still dies
diamond armor guy is at half condition but still has full protection, enough protection to repeat the process
That's just how i picture an average PVP fight. This is all in my opinion, you could have different thoughts other than mine.
But I really hate how ,PVP works now. You have to carry food which is difficult to get when everyone is on you're ass, so you don't have time to breed or farm, or mine for a furnace, or cook. I just think they're should be more instant food, apples will be added but thats all. There should be more fruits and produce you can pick freshly from almost everywhere except the desert.
I think armor should encumber your running speed, limit your sprinting, affect your swimming, hinder your jumping.
And you shouldn't be able to swing a full diamond/gold/iron sword like it weighs like a feather. There should be light weapons(daggers, throwing knives,knives, shortsword,spears) that have fast speed but low damage, and heavy weapons(warhammers, war axes, halberds, claymores) that do alot of damage but slow swingspeed, and several moderate weapons(katanas). And leather armor would actually HAVE A POINT since it would be the lightest!
TL;DR
I hate the new combat system. but what do YOU think about it? What do you think could change it?
This is all just IMO. And we're supposed to discuss what we think about the update. If people say th eupdate ruined the game th eupdate ruined the game. Your gonna have to live with people giving out their opinion on a section solely based on other peoples opinions.
I've seen aVo PvP grief before 1.0.0 and 1.0.0
It looks more competitive in 1.0.0 which makes it more interesting to watch.
Remember kids, when the mod crashes delete system32!
And add an 'I don't care' choice, I want to vote too. :smile.gif:
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Its unbalanced to the point that the only tactic is to sprint and jump around the target and flail your weapon all over the place.
Pretty unbalanced if you ask me. Armor has no restrictions whatsoever, when it should. Swords as well.
generation. Social experiment.
Old PVP:
Guy standing with iron armor
Guy with diamond armor shows up and kills him with 3 clicks. Guy in iron armor did no damage.
New PVP:
Guy with iron armor attacked by guy with diamond armor.
Iron guy spams damage potions and wins
Conclusion:
Old PVP: 1 star
New PVP: 1.5 stars
P.S: Your username makes you look like an idiot.
And I agree with the guy above. Can't you just use multiple damage potions and win anyways? It's at least more interesting then the old PvP style.
Anyhow, I dislike that armour was buffed. But it felt sorta odd that it decreased in quality like that. But keeping it at all durability all the way through was weird. If you decrease the effectiveness of armour you could keep it as it is otherwise.
Also the only times when the new armour issues would be of a disadvantage to you would be in SMP, but SMP in Minecraft suffers from REALLY bad latency [Well, it might be bad enough to be lag. Apparently the server registers you as being closer to the enemy than you are, and some such, which makes everything horrible]
Don't even get me started on those hitboxes. You can't hit a monster's foot in SMP.
P.S: Old username herp de derp
Besides, Minecraft isn't really made for PvP. Pre-1.8 PvP was also just hit, back off, hit, back off. There wasn't really a lot to it. Now? Same thing except you got a much more wide range of power.