Mods are great, but installing them, not so much. The other day I was brainstorming about how people could make installing mods extremely easy. The only way so far that I've seen this done is with launchers and external programs, but creating a launcher for each mod would be memory intensive and annoying to code. I wanted to come up with an idea that would help end users easily download and play with mods without creating crap loads of work for the mod makers.
And then it hit me, mods should be downloaded just like the newest snapshots. Modders should just put the modded minecraft.jar file up for download instead of the individual mod files. This would put an end to all the extensive troubleshooting that goes with playing with mods.
As for copyright infringement, youtubers make livings off of minecraft with mojang full knowing, so I don't think mojang would care if modders just put up the minecraft.jar,
as for providing a minecraft.jar file for free, mojang already does that with the weekly snapshots.
(feel free to tell me what you think about my idea, and don't be shy about constructive criticism)
Hope my idea helps,
-Myself
Also If someone else already came up with this, Im sorry and in no way want to steal anyone's ideas!
Having a full minecraft.jar file to download breaks the terms of use that you agreed to when you first bought the game i.e
Do not distribute anything we've made. This includes, but not limited to, the client or the server software for the game. This also includes modified versions of anything we've made. Also, you may not resell any gift codes or licence keys - but of course you can give gift codes as gifts. This is necessary so that we can help stop piracy and fraud - and especially users buying keys that have been fraudulently obtained.
It does later state that mods are fine (so I assume there is no problem distributing a small number of classess). Distributing the whole thing however would be a big no no. The whole reason for this is because with the jar you have basically given out the whole game which people can use without paying a single cent.
Even if this wasn't the case, your idea wouldn't work very well anyway. Implemented the way you did you would only be able to use 1 mod at a time (unless 2 mods use the EXACT same APIS). It really doesn't make sense to download the whole jar when there are only a subset of those files that are needed.
In saying that, I was toying with an idea for an online mod installer. Right now it only works for Forge mods (as that is all I make)
But it is illegal. Making videos about a game and fully releasing a game are totally different. And most mods now go into the /mods folder so....
I don't know much about leagalities, but it seems that just putting up a minecraft.jar file is not fully relesing the game in any way shape or form, otherwise mojang would not put up the snapshot files for anyone to download.
thanks for informing me though
Having a full minecraft.jar file to download breaks the terms of use that you agreed to when you first bought the game i.e
It does later state that mods are fine (so I assume there is no problem distributing a small number of classess). Distributing the whole thing however would be a big no no. The whole reason for this is because with the jar you have basically given out the whole game which people can use without paying a single cent.
Even if this wasn't the case, your idea wouldn't work very well anyway. Implemented the way you did you would only be able to use 1 mod at a time (unless 2 mods use the EXACT same APIS). It really doesn't make sense to download the whole jar when there are only a subset of those files that are needed.
In saying that, I was toying with an idea for an online mod installer. Right now it only works for Forge mods (as that is all I make)
Wow, you really did your reserch, thanks for helping, (I'm not being sarcastic either) I do wish it would have worked though!
but just so you know, puting up the minecraft.jar is not fully relesing the game, otherwise it would be the only file in .minecraft, also mojang releases minecraft.jar files all the time for snapshots. but I guess it still would be releasing it from someone who didn't create minecraft.
you're right when saying "Implemented the way you did you would only be able to use 1 mod at a time" I didn't really think about it, as being more of a vanilla player, I don't really play with more than one mod at a time. (apart from playing FTB anyway)
I guess we'll just have to wait for something to be realesed for easier mod installing.
I hope your internet thing works for more than the forge mods
-Myself
Mods are great, but installing them, not so much. The other day I was brainstorming about how people could make installing mods extremely easy. The only way so far that I've seen this done is with launchers and external programs, but creating a launcher for each mod would be memory intensive and annoying to code. I wanted to come up with an idea that would help end users easily download and play with mods without creating crap loads of work for the mod makers.
And then it hit me, mods should be downloaded just like the newest snapshots. Modders should just put the modded minecraft.jar file up for download instead of the individual mod files. This would put an end to all the extensive troubleshooting that goes with playing with mods.
As for copyright infringement, youtubers make livings off of minecraft with mojang full knowing, so I don't think mojang would care if modders just put up the minecraft.jar,
as for providing a minecraft.jar file for free, mojang already does that with the weekly snapshots.
(feel free to tell me what you think about my idea, and don't be shy about constructive criticism)
Hope my idea helps,
-Myself
Also If someone else already came up with this, Im sorry and in no way want to steal anyone's ideas!
It does later state that mods are fine (so I assume there is no problem distributing a small number of classess). Distributing the whole thing however would be a big no no. The whole reason for this is because with the jar you have basically given out the whole game which people can use without paying a single cent.
Even if this wasn't the case, your idea wouldn't work very well anyway. Implemented the way you did you would only be able to use 1 mod at a time (unless 2 mods use the EXACT same APIS). It really doesn't make sense to download the whole jar when there are only a subset of those files that are needed.
In saying that, I was toying with an idea for an online mod installer. Right now it only works for Forge mods (as that is all I make)
I don't know much about leagalities, but it seems that just putting up a minecraft.jar file is not fully relesing the game in any way shape or form, otherwise mojang would not put up the snapshot files for anyone to download.
thanks for informing me though
Wow, you really did your reserch, thanks for helping, (I'm not being sarcastic either) I do wish it would have worked though!
but just so you know, puting up the minecraft.jar is not fully relesing the game, otherwise it would be the only file in .minecraft, also mojang releases minecraft.jar files all the time for snapshots. but I guess it still would be releasing it from someone who didn't create minecraft.
you're right when saying "Implemented the way you did you would only be able to use 1 mod at a time" I didn't really think about it, as being more of a vanilla player, I don't really play with more than one mod at a time. (apart from playing FTB anyway)
I guess we'll just have to wait for something to be realesed for easier mod installing.
I hope your internet thing works for more than the forge mods
-Myself