I sacrifice my attack, and use the artillery barrage on a tank
No, you don't have to sacrifice your attack, the last charge of it is automatically your attack.
You use the small artillery barrage on one of the tanks, smashing it quite heavily. 1500 damage dealt.
Me, in my total apecrapness, proceed to beat everything in my way, turning it into the fecal matter of a gorilla.
This time the tank doesn't even bother with shooting you. It just runs you over, at which point your power backfires on you, leaving you a squished piece of ape fecal matter. As you may be able to tell, you just died again.
You launch a missile at the OP king, dealing a whopping 3000 damage in one shot. The explosion reaches up to the OP king, harming him for 1 hp. You hit the less damaged tank with your other rocket, blowing it to pieces.
Enemy actions: The OP king jumps out of the energy turret, enraged that you've already exploded one of his tanks. So mad in fact, that he smashes his energy turret, reducing it to 500 hp, then table flips it into the missile turret for 2500 damage. (At this point it occurs to me to point out that repairs might be a good idea)
The tank, angered at the loss of its brother, also fires at the missile turret, dealing another 1000 damage.
The OP king isn't finished yet though, he jumps into the tank, sounds of wrenches, power tools, and hammering are heard. Suddenly, the tank triples in size, gains new guns, and a drone bay. The OP king pops out of the top, brandishing energy bolts.
OP king stage 1: 94/100
Mega tank(pk): 25000/25000 turrets: machine guns [large quantity of bullets, five of them] 100/100 100/100 100/100 100/100 100/100 OP king [fires bolts of energy and summons energy shields] 10/10 hp. flamethrower [large spray of flame] 500/500 hp missile launcher 1 [launches missiles] 250/250 hp missile launcher 2 [launches missiles] 250/250 hp rail gun [shoots high velocity projectiles] 750/750 hp heavy plating [protects drone bay and laser gun] 5000/5000 hp laser gun [fires large lasers] 1000/1000 hp drone bay [spawns a gun drone every round] 2500/2500 hp
Small HQ(ak): 5500/6000 [1/7 slots] tiny defense turret(ak): 900/1000 [manned:fseftr. attacks: gun {basic physical attack}] manned: kazar14 HP:2000 Attacks: Laser Shot: Basic energy attack. Charge: Next shot does 2x damage, stacks up to x16. [doesn’t work with pierce charge] Pierce Charge: Next shot hits one additional enemy, stacks up to 4 additional enemies.
3000/7500 seat 1: ka_doink1234o0 seat 2: nobody Manned turret 2-person vehicle Seat 1: Aim: Next attack from Seat 1 deals more damage Fire: Basic damage dealing attack, highly explosive, can be charged up to 5 to add one missile per post. Seat 2: Alt Fire: Same as Fire Grease: Doubles Fire and Alt Fire damage [not stackable]
Obnoxious Rule #1: Charging rule, all attacks beyond a certain power level must be charged.
Obnoxious Rule #2: No new mechanics can be introduced without the OP king’s say-so.
Obnoxious Rule #3: You may not dispute the logic of attack disruptions.
Obnoxious Rule #4: no minions (although other things can be summoned).
Enemy actions!
Massive barrage of attacks!
The machine guns all focus fire on the tiny turret, taking out 50 hp worth of damage (total) and 100 more from the HQ.
The OP king lobs an energy bolt at the missile turret, dealing 1000 damage, plus another 500 from the greased barrel lighting on fire.
The flamethrower sprays fire, dealing another 500 damage to the turret. The missile launcher slams a rocket into the HQ, dealing 1000 damage.
The rail gun slams a precision shot on the tiny turret, dealing 750 damage.
The laser gun also does a precision shot, finishing off the tiny turret. fseftr takes a laser through the forehead.
The drone bay builds a drone.
OP king stage 1: 94/100
Mega tank(pk): 25000/25000 turrets: machine guns [large quantity of bullets, five of them] 100/100 100/100 100/100 100/100 OP king [fires bolts of energy and summons energy shields] 10/10 hp. flamethrower [large spray of flame] 500/500 hp missile launcher 1 [launches missiles] 250/250 hp rail gun [shoots high velocity projectiles] 750/750 hp heavy plating [protects drone bay and laser gun] 5000/5000 hp laser gun [fires large lasers] 1000/1000 hp drone bay [spawns a gun drone every round] 2500/2500 hp
Gun drone(pk): 250/250
Small HQ(ak): 4900/6000 [1/7 slots] manned: kazar14 HP:2000 Attacks: Laser Shot: Basic energy attack. Charge: Next shot does 2x damage, stacks up to x16. [doesn’t work with pierce charge] Pierce Charge: Next shot hits one additional enemy, stacks up to 4 additional enemies.
4000/7500 seat 1: ka_doink1234o0 seat 2: secret_scribe1 Manned turret 2-person vehicle Seat 1: Aim: Next attack from Seat 1 deals more damage [not stackable] Fire: Basic damage dealing attack, highly explosive, can be charged up to 5 to add one missile per post. 1/5 Seat 2: Alt Fire: Same as Fire Grease: Doubles Fire and Alt Fire damage 1/1 [not stackable]
Obnoxious Rule #1: Charging rule, all attacks beyond a certain power level must be charged.
Obnoxious Rule #2: No new mechanics can be introduced without the OP king’s say-so.
Obnoxious Rule #3: You may not dispute the logic of attack disruptions.
Obnoxious Rule #4: no minions (although other things can be summoned).
Thought this was going to be easy eh?
Kicking things up a couple of notches.
Health: 5000
Attacks:
Laser Shot: Basic Attack Orbital Strike: Requires one charging post. Does 250% damage. Kamikaze: Kills self, does lots of damage.
Complipedia
You run up to go apecrap on him, but get blown up by the tanks, which happen to be in your way.
No, you don't have to sacrifice your attack, the last charge of it is automatically your attack.
You use the small artillery barrage on one of the tanks, smashing it quite heavily. 1500 damage dealt.
You aim your gun...
This time the tank doesn't even bother with shooting you. It just runs you over, at which point your power backfires on you, leaving you a squished piece of ape fecal matter. As you may be able to tell, you just died again.
Success! you fire a laser bolt at one of the tanks, hitting it quite hard, dealing 1250 damage.
You blow a hole in a tank. 500 damage.
You launch a missile at the OP king, dealing a whopping 3000 damage in one shot. The explosion reaches up to the OP king, harming him for 1 hp. You hit the less damaged tank with your other rocket, blowing it to pieces.
Enemy actions: The OP king jumps out of the energy turret, enraged that you've already exploded one of his tanks. So mad in fact, that he smashes his energy turret, reducing it to 500 hp, then table flips it into the missile turret for 2500 damage. (At this point it occurs to me to point out that repairs might be a good idea)
The tank, angered at the loss of its brother, also fires at the missile turret, dealing another 1000 damage.
The OP king isn't finished yet though, he jumps into the tank, sounds of wrenches, power tools, and hammering are heard. Suddenly, the tank triples in size, gains new guns, and a drone bay. The OP king pops out of the top, brandishing energy bolts.
OP king stage 1: 94/100
Mega tank(pk): 25000/25000
turrets:
machine guns [large quantity of bullets, five of them] 100/100 100/100 100/100 100/100 100/100
OP king [fires bolts of energy and summons energy shields] 10/10 hp.
flamethrower [large spray of flame] 500/500 hp
missile launcher 1 [launches missiles] 250/250 hp
missile launcher 2 [launches missiles] 250/250 hp
rail gun [shoots high velocity projectiles] 750/750 hp
heavy plating [protects drone bay and laser gun] 5000/5000 hp
laser gun [fires large lasers] 1000/1000 hp
drone bay [spawns a gun drone every round] 2500/2500 hp
Small HQ(ak): 5500/6000 [1/7 slots]
tiny defense turret(ak): 900/1000 [manned:fseftr. attacks: gun {basic physical attack}]
manned: kazar14
HP:2000
Attacks:
Laser Shot: Basic energy attack.
Charge: Next shot does 2x damage, stacks up to x16. [doesn’t work with pierce charge]
Pierce Charge: Next shot hits one additional enemy, stacks up to 4 additional enemies.
3000/7500
seat 1: ka_doink1234o0
seat 2: nobody
Manned turret
2-person vehicle
Seat 1:
Aim: Next attack from Seat 1 deals more damage
Fire: Basic damage dealing attack, highly explosive, can be charged up to 5 to add one missile per post.
Seat 2:
Alt Fire: Same as Fire
Grease: Doubles Fire and Alt Fire damage [not stackable]
Obnoxious Rule #1: Charging rule, all attacks beyond a certain power level must be charged.
Obnoxious Rule #2: No new mechanics can be introduced without the OP king’s say-so.
Obnoxious Rule #3: You may not dispute the logic of attack disruptions.
Obnoxious Rule #4: no minions (although other things can be summoned).
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
"Now where's a shape-shifting device..."
An alternate timeline emerges.
However, we must first start from the beginning...
Complipedia
I begin building a basic orbital strike cannon. 1/10
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
An alternate timeline emerges.
However, we must first start from the beginning...
Complipedia
2/10
3/10
You get lasered.
repaired for 3000 damage.
okay then, you blast a missile turret with your turret, destroying it.
You get squished again.
charge at 1/5
You blow off a machine gun.
grease used. (you don't grease the target, you grease the inside of the gun)
Fully repaired.
Enemy actions!
Massive barrage of attacks!
The machine guns all focus fire on the tiny turret, taking out 50 hp worth of damage (total) and 100 more from the HQ.
The OP king lobs an energy bolt at the missile turret, dealing 1000 damage, plus another 500 from the greased barrel lighting on fire.
The flamethrower sprays fire, dealing another 500 damage to the turret. The missile launcher slams a rocket into the HQ, dealing 1000 damage.
The rail gun slams a precision shot on the tiny turret, dealing 750 damage.
The laser gun also does a precision shot, finishing off the tiny turret. fseftr takes a laser through the forehead.
The drone bay builds a drone.
OP king stage 1: 94/100
Mega tank(pk): 25000/25000
turrets:
machine guns [large quantity of bullets, five of them] 100/100 100/100 100/100 100/100
OP king [fires bolts of energy and summons energy shields] 10/10 hp.
flamethrower [large spray of flame] 500/500 hp
missile launcher 1 [launches missiles] 250/250 hp
rail gun [shoots high velocity projectiles] 750/750 hp
heavy plating [protects drone bay and laser gun] 5000/5000 hp
laser gun [fires large lasers] 1000/1000 hp
drone bay [spawns a gun drone every round] 2500/2500 hp
Gun drone(pk): 250/250
Small HQ(ak): 4900/6000 [1/7 slots]
manned: kazar14
HP:2000
Attacks:
Laser Shot: Basic energy attack.
Charge: Next shot does 2x damage, stacks up to x16. [doesn’t work with pierce charge]
Pierce Charge: Next shot hits one additional enemy, stacks up to 4 additional enemies.
4000/7500
seat 1: ka_doink1234o0
seat 2: secret_scribe1
Manned turret
2-person vehicle
Seat 1:
Aim: Next attack from Seat 1 deals more damage [not stackable]
Fire: Basic damage dealing attack, highly explosive, can be charged up to 5 to add one missile per post. 1/5
Seat 2:
Alt Fire: Same as Fire
Grease: Doubles Fire and Alt Fire damage 1/1 [not stackable]
Obnoxious Rule #1: Charging rule, all attacks beyond a certain power level must be charged.
Obnoxious Rule #2: No new mechanics can be introduced without the OP king’s say-so.
Obnoxious Rule #3: You may not dispute the logic of attack disruptions.
Obnoxious Rule #4: no minions (although other things can be summoned).
Thought this was going to be easy eh?
Kicking things up a couple of notches.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Complipedia
GODDAMN IT
STUPID GENDERFLIP VIRUS
I also start building a large wall to protect the missile turret.
1/3
Complipedia
6/10
Health: 5000
Attacks:
Laser Shot: Basic Attack
Orbital Strike: Requires one charging post. Does 250% damage.
Kamikaze: Kills self, does lots of damage.
3/3
Complipedia